|
|||||||
| Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| Features Discussions about our features |
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 (permalink) |
|
Member
Join Date: Nov 2008
Location: Where you least expect it
Age: 18
Rep Power: 2
|
How will they be done? are they just gonna be repeatable and universal? or once someone does it will it be closed.
what i want to see done is player created quests. ie a guild needs an errand done or some crafts man needs a couple of teeth then they should make a "quest" for it. the way i would do it is the way you got side missions/contracts in Witcher. there would be a public post or billboard that "employers" would post jobs on. or the post could also be private like in front of their store. it would let crafters stay and craft and allow there to be an endless amount of quests.
__________________
|
|
|
|
|
|
#2 (permalink) | |||
|
Member
Join Date: Dec 2008
Location: Herabalter
Rep Power: 6
|
In an interview, Henrik Nystrom has this to say about quests:
Quote:
Quote:
Mats Persson explains a bit more in this MMO Gamer interview: Quote:
http://www.mmogamer.com/12/02/2008/interview-a-chat-with-mortal-onlines-creative-director/2 Interesting eh? Seems like MO quests will be a bit different than what we've seen in other MMOs. |
|||
|
|
|
|
|
#3 (permalink) |
|
Senior Member
Join Date: Apr 2008
Location: central europe
Age: 27
Rep Power: 13
|
Ohhh Metal ... didn't you do your homework, did ya ?!
__________________
Do you really think I can't sneak behind you even when you lean against a wall ?
If you became convinced to join forum, this is a fast registration link <Khaine> I gotta lose some weight for MO. The fat around my armpit won't allow me to play as effective as I wish. Last edited by Joszek : 11th January 2009 at 20:09. |
|
|
|
|
|
#4 (permalink) |
|
Junior Member
Join Date: Jan 2009
Location: Germany
Rep Power: 2
|
That sounds to me, like quests were a really rare thing. Maybe you complete only 2 or 3 quests a week that also last much longer. Is that what they mean?
__________________
Step after step We try controlling our fate When we finally start living it has become too late _________________________________ |
|
|
|
|
|
#6 (permalink) |
|
Member
Join Date: Nov 2008
Location: Where you least expect it
Age: 18
Rep Power: 2
|
nope dont belive in homework
anyway i noticed something in the MMOSite interview, and that is that they are planning to realese with one server in europe! any way back on topic, i still think a public "quest bill board" would help in, not only meeting new players, but in keeping quests organized and stuff. and thanks for the links egg they cleared up alot.
__________________
|
|
|
|
|
|
#8 (permalink) |
|
Member
Join Date: Oct 2008
Rep Power: 2
|
i think they'll be like in old UO - for example, at some point on certain servers orcs invaded the town of cove. You could go there and fight them back (killing a certain number/pushing them back, until the next more powerful wave came, then doing it again) or go around looting bodies, or killing other players there, or not going there at all. The players decisions dictated the outcome, but at no point did you go somewhere and accept a quest, you had no journal message telling you "You must kill 9 more orcs," the only experience you got was for killing orcs/players, and the items you got from the bodies - and maybe a reward at the end to a handful of key players. Afterwards, the orcs were pushed out of cove and guards once again took control over the town.
__________________
(Killer 100, Socializer 47, Explorer 33, Achiever 20) Sit and think for a while and you realize that you'll still die. |
|
|
|
|
|
#9 (permalink) |
|
Member
Join Date: Dec 2008
Location: Quebec
Age: 22
Rep Power: 2
|
Interresting character this ''egg'' guy.
Back on topic; I believe the OP idea is good. Im always for stuff that help organise and promote order. I believe a guild, group of people or simply a crafter in need of ressource could place quest on the billboard and depending on preset parameter give the amount of XP relative to the task. But since its not lvl based I doubt what I said was revelent. Maybe cash instead of XP?
__________________
>>>This Is Not A Promotionnal Beta But An Actual Beta<<< Its purpose is to get the game and all its assets working. This is not a DEMO, this is not a preview, this is a beta. Before: Developers loved games and made money. Now: Developers love money and make games. |
|
|
|
|
|
#10 (permalink) | |
|
Member
Join Date: Nov 2008
Location: Where you least expect it
Age: 18
Rep Power: 2
|
Quote:
__________________
|
|
|
|
|
|
|
#12 (permalink) | |
|
Member
Join Date: Oct 2008
Location: Meeechigan
Rep Power: 2
|
Quote:
|
|
|
|
|
|
|
#13 (permalink) |
|
Member
Join Date: Nov 2008
Location: Where you least expect it
Age: 18
Rep Power: 2
|
right so there will be private and specialized boards where only a few(ie guilds, shop owners) can post jobs on them and there will be public board where anyone can put a job on there. this could also be intergrated into a journal system to keep track of the tasks you have to do.
__________________
|
|
|
|
![]() |
| Thread Tools | |
|
|