Hit boxes are nice, of course, but extremely hard to implement into an MMO. Even in FPS games hit boxes are often buggy and never perfect.
I hope we will get some hit detection, but I honestly wouldn't get my hopes up. Besides, I'd rather have a big non instanced world without hit boxes than have hit boxes and have to make due with an instanced/zoned world.
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Originally Posted by Divinius
last stand
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I hate that perk in CoD4. It's just as stupid as Martyrdom. All it does is add more random luck to the game and I don't think that's something that we would want.
Then again, I guess it could work in an MMO, since they are not as fast paced and player skill oriented. Thing is tho that it would be extremely hard to implement correctly. Why?
a) having it on a random dice roll chance is not the best solution
b) making it so that last stand depends on hit detection and hit boxes means the game would need very good hit boxes.
c) attacking from "last stand"
-If you're a melee fighter, what you gonna do? Throw the other guy with your sword?
-If you're an archer, how you gonna fire that bow? Even if you get an arrow off it wouldn't have much power or accuracy.