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Old 15th February 2009, 20:49   #1 (permalink)
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Default Newcomers Please Read

Sorry I had to use caps but I had to get all newcomers to read this before doing anything else on forums. I wrote this mini-guide to stop newcomers from putting up stupid posts and then get surprised by a wall of hate. Please fully read this post before you start posting threads of your own.

First order of business for those of you who didn't read the main website.
1. MO is a Free-For-All, Player vs Player based game. As in you can kill anyone, anywhere at anytime.
2. MO has Free For All Full Loot. As in you can loot anything and everything, even other peoples kills and you can loot all of a players inventory.
3. MO is a skill-based game and will not have experience or levels, but rather skill points which you advance by doing different things.
4. MO will be in a First Person View only.
5. MO will not have "classes". You make a character and shape him/her into your specific playstayle, you don't have to stick with a certain "type" of playstyle.

None of these things are subject to change, these are some of the biggest features of MO and if you don't like it please don't complain on the forums. There are many other mmo's besides MO and maybe one of those will suit you better.

BEFORE POSTING! Please actually read about the game before asking questions about it. There is a 99% chance that your question has already been answered 5 times or more on forums. Almost all you need to know can be found on the main website on the left under "Game Info".

If you only want a very brief description please click here.
If you're looking for a more detailed summary please click here.
If you are mainly interested in just how combat will work, please click here.

BEFORE POSTING! If you have a "Great/Original/Awesome Idea" there is a 99% chance that your so called unique idea has already been thought up by 10 other people. Please search the forums for the topic and there is a good chance you will find it. If you don't, then feel free to post you may post.

If you don't know how to search forums well please click here.

BEFORE POSTING! After reading about this fantastic game and all its fabulous features i know that all you care about is that you want to play right now. The game is scheduled to release Summer '09, no specific dates are known. So far, there is no beta and we do not know much about it. Please do not post on when beta is coming out and how do you get in.

For the most part all we know about beta is written here.

For the most part that should be it. Also, if you are going to post, please post in the correct group of threads. Each group is clearly labeled on what to discuss and please follow them for a specific topic.

Thank You for reading this entire post before exploring the wonderful community of MO. Please just be aware that if you did not follow these guidelines then I am not responsible for any flaming that may occur. If anyone thinks that i should fix/add anything to this post feel free to do so. My main goal was to prevent the further swarm of stupid posts.
*I do not actually have beta keys, that was a ruse to get you to read this, have a nice day.

Last edited by Duce : 16th February 2009 at 20:33.
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Old 15th February 2009, 20:53   #2 (permalink)
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There's no beta keys in here... you lied! :c

Also. Accidentally used the report function to request a sticky. Keep forgetting that it's against the rules here. <_<

Great post.
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Quote:
Originally Posted by Mats Persson View Post
Speaking of image, you can of course reverse my argument and say that Star Vault has an image too - the underdog/independent image. And yes. We do. It's an open image that's real and honest that I'm very proud being a part of.
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Old 15th February 2009, 20:58   #3 (permalink)
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The full loot system is up to debate although many people will try to trick you into thinking it is not. A partial loot is system is somthing the devlopers are considering.
Traceur "However we have been discussing the partial loot as well"
http://www.mortalonline.com/forums/1...n-summary.html has lots of good information if you are new.
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Old 15th February 2009, 21:06   #4 (permalink)
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Quote:
Originally Posted by Bumbaclad View Post
The full loot system is up to debate although many people will try to trick you into thinking it is not. A partial loot is system is somthing the devlopers are considering.
Traceur "However we have been discussing the partial loot as well"
http://www.mortalonline.com/forums/1...n-summary.html has lots of good information if you are new.
Erm... half-correct.

What the devs mean by "partial loot" is that you can't loot spellbooks, skills, special abilities, and anything else that isn't tangible. They defined it this way because they did not want people jumping to conclusions about stealing your enemie's powers, and what not.

ALSO: Traceur isn't a dev, in case you didn't know.

EDIT: http://www.mortalonline.com/forums/4...html#post99466 Link to my point.
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Originally Posted by Mats Persson View Post
Speaking of image, you can of course reverse my argument and say that Star Vault has an image too - the underdog/independent image. And yes. We do. It's an open image that's real and honest that I'm very proud being a part of.
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Old 15th February 2009, 21:26   #5 (permalink)
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omg zigkirby i hate you....
i just spent like 30 minutes trying to find this damn post
http://www.mortalonline.com/forums/4...html#post99440
the whole time my computer has been strangely slow so it took 30 minutes to open every page
right when i find it i come back here feeling gratifying achievement of about to prove him wrong and you steal my glory >.<
cruel, just flat out cruel.

but ya bumbaclad, they said it was just a minor misunderstanding
and it might ahve been up for debate still earlier but now its not

*glares at zigkirby*
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Old 15th February 2009, 21:35   #6 (permalink)
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I laughed when I saw this. Well played with tricking me in here, good sir. Well played.

(And I came here to say there is no Beta Keys yet and that you were a fraud. But you weren't )
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Old 15th February 2009, 21:46   #7 (permalink)
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You should add "The game is FPV (first person view) and always will be FPV" to the "None of these things are subject to change" section.

Oh and, good initiative, but sadly the lazy idiots who don't bother to read the FAQ or try to find answers to their questions will never bother reading such a long post. Their "wall of text light" will be flashing red and they will simply not read it.
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Old 15th February 2009, 21:58   #8 (permalink)
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Quote:
Originally Posted by LightsabeR View Post
Oh and, good initiative, but sadly the lazy idiots who don't bother to read the FAQ or try to find answers to their questions will never bother reading such a long post. Their "wall of text light" will be flashing red and they will simply not read it.
I know, i planned on making it super short but i had to get all those points across. Any suggestions on how to make is shorter? I think i might jsut remove some of the fluff that makes me seem smart and just give the hard hitting facts. But then some of the effect is gone.
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Old 15th February 2009, 22:08   #9 (permalink)
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Quote:
Originally Posted by Regicide View Post
I know, i planned on making it super short but i had to get all those points across. Any suggestions on how to make is shorter? I think i might jsut remove some of the fluff that makes me seem smart and just give the hard hitting facts. But then some of the effect is gone.
You don't really have to make it shorter, just make the really important stuff with size 3 letters. Make some other important lines bold. Use underline to draw attention where needed ect.

People will read "and yes the beta key thing is a lie" and then simply not read further, if everything is a big wall of text. Just make the really important stuff (like the first 4 points) more noticeable. This way, even if they don't plan to read the whole post, they will at least glance over the main points.
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Old 15th February 2009, 22:23   #10 (permalink)
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could you also add these two things:
http://www.youtube.com/watch?v=mEI1l...e=channel_page
http://www.mortalonline.com/forums/1...html#post40815

for some reason, people like to argue with me that MO will have classes.. i've tried to explain it, but they can't seem to get beyond the fact that it talks about "classes" on the main page.
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Quote:
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there's no way we'll miss a release date and we're not going to just set a date as a goal, and either postpone or be forced to release something unfinished.
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Old 15th February 2009, 22:23   #11 (permalink)
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Well, I`ve read your post, were`s my beta???
Now, great post, It could help some people (like the people who lives in the forum, like me, xD)
PS: Dont bother about the lenght of the post, it isnt a wall of text, although you could say that this isnt the way to get a key in last place...
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Old 15th February 2009, 22:25   #12 (permalink)
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Quote:
Originally Posted by LightsabeR View Post
Oh and, good initiative, but sadly the lazy idiots who don't bother to read the FAQ or try to find answers to their questions will never bother reading such a long post. Their "wall of text light" will be flashing red and they will simply not read it.
TLDR
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Old 15th February 2009, 23:10   #13 (permalink)
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when i first read Free for All, i thought, "What?!, they said it was gonna cost money, you dont know jack!"

but you meant Free-for-all, as in the combat system. lol.
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Old 15th February 2009, 23:25   #14 (permalink)
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Quote:
Originally Posted by LightsabeR View Post
You don't really have to make it shorter, just make the really important stuff with size 3 letters. Make some other important lines bold. Use underline to draw attention where needed ect.

People will read "and yes the beta key thing is a lie" and then simply not read further, if everything is a big wall of text. Just make the really important stuff (like the first 4 points) more noticeable. This way, even if they don't plan to read the whole post, they will at least glance over the main points.
Thanks, i moved the beta was a lie thing down at the bottom, so when people search on how to get the key they have to read all the stuff in bold and underlined to hopefully find it. but they wont, instead they will be more educated . The only thing i dont like is that all that font and bold changes made the post seem even bigger.

And Lachry the 2nd link you gave me only sent me to the page, which post exactly am i supposed to be looking at?

Keep the comments coming, i wanna make this thing as best i can.
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Old 15th February 2009, 23:29   #15 (permalink)
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Quote:
Originally Posted by Regicide View Post
And Lachry the 2nd link you gave me only sent me to the page, which post exactly am i supposed to be looking at?
hmm... it probably didn't link to the exact post because you don't have your options set to 100 posts per page (the only true way to browse the forums). well, here's the post i was referring to: http://www.mortalonline.com/forums/40815-post332.html
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Quote:
Originally Posted by Tasos
there's no way we'll miss a release date and we're not going to just set a date as a goal, and either postpone or be forced to release something unfinished.
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Old 15th February 2009, 23:30   #16 (permalink)
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Quote:
Originally Posted by Lachrymose View Post

for some reason, people like to argue with me that MO will have classes.. i've tried to explain it, but they can't seem to get beyond the fact that it talks about "classes" on the main page.
This is usually the thing people I try to refer to MO have against it. Once the word class is used they're far away from everything that has to do with MO. Its like mentioning communism to vets.
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Old 15th February 2009, 23:39   #17 (permalink)
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Quote:
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This is usually the thing people I try to refer to MO have against it. Once the word class is used they're far away from everything that has to do with MO. Its like mentioning communism to vets.
if they try to complain or argue, just link them that short youtube clip and tell them he's the CEO of star vault saying "there are NO classes in our game." from my experience, i've found that if you try to explain it, they end up not understanding and then saying you don't know what you're talking about because it clearly says the word "classes" on the website.
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Quote:
Originally Posted by Tasos
there's no way we'll miss a release date and we're not going to just set a date as a goal, and either postpone or be forced to release something unfinished.
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Old 16th February 2009, 00:45   #18 (permalink)
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Lol! Awesome! I'm no newb to game forums, so I know the do's and the dont's pretty well. Admmitibly I never read the "rules" or "don't do this newb" threads.

But this one I read, because it was so damn clever. What a great way to actually get someone new the forum attention!
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Old 16th February 2009, 01:44   #19 (permalink)
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For the FPV only, that is subject to change. As the devs have only stated that they have tested FPV on the mounts, and are liking it. But it is not 100% known that it will stay that way.

But FPV on foot will stay, but on mounts that is unknown. But we believe that it will like that. Not TPV anymore.
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Old 16th February 2009, 02:01   #20 (permalink)
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I see what you do there


LOL nice post...
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Old 16th February 2009, 02:09   #21 (permalink)
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Quote:
Originally Posted by Landor View Post
For the FPV only, that is subject to change. As the devs have only stated that they have tested FPV on the mounts, and are liking it. But it is not 100% known that it will stay that way.

But FPV on foot will stay, but on mounts that is unknown. But we believe that it will like that. Not TPV anymore.
Soooo, should i change it? It seems to me, from what ive read at least theyre going to stick with FPV and not add the third. Besides theres already been plenty of posts on it so even if they are even still considering it we dont need more posts on it.
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Old 16th February 2009, 02:20   #22 (permalink)
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I've seen these threads but more flame'ish, you on the other hand did it tricky and smart. As much as I want this to work I pretty sure someone is bound to post a thread that has been posted already or it's a stupid question.

For Example someone is going to come to the forums and just make an account for this one stupid question that's already been answered because that person is lazy/a jacka** and knows that he/she is going to get his way by it being answered flamed or not.
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Old 16th February 2009, 02:41   #23 (permalink)
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soooo where is my beta key again?
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Old 16th February 2009, 02:45   #24 (permalink)
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Regicide, just put that TPV maybe put in on mounts, but undecided by the devs
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Old 16th February 2009, 02:48   #25 (permalink)
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Great post.

Oh, while I am here, does anyone know when the beta is out?

/ducks

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Old 16th February 2009, 02:55   #26 (permalink)
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I was told that MO will have instances/zones, unlike DF?

DF will have only zoned-in dungeons that everyone zones into, but otherwise the entire world is seamless.

Is this true of Mo as well?

I did a search for "instance" and "zone" in this forum, and found nothing.
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Old 16th February 2009, 03:03   #27 (permalink)
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Mushuukyou, the devs have stated that they do not want any instances or zones in the game if they can.

Which so far they have this in the alpha.

Quote:
Completely seamless traversion of a roughly 64km2 large continent, although very far from finished
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Old 16th February 2009, 03:09   #28 (permalink)
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Quote:
Originally Posted by Landor View Post
For the FPV only, that is subject to change. As the devs have only stated that they have tested FPV on the mounts, and are liking it. But it is not 100% known that it will stay that way.

But FPV on foot will stay, but on mounts that is unknown. But we believe that it will like that. Not TPV anymore.
No, that's old info. Full FPV is NOT subject to change

Quote:
Originally Posted by Denny Lindberg View Post
We're staying with first person as much as we're able to in terms of gameplay, a lot needs to happen for us to change our main gameplay feature, so no we're not rethinking it. Unless something completely unexpected comes up, it won't change.
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Speaking of image, you can of course reverse my argument and say that Star Vault has an image too - the underdog/independent image. And yes. We do. It's an open image that's real and honest that I'm very proud being a part of.
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Old 16th February 2009, 03:13   #29 (permalink)
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Great post... Hopefully will help destroy some of the incoming spam over the next 4-12 weeks of Forum Fallers invading the forum. +rep.
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Old 16th February 2009, 03:14   #30 (permalink)
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I was able to find one thread on it but its all speculation and opinions, no answer.
http://www.mortalonline.com/forums/1...instances.html
I believe the devs dont really want instances and zone splitting off.
If you enter a dungeon of sorts or some sort of cave with epic monsters, everyones free to join in and fight. Zones and instances take away from the realism of anything can happen.

And thanks Landor.

*Edit more posts came in after i put the chang on the FPV vs TPV
sooooo whats the final verdict here?
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Old 16th February 2009, 03:24   #31 (permalink)
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Quote:
Originally Posted by Regicide View Post
I was able to find one thread on it but its all speculation and opinions, no answer.
http://www.mortalonline.com/forums/1...instances.html
I believe the devs dont really want instances and zone splitting off.
If you enter a dungeon of sorts or some sort of cave with epic monsters, everyones free to join in and fight. Zones and instances take away from the realism of anything can happen.
here's what mats said about instances a while back:
Quote:
Originally Posted by Mats Persson View Post
There seem to be a lot of confusion regarding the term "instance", and I won't even try to clear it out here. In short, we are staying as far away from "WoW/AoC-instances" as possible, and will do our utmost to keep it that way. You will always be able to follow any player everywhere as long as there are no natural obstacles (locked door, a cave-in etc). If there's 100 people in a city, every player will be there, not 50 in City A and 50 players in City B. If your group goes down a cave to face the rare Pink Sebastaclor, other groups might already be there, and groups may enter and enter and enter until there's a big happy lagfest in the Pink Sebastaclor cave.
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Quote:
Originally Posted by Tasos
there's no way we'll miss a release date and we're not going to just set a date as a goal, and either postpone or be forced to release something unfinished.
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Old 16th February 2009, 03:50   #32 (permalink)
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Quote:
Originally Posted by Denny Lindberg View Post
We're staying with first person as much as we're able to in terms of gameplay, a lot needs to happen for us to change our main gameplay feature, so no we're not rethinking it. Unless something completely unexpected comes up, it won't change.
When I read that, I get a few things out of it. The main key words that I do get out of it are, from the start to the end.

Staying
First person

Much (Big word right there)

able
terms
gameplay
a lot
needs
happen
change
main gameplay features
not
rethinking

And the whole last sentence is important too.

Unless something completely unexpected comes up, it won't change

Which if you look the whole thing, he does not state how much of the game is in FPV. Just that they are staying with first person view as much as possible. And that they are not rethinking it, meanst that they will stick with it. But because he put it may change if they have to.

Means that it is not set in stone. Notice murphy's law

"Anything that can go wrong, will go wrong"

So in logical thinking, it is subject to change at this time. Or at anytime, till the game is released.
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Old 16th February 2009, 04:04   #33 (permalink)
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Quote:
Originally Posted by Landor View Post
When I read that, I get a few things out of it. The main key words that I do get out of it are, from the start to the end.

Staying
First person

Much (Big word right there)

able
terms
gameplay
a lot
needs
happen
change
main gameplay features
not
rethinking

And the whole last sentence is important too.

Unless something completely unexpected comes up, it won't change

Which if you look the whole thing, he does not state how much of the game is in FPV. Just that they are staying with first person view as much as possible. And that they are not rethinking it, meanst that they will stick with it. But because he put it may change if they have to.

Means that it is not set in stone. Notice murphy's law

"Anything that can go wrong, will go wrong"

So in logical thinking, it is subject to change at this time. Or at anytime, till the game is released.
That's like saying Full Loot and FFA PvP is subject to change at any time.

Quote:
Which if you look the whole thing, he does not state how much of the game is in FPV.
As for that. I linked the thread it was posted in for a reason. So you can read the context of the thread. The context was one person was arguing that he heard from a reliable source that TPV is still an option, Denny replied with that message.
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Quote:
Originally Posted by Mats Persson View Post
Speaking of image, you can of course reverse my argument and say that Star Vault has an image too - the underdog/independent image. And yes. We do. It's an open image that's real and honest that I'm very proud being a part of.
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Old 16th February 2009, 04:11   #34 (permalink)
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Zig, denny was replying to this

Quote:
Originally Posted by Doomcrow View Post
A friend of mine said that the Dev's are rethinking First Person Veiw. I need to see a link to this info please.
Which was answered with we are not rethinking FPV. Which we know that the devs have said that they were able to get FPV to work with mounts in the alpha (been trying to find where they put this), and said that they may stick with it and not have TPV on mounts.

EDIT: Found it

Quote:
Mounted combat
We have worked hard with the first-person view on mount, which is what we are using now in the Alpha. This also means there’s a good chance there won’t be a third-person view in MO at all. Mounted combat works in exactly the same way as described above, although the control scheme is a little bit different. You can use different stances, attack, block, shoot, dual-wield and cast spells etc. The higher the velocity of your mount, the more damage is added to your strikes as well as an increased chance to knock opponents over. Hitboxes are separated, meaning you can hit either the mount or the rider.
Note this:
Quote:
This also means there’s a good chance there won’t be a third-person view in MO at al
TPV may still be in MO.
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Last edited by Landor : 16th February 2009 at 04:16.
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Old 16th February 2009, 04:17   #35 (permalink)
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I'm pretty new here, and that sums up a lot of stuff haha, thanks.
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Old 16th February 2009, 04:29   #36 (permalink)
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Quote:
Originally Posted by turnips View Post
I'm pretty new here, and that sums up a lot of stuff haha, thanks.
Its good to see that i am at least able to help some people.
And if you do happen to duplicate a post and you get flamed, dont worry about it too much. As long as you tried to find it and its not and obviously stupid post then its not that bad. Ive done it a few times too so yeah. Just make sure you search about what your looking for before posting.

Landor and Zig its seems that both of you are right and i dont know what to put so ill just leave it as it is for now. If the devs give a definate answer then ill change it.
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Old 16th February 2009, 04:47   #37 (permalink)
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Quote:
Originally Posted by LightsabeR View Post
You should add "The game is FPV (first person view) and always will be FPV" to the "None of these things are subject to change" section.

Oh and, good initiative, but sadly the lazy idiots who don't bother to read the FAQ or try to find answers to their questions will never bother reading such a long post. Their "wall of text light" will be flashing red and they will simply not read it.
what about on mounts? werent they still debating on that?
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Old 16th February 2009, 04:50   #38 (permalink)
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Not anymore.
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Quote:
Originally Posted by Mats Persson View Post
Speaking of image, you can of course reverse my argument and say that Star Vault has an image too - the underdog/independent image. And yes. We do. It's an open image that's real and honest that I'm very proud being a part of.
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Old 16th February 2009, 05:22   #39 (permalink)
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Great post, unfortunately, I did a little research before posting so I was under all the assumptions you posted =).
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Old 16th February 2009, 05:35   #40 (permalink)
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Please remove the "there's a slight chance for TPV on mounts" line.

Quote:
Originally Posted by Mats Persson View Post
Mounted combat
We have worked hard with the first-person view on mount, which is what we are using now in the Alpha. This also means there’s a good chance there won’t be a third-person view in MO at all.
Quote:
Originally Posted by Denny Lindberg View Post
We're staying with first person as much as we're able to in terms of gameplay, a lot needs to happen for us to change our main gameplay feature, so no we're not rethinking it. Unless something completely unexpected comes up, it won't change.
We've had further conformation of this on IRC.

Yes, Mats says the words "there's a good chance" and Denny says "a lot needs to happen for us to change our main gameplay feature", but you need to realize, the developers are doing their best to make this game fully FPV. The only reason they had TPV on mounts was because mounted combat with FPV was too complex with their old system.

So basically, they have a good FPV mount system and even if this one doesn't work out for some reason, I'm sure they would try to figure out a new one.

Of course, since this is a game in development, technically everything is subject to change, but same as FFA PvP and full loot, FPV is one of the core game features and main goals of the developers, so they'll do everything in their power to keep that feature.
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