|
|||||||
| Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| Guild Discussions Here you can discuss everything about your guild, advertise or recruit members and so on. |
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 (permalink) |
|
Senior Member
Join Date: Oct 2008
Location: Spain
Rep Power: 22
|
The Erden tribe is considered by many one of the youngest tribes in the Myrland steppe. A product of the so called Khurite unification- a process that has been taking place lately in the Myrland steppe. However the origins of the tribe can be traced back much before the Conflux, during the period of constant inter-tribal wars between the Khurites. These continued conflicts between tribes turned the steppe into a huge battlefield on which different moguls tried to proclaim themselves rulers of Myrland. This complicated situation was one of the main reasons for the Kweewa tribe to seek alliance with the Yaguh. A curious union, since the Yaguh were merciless warriors and the Kweewa were mostly peaceful crafters and traders. Never the less the time proved this union to be a successful one and it has endured beyond the Conflux. The Yaguh brought with themselves the miigi of Adda- a hawk godess, while the Kweewa clan was worshipping a goat-like creature. Surprisingly, soon after the first contact the Kweewa tribe embraced the Yaguh´s believes and abandoned their own. The Conflux is considered the event that triggered the further unification of the two tribes that eventually lead to the creation of the Erden tribe. After surviving the disaster, the members of both tribes decided to migrate to the north in desperate attempt to preserve themselves. On their voyage they suffered a surprise attack from an Orc pack. It took the Khurites off guard and forced them to flee further north towards the mountains. After finding the ruins of an ancient Huergar´s outpost, the Khurites managed to fortify themselves and repel the Orcs. Eventually the two tribes decided to pass the following winter in the abandoned outpost. During the time spent in the ancient Huergar´s ruins, the Khurites found a lot of old writings describing in detail the art of blacksmithing and mining of precious metals. It was then when the two tribes finally merged into one, the Erden tribe. The tribe´s elders elected the Yaguh Sulv new mogul and decided to return to the Myrland steppe as soon as winter was over. Now that the snow blocking the high mountain passages has finally melted, the Erden tribe is on their way back to the steppe in search of their long lost home and prosperity. Tribe Structure ![]() The Erden tribe can be divided into the following structure: Mogul- A Mogul is the chief of a Khurite tribe in the Myrland steppes. He has almost unlimited power and is the person in charge of the prosperity and well-being of the tribe. However, in Erden tribe, due to its history of being the result of the merging of two tribes, the Mogul has a small group of councils- Tanana (circle of elders) who gather once an important matter has to be discussed or a hard decision to be made. In this way the Tanana have also significant impact on the tribe's affairs and in a certain manner regulates the Mogul. In the past the Tanana was formed by a member of the Yaguh tribe, a member of the Kweewa tribe and the tribe's shaman. Nowadays, since the line separating Yaguh from Kweewa is almost nonexistent, the Tanana is consisted by the tribe's best warrior, the tribe's best crafter and the shaman. There is also Mor-Tanana or the big Tanana in which the clan leaders also take part. However it is really a rare event and normally is only seen during wars. Tanana structure Neniwa (chief warrior)- The Neniwa is responsible for the tribe's defense, offense structures and intelligence among other things. Being a part of the Tanama his opinion has a big weight in tribe's meetings. In order to become a Neniwa, a tribe member can challenge the current one to some kind of competition most frequently a horse race or bow shooting. Even though the Neniwa is forced by his pride to accept every such challenge, few dare to challenge his position since if they fail to win they are expelled from the tribe. Mukte (chief crafter)- The Mukte is responsible for the economic well-being of the tribe as well as for the equipment, the food and the resource gathering. In difference to the Neniwa this position is almost always transferred from father to son among the old Kweewa clans. However, in theory the Mogul has the power to designate a person of his liking in this position. Angaq (tribe's shaman)- The Angaq is a mysterious person who is tightly connected to Adda. His powers are frequently used for predicting the future or for making the right decision in hard situation. Apart from looking after Adda's satisfaction he also takes important part in teaching young adepts in the powerful art of magic. Clans The Erden tribe is composed of a number of clans. These family structures vary greatly in size, wealth and background. Among these clans, there are 3 that deserve special attention because of their great significance in the tribe. Atim clan- a clan with Kweewa roots. Its members are among the wealthiest in the tribe and are mostly devoted to trading and crafting. Every Erden tribe´s Mukte has been a member of this clan so far. Bitra clan- a fairly new clan that has both Kweewa and Yaguh blood merged in it. The clan ascended fast in wealth and power due to the strategical weddings among its members and members of other clans. Also one of the best animal trainers, scouts and hunters are from the Bitra family. Crute clan- this is the most ancient Yaguh clan of all and the current mogul Sulv is member of the clan. Also it is known all over Myrland steppe for its riders often called "Kragen"( the blood faced) because of their characteristic ritual of pooring the blood of their fallen enemies over their faces after the end of the battle. These fierce warriors are trained from kids following ancient traditions and are forming the backbone of Erden tribe´s defense and offence force. Each clan has a leader that has pretty much total freedom regarding his clan matters as far as the duties towards the tribe, the Tanana and the Mogul are carried out as they should. The clans have different internal structure to suit best their needs so while the Atim clan may have almost all its members separated in different crafting and trading guilds, the Crute clan presents a totally militaristic organization. The leaders of these 3 clans represent an important power for the Tanana and the Mogul to reckon with if united, however there is always a hidden competition between them because of the very structure of the tribe. These internal disputes stay hidden to external visitors and guests and tend to surface only in the competitions held on yearly bases to honour Adda. Haida- The Rooted These are the Erden members that take care and live in the permanent settlements of the tribe. Other members, especially the ones from the Crute clan look down on them as inferior. However, the small Haida group is very important for the tribe since without them, there would be no one to upkeep the Erden home khur. The activities they are responsible for are building and maintaining of buildings in the khur, agriculture and breeding of domestic animals not suitable for traveling with the tribe. Shuar- The Nameless This is the most inferior segment in the Erden tribe. Composed of small children, old veterans, women and captured enemies. They travel together with the tribe, in the end of the formation on foot or in carriages. THeir role in the tribe depends on the current situation but most frequently they are used for mass resource gathering. Clan leaders often look for capable Shuars in order to amplify their clans. Another possible promotion is the one of becoming an apprentice of a crafter. OOC Introduction aka FAQ: What is this Erden tribe thing? -We are a guild specially created for Mortal Online. We are looking for having some good time and hopefully add to the overall gameplay experience of other players with our roleplay of Khurite tribe. What kind of guild will Erden tribe be? -We will be an overally RP guild with PVP and PVE heavily involved. Currently we have no time zone requirement nor any other requirements but: - maturness - imagination - somewhat fluent english - possibility to be active at least once every 48 hours. We will not kill players or NPC just for the sake of it. Instead we will try to follow some principles and guidances descibred in the oficial lore and our own tribe´s one. So you are a RP guild? -It is hard to answer this question in brief. What we are aiming for is trying to play the game following the oficial lore as much as possible. If for example the oficial lore says that Khurites are at war with Forest elves we will most likely try to recreate this by threating the forest elves as hostile race/culture. However we will not limit oursleves to following the oficial lore blindly. We would like to create and develop our own tribe´s lore with time and eventually make it a part of the oficial one What are this guild´s aims? Our short term aim is to take part in beta and help the development of the game. Long term aims of the Erden tribe is recreating a Khurite clan with authentical feeling to it. We also hope that other tribes pop up and help us in the task of giving the Khurite culture live So if I want to join your guild I have to RP? - You wont have to stay in charecter all the time. Most likely between our memebers we could keep an OOC ( out of character) atmosphere. However when dealing with "outsiders" we would encourage and demand to some extent play the role of a khurite belonging to the Erden tribe. So to sum it up. We will expect our members to roleplay following the oficial and tribe´s lore. Never the less we will not be hardcore RPers and we can perfectly stay OOC at certain situations. So if I want to join your guild dp I have to be Khurite? - The nature of the guild "demands" big part of the members to be Khurites. However if you can come with a nice, logical backstory of how your Forest elf/Half orc/ Tindremene/etc character became part of our tribe we will be more than happy to accept you in. I have never RPed, can I join? Having a RP experience is not a must. Most of the curent members if not all have not RPed before. Never the less we are eager to give our best and recreate the possible atmosphere of a Khurite clan. You can always relate on other memebers for help on creating your charecter backstory and developing it with time. Also we think that our extensive tribe lore will make this task much more easier and would serve as a firm base for your imagination So what should I do to join this clan? If you are interested in joining the Erden tribe you can PM any of our memebers. You will recieve instructions on how to proceed.
__________________
There is no god in my heaven... Last edited by adrala : 2nd June 2009 at 23:16. |
|
|
|
|
#4 (permalink) |
|
Member
Join Date: Aug 2008
Location: Texas
Rep Power: 6
|
Very nice Adrala. I once attempted to start a Mongol group in UO, but could not drum up sufficient support. I wish you well with this one.
__________________
"Be humble. Only fools take pride in their station here, trapped in a cage of dust, moisture, heat and air. No need to complain of calamities, this illusion of a life lasts but a moment." ~Shaikh Abu Saeed Abil Kheir (Explorer 80%, Socializer 60%, Killer 40%, Achiever 20%) |
|
|
|
|
#7 (permalink) |
|
Member
Join Date: Sep 2008
Location: Sydney, Australia
Age: 22
Rep Power: 7
|
Very nice Adrala. Good luck with your guild!
__________________
Aegis Imperium
Socializer: 80% | Explorer: 73% | Achiever: 40% | Killer: 7% Official FAQ | Information Summary | Roleplay and You MO Counter Conspiracies | Consolidated Game Discussion |
|
|
|
|
#10 (permalink) |
|
Senior Member
Join Date: Oct 2008
Location: Spain
Rep Power: 22
|
Thank you guys! This is really a great community
We will be releasing more info as we advance with the lore of the tribe. Once we have it all ready we will start recruiting. We are open to sugestion, ideas and critisism.
__________________
There is no god in my heaven... |
|
|
|
|
#14 (permalink) | |
|
Member
|
Quote:
and Manorothh PM Adrala about joining up, i will pm you a link to check out the tribe page |
|
|
|
|
|
#16 (permalink) |
|
Member
Join Date: Jan 2009
Rep Power: 2
|
Good Luck Adrala... Very NIce and Creative post
can't wait to read your lore , am sure it will be nice...juding from your creativity level Good Luck
__________________
If you Find my Post Useful, Feel free to +1 Rep me |
|
|
|
|
#17 (permalink) |
|
Junior Member
Join Date: Feb 2009
Location: California
Rep Power: 2
|
I recorded some music for the tribe website. It's just a chord progression of Esus4 flat 9, to B9, to Am, to Em with me doing some improvisation in the phrygian scale. It's only like 2 minutes but whatever.
http://www.youtube.com/watch?v=OLhccUuHcXs Alright now I recorded something else that uses more Khurite oriented instruments rather than a guitar http://www.youtube.com/watch?v=E4J4FY_F4yg Last edited by Rhailith : 24th February 2009 at 02:15. |
|
|
|
|
#19 (permalink) |
|
Senior Member
Join Date: Oct 2008
Location: Spain
Rep Power: 22
|
It is really rewarding to see such great interest in our project.
Also we are pleased to see that more RP guilds are starting to surface. The Erden project is going smoothly and inspite some RL issues we hope we can update you soon with the more solid information about the tribe.
__________________
There is no god in my heaven... |
|
|
|
|
#25 (permalink) |
|
MMC'09 - 3rd place
Join Date: Feb 2009
Age: 25
Rep Power: 10
|
good post, I'm also gonna be a khurite so ill fight by your side at start at list probably (in case each tribe starts at his own place in the world.
the guild seems like it has a solid base, not perfect for what I'm looking for but I'm sure many will find this guild as home. good luck.
__________________
God has mercy.
I don't |
|
|
|
|
#28 (permalink) | |
|
Senior Member
Join Date: Oct 2008
Location: Spain
Rep Power: 22
|
Thanks guys!
Some of our founder members left the tribe due to different reasons. However the tribe is still alive and slowly but steady growing in numbers Last bit of Erden tribe´s lore has been added in the first post. Also the FAQ has been updated regarding the races/cultures of the members in the tribe. Quote:
Anyways welcome to the tribe!
__________________
There is no god in my heaven... |
|
|
|
|
|
#29 (permalink) | |
|
Newbie
Join Date: Mar 2009
Age: 21
Rep Power: 2
|
Quote:
Oh goodie new stuff to read
__________________
Old School Gaming Rig --------www.ryatzu.com-------- 3.4Ghz Single Core | 4Gb DDR1 Ram | 250Gb HD 7500RPM | XFX 7950GT AGP |
|
|
|
|
|
#30 (permalink) |
|
Member
|
Welcome my Khurite brothers! I'm Claw and i would like to join your tribe if you have place for another steps son.I heard that you don't have web site yet, that's why im posting here.If you wanna ask me some questions fell free on prviate.This is my first post here also, soo i wanna say "hello" to whole MO community.Thanks for attention and sorry for my english.
Greets Claw |
|
|
|
|
#34 (permalink) |
|
Senior Member
Join Date: Oct 2008
Location: Spain
Rep Power: 22
|
First post updated with tribe´s structure and brief explanation on few positions.
Further explanation on the clans and rest of positions will be posted soon
__________________
There is no god in my heaven... Last edited by adrala : 29th March 2009 at 21:45. |
|
|
|
|
#35 (permalink) |
|
Member
Join Date: Sep 2008
Location: Spain
Age: 20
Rep Power: 5
|
Im really taken with tribe structure. As im an ignorant of mongolia's culture, im wonder where did you take this structure. You created it or based on real social structure?
And, of course, waitting for your site
__________________
|
|
|
|
|
#37 (permalink) | ||
|
Senior Member
Join Date: Oct 2008
Location: Spain
Rep Power: 22
|
I would like to welcome Zynix to the tribe!
Hope we enjoy MO together for a long time Quote:
From my researchings ( pretty lame I have to confess) most tribes have had the same primitive communist structure- a leader or a group of leading guys and bunch of members...I wanted to take a fresh aproach and get it as far as possible from the typical "leader/officers/members" type of structure. I am really eager to see how it will turn out in the game. Quote:
__________________
There is no god in my heaven... |
||
|
|
|
|
#40 (permalink) | |
|
Junior Member
Join Date: May 2008
Location: Arizona
Rep Power: 2
|
Quote:
Bump?
__________________
"I promise, that if I could show you, you would never leave it." - Sean Daley |
|
|
|
![]() |
| Thread Tools | |
|
|