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| General Discussion Discussions about Mortal Online |
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#1 (permalink) |
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Junior Member
Join Date: Oct 2009
Posts: 223
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Like Title says.. When will it be fixed?
or is it 'working as intended' right now, and are we not allowed long distance communication?(There is a guild chat though right? so that would seem wierd). Any dev posts on this? Havent been able to find any as of yet. |
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#3 (permalink) | |
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Join Date: Apr 2009
Posts: 1,908
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Quote:
Or can you whisper in your RL friends ear from across the country... |
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#4 (permalink) |
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Member
Join Date: Aug 2009
Location: Portugal
Posts: 1,304
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You can't whisper someone if you're far away from him. That's why it's a whisper. Guild chat will be the only "global" or long distance (i guess it will be long distance) chat you have.
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#5 (permalink) | |
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Senior Member
Join Date: Feb 2010
Posts: 2,260
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Quote:
edit: damn I'm slow |
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#9 (permalink) |
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Join Date: Nov 2008
Posts: 338
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given the use of IRC and Ventrilo/Teamspeak there's no reason not to have whisper. People already have long distance communication while in game with those tools, you're not preventing that. So just let it happen in the client already.
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#12 (permalink) |
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Join Date: Nov 2008
Posts: 338
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some wish there was no long distance communication -- but there already is anyway as I said via IRC/TS/Vent -- so wanting to prevent whisper in game is pointless. also they have guild chat so they're clearly not opposed to providing long distance chat in game anyway.
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#15 (permalink) |
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Newbie
Join Date: Jul 2008
Location: Uppsala
Posts: 35
Rep Power: 4
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Thats why they are there, if you want to be able to contact someone you can use those tools, granted that the person in question wants to be reached. But if I dont want to be contacted by everyone at least give me the option to block incoming messages or an anonymous mode.
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#16 (permalink) | |
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Member
Join Date: May 2009
Location: UK
Posts: 1,747
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Quote:
This has been discussed many times in the past. Some like immersion and dont want endless randoms sending them messages when they are in the middle of the wilderness. Some like the fact that people need to actually gather somewhere to communicate. Yes, there are ways for friends to communicate, through voice chat etc, but for everyone else you are forced to gather in towns... with long distance communications this would be removed, to the detriment of the game. Guild chat, that can be justified by being bound by the magical guild stone. Anything else would be just too false. All my opinions of course. |
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#18 (permalink) |
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Join Date: Apr 2009
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Idk what the you guys are thinking, you guys use vent and irc. Nothing wrong with in game whispers. Its not like a ghost can see what the living are saying so I have no problems with the the way it works now.
There is no advantage in being able to whisper. You guys are just haters for people who want to be able to keep in touch in game. I like my full screen thank you. Go back to irc and stop hating the in game communication. It hurts nothing. ignore list would be cool not that i have needed it. If i ran into a spammer i would just get him banned.
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-- Ninja Turtle Assassins -- -Add Armor lore for "reptile carapace", poisoned daggers -Add more blunt dmg to 2h and 1h handles irw st etc.. -Add the weapon head that is in the back of Vadda. -Nun chucks and flail weapons. Cat o Nine !!!! Last edited by Darkelfv : 29th July 2010 at 21:18. |
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#19 (permalink) |
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Member
Join Date: May 2010
Location: Oakland, California
Age: 34
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Long distance whispers are no big deal. I find that I mostly use the whisper feature when near people anyway, like buying/selling/trading without broadcasting to the thieves.
Fix the bugs (whisper while dead) and let people talk in-game because the previous posts already outlined many methods that people are already using anyway. I guess for hardcore RP then I can see local whispers only, just seems more like an inconvenience than a feature for everyone else.
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#21 (permalink) |
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Developer
Join Date: Apr 2008
Location: Malmö Sweden
Age: 27
Posts: 1,180
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Whisper as it's working now, is not intended it's a bug that came up with the new GM-system and will be fixed. Will try to get it sorted in the morning.
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#23 (permalink) | |
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Senior Member
Join Date: Jun 2009
Posts: 2,244
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Quote:
No one's got vent running and chatting with strangers, or using it to sell goods. People should stop using this as a means to justify not having global or long distance chats in. Voip is only used between people that know each other and doesn't have any impact on the game outside of that. However, I give you credit. You're only one of the few that actually got what the OP was asking. There was a comment on the pigeon thing some time ago by one of the devs. Apparently it was a little more difficult to implement then they had originally thought, and I believe that they said they're either scrapping the idea for something else or trying to sort it out. I thought that /whisper wasn't enabled? |
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#24 (permalink) |
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Join Date: Nov 2008
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no, plenty of people are in IRC that don't "know each other". IRC is basically a big global chat channel, letting you chat, and send tells to anyone you want. so, yes, global comms are already there, just not from the client. so no reason not to let you access it from the client as well.
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#25 (permalink) | |
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Senior Member
Join Date: Jun 2009
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Quote:
Nor does "just because" mean you change something. Just because guilds will use Voip, and a handful of people use IRC, doesn't mean not having a global is pointless. If global chat was irrelevant, people wouldn't be using the old, "well, everyone is already using Vent/ teamspeack; so might-as-well have it." amirite? |
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#26 (permalink) |
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Newbie
Join Date: Jun 2010
Posts: 21
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I honestly do not understand the design decision behind "no whisper" if the answer is..."It's just like UO and we love it"..maybe you should play UO?
If it's all "Ruining immersion and atmosphere" then fine get rid of Guildchat too - it's all very similar I just don't understand why very small groups of people are penalized if they want to play together...I have a friend in game (yes just one) that I hunt with/craft items for etc. For us to find each other without whisper we have to use steam/IRC/MSN chat....doesn't this completely break immersion and atmosphere also? I just don't understand why we are forced to use a third party program just to send a message and play the game - certain aspects of immersion must always be sacraficed for gameplay. Otherwise we would all have perma death. I personally think there should be simple chat of some description in game for simply finding your friends - sure we could get a guild chat too but we don't have the money yet - maybe we will one day but do we really want hundreds of 2 man guilds running around?
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#29 (permalink) |
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Member
Join Date: May 2010
Location: Oakland, California
Age: 34
Posts: 524
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I would like to see a long distance messaging system like mentioned previously. An in game mail system which requires going to a post of some sort to check would be cool.
Aside from fixing the ghosts whispering, I do wish they would leave It as is though solely on the grounds that every change can have unexpected bugs result from it, and this seems like unnecessary work considering SV's track record on successful fixes and breaking game mechanics. Not trying to knock them, just stating an observation. Either way thanks Seb for jumping in and clarifying.
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#31 (permalink) |
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Join Date: May 2010
Location: Oakland, California
Age: 34
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They do have long range whispers now, which is what is going to be changed, along with the bug that allows the dead to whisper to the living. Hopefully whispers in a yell range will be the result as it is very easy for someone to walk out of local range while you type.
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#32 (permalink) |
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Join Date: Apr 2009
Posts: 416
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not cool seb.
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-- Ninja Turtle Assassins -- -Add Armor lore for "reptile carapace", poisoned daggers -Add more blunt dmg to 2h and 1h handles irw st etc.. -Add the weapon head that is in the back of Vadda. -Nun chucks and flail weapons. Cat o Nine !!!! |
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#33 (permalink) | |
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Junior Member
Join Date: May 2010
Posts: 132
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Quote:
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#35 (permalink) |
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Senior Member
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I cant remember clearly but I think there was talk of a lip reading skill being added to the game at some point. What I think that means is, if you learn this skill you will be able to listen to whispers from someone you targeted no matter how far away they are, so If you and your friend both have lip reading skill you would be able to communicate long distance.
At least that was what I think it means, personally I want them to go ahead and add in the systems they talked about since beta, carrier pidgins and limited whispers with skills and such for communication. Because I believe its better for mortal to find their own way of doing things rather then copying everybody else, that is why I am interested in this game, that is why people play.
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#36 (permalink) |
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Member
Join Date: May 2010
Location: Oakland, California
Age: 34
Posts: 524
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I never heard of the lip reading skill idea but that sounds rad.
Lip reading with relatively short range whispers, in addition to a postal system, sounds like an ideal communication arrangement.
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#37 (permalink) |
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Junior Member
Join Date: Mar 2009
Posts: 123
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I hope they never implement long distanse whisper.
It just feels better without it. I was all for a global chat back when I read about this game for the first time, but now I changed my mind. Less tools for goldsellers better immersion different than "all other mmo" the game feels bigger without it. if someone want to break their own immersion with the game by using 3:rd party programs, fine.. let them. But don't make ppl HAVE to take actions to raise their immersion by disabling part of the game - turn of chat. I'm not sure I like the guild-chat either... but I don't know how that works so I'm not gona comment much on that. |
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#38 (permalink) |
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Junior Member
Join Date: Feb 2010
Posts: 247
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The common argument used here ("most people have Vent/TS/Irc") appears to be wrong, seeing as over 50% of the people who voted in this thread http://www.mortalonline.com/forums/5...alth-poll.html
are NOT in a guild. So the argument should be: "almost 50% of the players are possibly using Vent/TS/Irc" |
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#40 (permalink) | |
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Junior Member
Join Date: Jun 2010
Posts: 129
Rep Power: 0
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Quote:
You can't circumvent the internet. Also re carrier pigeons: You can call it whatever you want but just use it as a skin for an in-game mail client. |
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