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Old 20th July 2010, 03:42   #1 (permalink)
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Default When will whisper be fixed?

Like Title says.. When will it be fixed?

or is it 'working as intended' right now, and are we not allowed long distance communication?(There is a guild chat though right? so that would seem wierd).

Any dev posts on this? Havent been able to find any as of yet.
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Old 20th July 2010, 03:46   #2 (permalink)
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Yes, no whisper.

At some point some kind of carrier pigeon like system will be implemented, but for now the only long distance chat is guild chat.
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Old 20th July 2010, 03:47   #3 (permalink)
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Quote:
Originally Posted by badrien View Post
Like Title says.. When will it be fixed?

or is it 'working as intended' right now, and are we not allowed long distance communication?(There is a guild chat though right? so that would seem wierd).

Any dev posts on this? Havent been able to find any as of yet.
I haven't tried it but if it works at close range then it probably as intended.

Or can you whisper in your RL friends ear from across the country...
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Old 20th July 2010, 03:48   #4 (permalink)
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You can't whisper someone if you're far away from him. That's why it's a whisper. Guild chat will be the only "global" or long distance (i guess it will be long distance) chat you have.
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Old 20th July 2010, 03:48   #5 (permalink)
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Quote:
Originally Posted by badrien View Post
Like Title says.. When will it be fixed?

or is it 'working as intended' right now, and are we not allowed long distance communication?(There is a guild chat though right? so that would seem wierd).

Any dev posts on this? Havent been able to find any as of yet.
Whisper is supposed to be short-distance only.

edit: damn I'm slow
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Old 20th July 2010, 04:08   #6 (permalink)
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Whisper is supposed to be short-distance only.

edit: damn I'm slow
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Old 29th July 2010, 16:01   #7 (permalink)
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Im not sure, but i think you can whisper while dead? Or alteast, the ppl that I kill always whispers directly after for some whine, its just like before when ghosts could talk...
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Old 29th July 2010, 16:05   #8 (permalink)
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/whisper while dead is most likely a bug/oversight. It's reported.
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Old 29th July 2010, 17:38   #9 (permalink)
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given the use of IRC and Ventrilo/Teamspeak there's no reason not to have whisper. People already have long distance communication while in game with those tools, you're not preventing that. So just let it happen in the client already.
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Old 29th July 2010, 17:41   #10 (permalink)
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Quote:
Originally Posted by coder1024 View Post
given the use of IRC and Ventrilo/Teamspeak there's no reason not to have whisper. People already have long distance communication while in game with those tools, you're not preventing that. So just let it happen in the client already.
Agreed. And it would help with trade. If you could find out if a famous weapon crafter was online in another city you might head there. As it is, it's not worth the useless journey.
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Old 29th July 2010, 17:49   #11 (permalink)
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Am I the only one who have no problems with whispering over long distances? That seems like a bug to me more.
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Old 29th July 2010, 17:50   #12 (permalink)
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Am I the only one who have no problems with whispering over long distances? That seems like a bug to me more.
some wish there was no long distance communication -- but there already is anyway as I said via IRC/TS/Vent -- so wanting to prevent whisper in game is pointless. also they have guild chat so they're clearly not opposed to providing long distance chat in game anyway.
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Old 29th July 2010, 17:50   #13 (permalink)
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With ventrillo, TS, skype, and every other communication method outside of the game it is kinda silly to make whisper short distance only
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Old 29th July 2010, 17:51   #14 (permalink)
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Quote:
Originally Posted by Vegas View Post
Agreed. And it would help with trade. If you could find out if a famous weapon crafter was online in another city you might head there. As it is, it's not worth the useless journey.
Yes, altough a friend list would do the trick just fine (and I want one).
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Old 29th July 2010, 17:55   #15 (permalink)
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Quote:
Originally Posted by coder1024 View Post
given the use of IRC and Ventrilo/Teamspeak there's no reason not to have whisper. People already have long distance communication while in game with those tools, you're not preventing that. So just let it happen in the client already.
Thats why they are there, if you want to be able to contact someone you can use those tools, granted that the person in question wants to be reached. But if I dont want to be contacted by everyone at least give me the option to block incoming messages or an anonymous mode.
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Old 29th July 2010, 19:29   #16 (permalink)
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Quote:
Originally Posted by bmobley2009 View Post
With ventrillo, TS, skype, and every other communication method outside of the game it is kinda silly to make whisper short distance only
I can use a shotgun IRL too, doesn't mean I want to see it in-game...

This has been discussed many times in the past. Some like immersion and dont want endless randoms sending them messages when they are in the middle of the wilderness. Some like the fact that people need to actually gather somewhere to communicate.

Yes, there are ways for friends to communicate, through voice chat etc, but for everyone else you are forced to gather in towns... with long distance communications this would be removed, to the detriment of the game.

Guild chat, that can be justified by being bound by the magical guild stone. Anything else would be just too false.

All my opinions of course.
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Old 29th July 2010, 19:32   #17 (permalink)
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they just need an option you can turn on to silence all incoming communications. then if you don't want it you won't get it. also, ignore lists would be wanted as well.
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Old 29th July 2010, 21:11   #18 (permalink)
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Idk what the you guys are thinking, you guys use vent and irc. Nothing wrong with in game whispers. Its not like a ghost can see what the living are saying so I have no problems with the the way it works now.

There is no advantage in being able to whisper. You guys are just haters for people who want to be able to keep in touch in game. I like my full screen thank you. Go back to irc and stop hating the in game communication. It hurts nothing.

ignore list would be cool not that i have needed it. If i ran into a spammer i would just get him banned.
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Old 29th July 2010, 21:21   #19 (permalink)
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Long distance whispers are no big deal. I find that I mostly use the whisper feature when near people anyway, like buying/selling/trading without broadcasting to the thieves.

Fix the bugs (whisper while dead) and let people talk in-game because the previous posts already outlined many methods that people are already using anyway.

I guess for hardcore RP then I can see local whispers only, just seems more like an inconvenience than a feature for everyone else.
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Old 29th July 2010, 21:27   #20 (permalink)
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I would like to see a friend list and a /tell command. (/whisper is to long to write)

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Old 29th July 2010, 21:32   #21 (permalink)
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Whisper as it's working now, is not intended it's a bug that came up with the new GM-system and will be fixed. Will try to get it sorted in the morning.
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Old 29th July 2010, 22:03   #22 (permalink)
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try /w
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Old 29th July 2010, 22:11   #23 (permalink)
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Quote:
Originally Posted by coder1024 View Post
given the use of IRC and Ventrilo/Teamspeak there's no reason not to have whisper. People already have long distance communication while in game with those tools, you're not preventing that. So just let it happen in the client already.
This is only effective if you're in a group or guild.

No one's got vent running and chatting with strangers, or using it to sell goods.

People should stop using this as a means to justify not having global or long distance chats in. Voip is only used between people that know each other and doesn't have any impact on the game outside of that.

However, I give you credit. You're only one of the few that actually got what the OP was asking.

There was a comment on the pigeon thing some time ago by one of the devs. Apparently it was a little more difficult to implement then they had originally thought, and I believe that they said they're either scrapping the idea for something else or trying to sort it out.

I thought that /whisper wasn't enabled?
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Old 29th July 2010, 22:45   #24 (permalink)
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no, plenty of people are in IRC that don't "know each other". IRC is basically a big global chat channel, letting you chat, and send tells to anyone you want. so, yes, global comms are already there, just not from the client. so no reason not to let you access it from the client as well.
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Old 29th July 2010, 23:11   #25 (permalink)
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Quote:
Originally Posted by coder1024 View Post
no, plenty of people are in IRC that don't "know each other". IRC is basically a big global chat channel, letting you chat, and send tells to anyone you want. so, yes, global comms are already there, just not from the client. so no reason not to let you access it from the client as well.
I don't use it while in-game, nor do lots of others.

Nor does "just because" mean you change something.
Just because guilds will use Voip, and a handful of people use IRC, doesn't mean not having a global is pointless.

If global chat was irrelevant, people wouldn't be using the old, "well, everyone is already using Vent/ teamspeack; so might-as-well have it."
amirite?
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Old 29th July 2010, 23:28   #26 (permalink)
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I honestly do not understand the design decision behind "no whisper" if the answer is..."It's just like UO and we love it"..maybe you should play UO?

If it's all "Ruining immersion and atmosphere" then fine get rid of Guildchat too - it's all very similar

I just don't understand why very small groups of people are penalized if they want to play together...I have a friend in game (yes just one) that I hunt with/craft items for etc. For us to find each other without whisper we have to use steam/IRC/MSN chat....doesn't this completely break immersion and atmosphere also?

I just don't understand why we are forced to use a third party program just to send a message and play the game - certain aspects of immersion must always be sacraficed for gameplay. Otherwise we would all have perma death.

I personally think there should be simple chat of some description in game for simply finding your friends - sure we could get a guild chat too but we don't have the money yet - maybe we will one day but do we really want hundreds of 2 man guilds running around?
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Old 29th July 2010, 23:29   #27 (permalink)
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Originally Posted by Sebastian Persson View Post
Whisper as it's working now, is not intended it's a bug that came up with the new GM-system and will be fixed. Will try to get it sorted in the morning.
whats a bug? whisper while dead or short distance whisper only?
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Old 30th July 2010, 02:27   #28 (permalink)
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Quote:
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whats a bug? whisper while dead or short distance whisper only?
both
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Old 30th July 2010, 05:35   #29 (permalink)
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I would like to see a long distance messaging system like mentioned previously. An in game mail system which requires going to a post of some sort to check would be cool.

Aside from fixing the ghosts whispering, I do wish they would leave It as is though solely on the grounds that every change can have unexpected bugs result from it, and this seems like unnecessary work considering SV's track record on successful fixes and breaking game mechanics. Not trying to knock them, just stating an observation. Either way thanks Seb for jumping in and clarifying.
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Old 30th July 2010, 05:45   #30 (permalink)
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Part of me understands why they have no long ranged whispers in game, however with everyone using IRC / Vent / Skype / ect. they might as well put it in.
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Old 30th July 2010, 06:09   #31 (permalink)
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They do have long range whispers now, which is what is going to be changed, along with the bug that allows the dead to whisper to the living. Hopefully whispers in a yell range will be the result as it is very easy for someone to walk out of local range while you type.
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Old 30th July 2010, 06:28   #32 (permalink)
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not cool seb.
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Old 30th July 2010, 14:10   #33 (permalink)
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Quote:
Originally Posted by coder1024 View Post
given the use of IRC and Ventrilo/Teamspeak there's no reason not to have whisper. People already have long distance communication while in game with those tools, you're not preventing that. So just let it happen in the client already.
Agreed, would love to have normal whispers (inc long-distance) in-game too. Just as perma visible names & guild names
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Old 30th July 2010, 14:29   #34 (permalink)
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we have yell but no whisper >>, make it so that the person has to be near u....like a few feet.
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Old 31st July 2010, 05:41   #35 (permalink)
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I cant remember clearly but I think there was talk of a lip reading skill being added to the game at some point. What I think that means is, if you learn this skill you will be able to listen to whispers from someone you targeted no matter how far away they are, so If you and your friend both have lip reading skill you would be able to communicate long distance.

At least that was what I think it means, personally I want them to go ahead and add in the systems they talked about since beta, carrier pidgins and limited whispers with skills and such for communication. Because I believe its better for mortal to find their own way of doing things rather then copying everybody else, that is why I am interested in this game, that is why people play.
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Old 31st July 2010, 09:11   #36 (permalink)
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I never heard of the lip reading skill idea but that sounds rad.

Lip reading with relatively short range whispers, in addition to a postal system, sounds like an ideal communication arrangement.
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Old 31st July 2010, 11:39   #37 (permalink)
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I hope they never implement long distanse whisper.

It just feels better without it.

I was all for a global chat back when I read about this game for the first time, but now I changed my mind.
Less tools for goldsellers
better immersion
different than "all other mmo"
the game feels bigger without it.

if someone want to break their own immersion with the game by using 3:rd party programs, fine.. let them.
But don't make ppl HAVE to take actions to raise their immersion by disabling part of the game - turn of chat.

I'm not sure I like the guild-chat either... but I don't know how that works so I'm not gona comment much on that.
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Old 31st July 2010, 13:54   #38 (permalink)
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The common argument used here ("most people have Vent/TS/Irc") appears to be wrong, seeing as over 50% of the people who voted in this thread http://www.mortalonline.com/forums/5...alth-poll.html
are NOT in a guild.

So the argument should be: "almost 50% of the players are possibly using Vent/TS/Irc"
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Old 1st August 2010, 00:45   #39 (permalink)
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It may be good for a hard core game to not have the ability to amply communicate but its terrible for community building and teh social aspects of online gaming.
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Old 1st August 2010, 00:53   #40 (permalink)
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Quote:
Originally Posted by Pwntzyou View Post
Part of me understands why they have no long ranged whispers in game, however with everyone using IRC / Vent / Skype / ect. they might as well put it in.
^

You can't circumvent the internet.

Also re carrier pigeons: You can call it whatever you want but just use it as a skin for an in-game mail client.
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