Official Forums
Official Forums
Content Bottom Content Bottom
Content Top Bar Content Top Content Corner Top Left
Go Back   Mortal Online Forums > Mortal Online Customer Discussion > General Discussion
General Discussion Discussions about Mortal Online

Reply
 
LinkBack Thread Tools
Old 22nd July 2010, 16:41   #81 (permalink)
Junior Member
 
Join Date: Feb 2010
Posts: 108
Rep Power: 3 Daric is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Cable View Post
Maybe they can magic in a server for America at some point. I tested the lag by going to a friend's house that has multiple computers set up with MO on them and I tested the amount of time it took for motion to occur after I had done something. It took about a second to carry out the moves I did on my friends other pc. That 1 second is huge in this kind of game. They need to throw a server in the US.
I would've thought you knew better than this. I don't want to derail this awesome thread but that is a terrible misconception that needs to stop. Yes, 1 second ping is a big deal, but with client-side hitboxes and UE's prediction system all that matters is what is on your screen. Definitely needs some optimization of the netcode, but a serparate server is a horrible idea. Besides, who would fill this new server?

PS- Thanks for the info ITT, Henrik.
__________________
Daric - www.prophecyguild.net
Daric is offline   Reply With Quote
Old 22nd July 2010, 17:22   #82 (permalink)
Senior Member
 
fariic's Avatar
 
Join Date: Jun 2009
Posts: 2,244
Rep Power: 0 fariic is an unknown quantity at this point!!
Default

Can we get a little word on flash support?

I was talking to a friend who's a software engineer and aparently flash is supposed to be a very powerful tool in regard to what can be done with the GUI.

I'd love a status update on this.
fariic is offline   Reply With Quote
Old 22nd July 2010, 17:59   #83 (permalink)
CEO
 
Henrik Nystrom's Avatar
 
Join Date: Apr 2008
Posts: 895
Rep Power: 15 Henrik Nystrom is on a distinguished road
Default

Quote:
Originally Posted by fariic View Post
Can we get a little word on flash support?

I was talking to a friend who's a software engineer and aparently flash is supposed to be a very powerful tool in regard to what can be done with the GUI.

I'd love a status update on this.
We are getting flash support as we speak via Epic Games, they are doing the merge and testing it for us, we wont touch it untill they are done with that. Then we simply need to work on the actual flash content, which is a pretty fast process so Im hoping to see this ingame not to far away. We have to bare with the old GUI untill then. This flash support also adds some other small fun stuff such as mini games (board games, chess), UO inventory will be doable with that and so on.


Quote:
Originally Posted by roidanielsen View Post
Henrik. Are you going to add more undergrowth to the game world or is that too heavy on perfomance?

The open flat grounds with some horrible looking bushes are just a pain to look at. Hopefully the HD textures will improve that, but more undergrowth would just make the world even more immersive :P

You could even have an option to add undergrowth in the settings
Yes we are going to add more udnergrowth in our world, its just time consuming and we try to get some valuable content along side of the ver going world "propping"
__________________
Henrik Nystrom is offline   Reply With Quote
Old 22nd July 2010, 18:06   #84 (permalink)
Member
 
Join Date: Jun 2009
Location: Meduli
Posts: 834
Rep Power: 0 TomBor is an unknown quantity at this point!!
Default

Uo Inventory!
TomBor is offline   Reply With Quote
Old 22nd July 2010, 18:09   #85 (permalink)
Member
 
Zehtuka's Avatar
 
Join Date: Dec 2008
Posts: 267
Rep Power: 4 Zehtuka is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Henrik Nystrom View Post
This flash support also adds some other small fun stuff such as mini games (board games, chess)...
What about the crafting minigames?
__________________
Zehtuka is offline   Reply With Quote
Old 22nd July 2010, 18:12   #86 (permalink)
Member
 
MrHoot's Avatar
 
Join Date: Jul 2008
Location: Switzerland
Posts: 935
Rep Power: 4 MrHoot is on a distinguished road
Default

Quote:
Originally Posted by Henrik Nystrom View Post
We are getting flash support as we speak via Epic Games, they are doing the merge and testing it for us, we wont touch it untill they are done with that. Then we simply need to work on the actual flash content, which is a pretty fast process so Im hoping to see this ingame not to far away. We have to bare with the old GUI untill then. This flash support also adds some other small fun stuff such as mini games (board games, chess), UO inventory will be doable with that and so on.




Yes we are going to add more udnergrowth in our world, its just time consuming and we try to get some valuable content along side of the ver going world "propping"
Hey HenrikNystrom, by the way, how's the ETA on EPIC providing you that fix for "?" items and Mob pathing ? It's been more than a month that you spoke of the latter and we don't have much news regarding this yet
__________________
MrHoot is offline   Reply With Quote
Old 22nd July 2010, 18:15   #87 (permalink)
Member
 
Cheith's Avatar
 
Join Date: Jun 2010
Location: Kansas City
Posts: 1,118
Rep Power: 0 Cheith is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Morthi View Post
It does ,faster the combat is faster player have to react and needs to aim quicker and that requires skills and lots of practice my friend, if you want chess style pvp go play chess instead.
BS. You are talking about reaction speed, that is twitch not skill. It is very age dependent. It is also very connection dependent.
Cheers,
C.
__________________
Disclaimer:
These opinions are my own. I reserve the right to sprinkle the odd fact in amongst my opinions to confuse the reader.
Cheith is offline   Reply With Quote
Old 22nd July 2010, 18:16   #88 (permalink)
Senior Member
 
Kuroi's Avatar
 
Join Date: Feb 2009
Location: Italy, Naples
Age: 24
Posts: 2,841
Rep Power: 4 Kuroi will become famous soon enough
Default

Quote:
Originally Posted by Henrik Nystrom View Post
We are getting flash support as we speak via Epic Games, they are doing the merge and testing it for us, we wont touch it untill they are done with that. Then we simply need to work on the actual flash content, which is a pretty fast process so Im hoping to see this ingame not to far away. We have to bare with the old GUI untill then. This flash support also adds some other small fun stuff such as mini games (board games, chess), UO inventory will be doable with that and so on. "
i would say this:

http://www.youtube.com/watch?v=P3ALwKeSEYs
__________________
22/july/09

first log in
cool memories <3

Kuroi is offline   Reply With Quote
Old 22nd July 2010, 18:16   #89 (permalink)
Member
 
SOFWarrior's Avatar
 
Join Date: May 2009
Posts: 894
Rep Power: 3 SOFWarrior is an unknown quantity at this point!!
Default

Quote:
Originally Posted by TomBor View Post
Uo Inventory!
I agree - a UO inventory would be sweet!
SOFWarrior is offline   Reply With Quote
Old 22nd July 2010, 18:23   #90 (permalink)
Veteran Member
 
deathshroud's Avatar
 
Join Date: Aug 2009
Location: UK
Age: 28
Posts: 6,532
Rep Power: 6 deathshroud has a spectacular aura aboutdeathshroud has a spectacular aura about
Default

UO style inventory is needed for MO i cant wiat
deathshroud is offline   Reply With Quote
Old 22nd July 2010, 18:31   #91 (permalink)
Member
 
Join Date: Mar 2010
Posts: 742
Rep Power: 2 Deddarus is on a distinguished road
Default

UO inventory gives more options to thievery implementations
Deddarus is offline   Reply With Quote
Old 22nd July 2010, 18:37   #92 (permalink)
Member
 
Join Date: Jul 2009
Posts: 1,188
Rep Power: 3 Turkis is an unknown quantity at this point!!
Default

chess ftw, I'm not even good at it and I'm excited.
Turkis is offline   Reply With Quote
Old 22nd July 2010, 18:37   #93 (permalink)
Senior Member
 
Narrat's Avatar
 
Join Date: Feb 2010
Posts: 2,260
Rep Power: 2 Narrat is an unknown quantity at this point!!
Default

please, please, please don't make my click-and-drag a thousand times a day. That mechanic in DFO played a bigger role in me leaving than any of the other problems that game had.

mini-games, on the other hand, would be cool.
__________________
Quote:
Originally Posted by Sampzky View Post
come wrestle me, pretty boys
Narrat is offline   Reply With Quote
Old 22nd July 2010, 18:38   #94 (permalink)
Junior Member
 
Join Date: May 2010
Posts: 106
Rep Power: 2 codyw9524 is an unknown quantity at this point!!
Default

Everyone loves UO's inventory......


...Me too!! I hope this is really on the way!
codyw9524 is offline   Reply With Quote
Old 22nd July 2010, 18:46   #95 (permalink)
Senior Member
 
Bigg's Avatar
 
Join Date: Feb 2009
Location: United States
Posts: 2,727
Rep Power: 0 Bigg is an unknown quantity at this point!!
Default

Quote:
Originally Posted by codyw9524 View Post
Everyone loves UO's inventory......
Not I sir.

While I would say the UO inventory is marginally better than what we have now its far from ideal. *Click-click-click-click....* all day long is not my idea of a good time. I'd rather have some actual strategy behind game-play rather than a mindless bury fest.
Bigg is offline   Reply With Quote
Old 22nd July 2010, 18:47   #96 (permalink)
Senior Member
 
Kuroi's Avatar
 
Join Date: Feb 2009
Location: Italy, Naples
Age: 24
Posts: 2,841
Rep Power: 4 Kuroi will become famous soon enough
Default

Quote:
Originally Posted by Bigg View Post
Not I sir.

While I would say the UO inventory is marginally better than what we have now its far from ideal. *Click-click-click-click....* all day long is not my idea of a good time. I'd rather have some actual strategy behind game-play rather than a mindless bury fest.
what you mean?
__________________
22/july/09

first log in
cool memories <3

Kuroi is offline   Reply With Quote
Old 22nd July 2010, 18:59   #97 (permalink)
Senior Member
 
Bigg's Avatar
 
Join Date: Feb 2009
Location: United States
Posts: 2,727
Rep Power: 0 Bigg is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Kuroi View Post
what you mean?
I'm talking about the common task of burying your good items under 30 other things to make it a bit more difficult to steal/loot.
Bigg is offline   Reply With Quote
Old 22nd July 2010, 18:59   #98 (permalink)
MMC'09 - 3rd place
 
Kopatch's Avatar
 
Join Date: Feb 2009
Age: 27
Posts: 1,493
Rep Power: 0 Kopatch is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Henrik Nystrom View Post
We are getting flash support as we speak via Epic Games, they are doing the merge and testing it for us, we wont touch it untill they are done with that. Then we simply need to work on the actual flash content, which is a pretty fast process so Im hoping to see this ingame not to far away. We have to bare with the old GUI untill then. This flash support also adds some other small fun stuff such as mini games (board games, chess), UO inventory will be doable with that and so on.
bestestest news ever!
__________________
God has mercy.
I don't
Kopatch is offline   Reply With Quote
Old 22nd July 2010, 19:18   #99 (permalink)
Member
 
Lagoon's Avatar
 
Join Date: Feb 2009
Location: Italy
Posts: 706
Rep Power: 4 Lagoon is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Bigg View Post
Not I sir.

While I would say the UO inventory is marginally better than what we have now its far from ideal. *Click-click-click-click....* all day long is not my idea of a good time. I'd rather have some actual strategy behind game-play rather than a mindless bury fest.
Try and play an armorcrafter and you'll see how much a UO-style inventory is foundamental for the player's nerves. Of course the lack of description of the materials and styles of each armor peice doens't help, but the possibility to store items in bags would be very welcome.

Also, we still have no idea how stealing will work with such a system, maybe they planned something to make the "hide valuables under crap" technique useless. and even if it will have some use, nothing forces you to use such technique, maybe you'll have other ways to protect yourselves from thieves.
__________________
Lagoon is offline   Reply With Quote
Old 22nd July 2010, 19:23   #100 (permalink)
Member
 
Join Date: May 2010
Location: I live in a cave.
Posts: 538
Rep Power: 0 roidanielsen is an unknown quantity at this point!!
Default

Am I the only one here who did not play UO? xD

I tried DFO though, is it the same inventory system?
roidanielsen is offline   Reply With Quote
Old 22nd July 2010, 19:26   #101 (permalink)
Senior Member
 
Kuroi's Avatar
 
Join Date: Feb 2009
Location: Italy, Naples
Age: 24
Posts: 2,841
Rep Power: 4 Kuroi will become famous soon enough
Default

Quote:
Originally Posted by roidanielsen View Post
I tried DFO though, is it the same inventory system?
yes
__________________
22/july/09

first log in
cool memories <3

Kuroi is offline   Reply With Quote
Old 22nd July 2010, 19:27   #102 (permalink)
Member
 
Join Date: May 2010
Location: I live in a cave.
Posts: 538
Rep Power: 0 roidanielsen is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Kuroi View Post
yes
Ah okay. Thanks :P
roidanielsen is offline   Reply With Quote
Old 22nd July 2010, 19:31   #103 (permalink)
Newbie
 
Join Date: Feb 2010
Posts: 36
Rep Power: 0 fungos is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Bigg View Post
I'm talking about the common task of burying your good items under 30 other things to make it a bit more difficult to steal/loot.
Yeah, that is the best thing ever! lololol
fungos is offline   Reply With Quote
Old 22nd July 2010, 19:33   #104 (permalink)
Junior Member
 
Zolten's Avatar
 
Join Date: Jun 2009
Posts: 150
Rep Power: 0 Zolten is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Morthi View Post
It does ,faster the combat is faster player have to react and needs to aim quicker and that requires skills and lots of practice my friend, if you want chess style pvp go play chess instead.
I want combat that takes thought and intelligence not reaction speed. What you want is Dark Fall PVP Sir.
Zolten is offline   Reply With Quote
Old 22nd July 2010, 19:45   #105 (permalink)
Junior Member
 
Join Date: May 2010
Posts: 106
Rep Power: 2 codyw9524 is an unknown quantity at this point!!
Default

Let's not tell everyone about hiding their valuables in a UO style inventory...

And no I don't think everyone already knows. I played Siege and was suprised at how many people didn't use this technique which had been around for years.
codyw9524 is offline   Reply With Quote
Old 22nd July 2010, 19:49   #106 (permalink)
Member
 
Join Date: Mar 2010
Posts: 742
Rep Power: 2 Deddarus is on a distinguished road
Default

i want trapped containers too pls .. wanna hear the shrieks of pain as the nooby thief gets a cloud of acid blown in has face for sticking his thieving fingers in the wrong bag
Deddarus is offline   Reply With Quote
Old 22nd July 2010, 19:50   #107 (permalink)
Senior Member
 
metavision's Avatar
 
Join Date: Jun 2009
Location: U.S.
Age: 42
Posts: 2,604
Rep Power: 0 metavision is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Daric View Post
I would've thought you knew better than this. I don't want to derail this awesome thread but that is a terrible misconception that needs to stop. Yes, 1 second ping is a big deal, but with client-side hitboxes and UE's prediction system all that matters is what is on your screen. Definitely needs some optimization of the netcode, but a serparate server is a horrible idea. Besides, who would fill this new server?

PS- Thanks for the info ITT, Henrik.


No...

There is a difference. I constantly get hit in-game, before I see the animation of them swinging. I've altered my gameplay to anticipate more, but most the time, it isn't accurate enough. Also, it is impossible to dodge a horse the latencies effect gameplay. I can be standing behind a tree and still get a trample effect.. not kewl.

I can actually out maneuvered my opponent and be been standing BEHIND him a good distance and still take dmg, then.. see him swing.

I'm in Ann Arbor Michigan on a good pipeline(200 ping). So, in-the-end, my acuities are not played out in-game and feel lethargic, because of the hit detection... which doesn't track my my swift moves, accurately enough. It's frustrating and real problem.


So... there is a big difference between EU play and US play. Please respect that when people ask about it...
__________________
~metavision~
thinking beyond normal means
metavision is offline   Reply With Quote
Old 22nd July 2010, 19:59   #108 (permalink)
Senior Member
 
Tizio's Avatar
 
Join Date: Mar 2009
Location: North Italy
Age: 22
Posts: 2,764
Rep Power: 4 Tizio will become famous soon enough
Send a message via MSN to Tizio Send a message via Skype™ to Tizio
Default

Quote:
Originally Posted by metavision View Post
No...

There is a difference. I constantly get hit in-game, before I see the animation of them swinging. I've altered my gameplay to anticipate more, but most the time, it isn't accurate enough. Also, it is impossible to dodge a horse the latencies effect gameplay. I can be standing behind a tree and still get a trample effect.. not kewl.

I can actually out maneuvered my opponent and be been standing BEHIND him a good distance and still take dmg, then.. see him swing.

I'm in Ann Arbor Michigan on a good pipeline(200 ping). So, in-the-end, my acuities are not played out in-game and feel lethargic, because of the hit detection... which doesn't track my my swift moves, accurately enough. It's frustrating and real problem.


So... there is a big difference between EU play and US play. Please respect that when people ask about it...
Lol this is a "bug" for euro people too, is not a US only lag problen
__________________
http://i54.tinypic.com/2nrrr9.jpg

MortalItalia.com Italian Fansite!
MortalPolitics.com
Tizio is offline   Reply With Quote
Old 22nd July 2010, 20:13   #109 (permalink)
Member
 
Thaeric's Avatar
 
Join Date: May 2009
Location: Texas, USA
Age: 28
Posts: 903
Rep Power: 0 Thaeric is on a distinguished road
Send a message via MSN to Thaeric Send a message via Yahoo to Thaeric
Default

Quote:
Originally Posted by Henrik Nystrom View Post
Its needed to add a larger amount of clothes yes.
Right now we are working on some guild tabards/banners for our slot we already have working in game but disabled tabards and banners for the time being. What we need now is pretty much to skin the guild tabards/banners, add our guild logo support which also is ready and in use "invisible" on some of the armor part already So this will get in the game very soon.
Should help Guild ID and war strategics.
Thank god

maybe the end of mis-id'd combat
__________________


Proud 999'er, 271 of 999
403 Forbidden - I WAS THERE!
Thaeric is offline   Reply With Quote
Old 22nd July 2010, 20:13   #110 (permalink)
Junior Member
 
Join Date: Mar 2009
Location: Germany - Rhein Main Area
Age: 44
Posts: 162
Rep Power: 3 evilduck is an unknown quantity at this point!!
Default

hi meta...

that is not a us only problem (or overseas only problem)... we here in germany have the same problem. you dont have to do pvp to notice it... its the same with mobs...
so im thinking that there is indeed room for a lot of optimization, but an us server will not solve the problem for you and me but divide the comunitiy of a niche game with a pretty small playerbase...

greets

evilduck
evilduck is offline   Reply With Quote
Old 22nd July 2010, 20:25   #111 (permalink)
Senior Member
 
metavision's Avatar
 
Join Date: Jun 2009
Location: U.S.
Age: 42
Posts: 2,604
Rep Power: 0 metavision is an unknown quantity at this point!!
Default

Quote:
Originally Posted by evilduck View Post
hi meta...

that is not a us only problem (or overseas only problem)... we here in germany have the same problem. you dont have to do pvp to notice it... its the same with mobs...
so im thinking that there is indeed room for a lot of optimization, but an us server will not solve the problem for you and me but divide the comunitiy of a niche game with a pretty small playerbase...

greets

evilduck

Notice how I didn't ask for that^ (separate server)?

I just asked that people respect the US player's concerns, because there is a definite disadvantage. Also the reason why I am unconcerned about Myrland (my house) and am instead, choosing to wait for the new continent to call home, because it might be here in US.

So then, I will have the advantage... and not care about the woes of the people who get owned on in the new world.

I'm willing to wait a year, to shine.
__________________
~metavision~
thinking beyond normal means
metavision is offline   Reply With Quote
Old 22nd July 2010, 20:26   #112 (permalink)
Junior Member
 
Join Date: Feb 2010
Posts: 108
Rep Power: 3 Daric is an unknown quantity at this point!!
Default

Meta,

Yeah, essentially this is a problem with either the netcode or the hardware that's running it. Basically, if a character is in hit range on your screen, you can hit him. He may be ten yards away from you on his, but it's what you see that matters. The problem with this is it only allows for aggressive combat as you cannot really play defensively when you cannot be certain where you are on your opponents screen.

The same problem can be visualized easier when you log in to the game in a crowded area and it takes a while for the server to tell your client where everybody is in game and people slowly pop up on your screen. Same thing when you're riding a horse and people pop up in front of you just a few feet away when you should've seen them many seconds before. The code or the hardware that's running is not efficiently updating the clients. While a 1 second ping wouldn't be the best to play on, 1 second is relatively fast and you'd see a much faster response in the gameplay if that was the only issue at hand.
__________________
Daric - www.prophecyguild.net
Daric is offline   Reply With Quote
Old 22nd July 2010, 20:26   #113 (permalink)
Member
 
Cheith's Avatar
 
Join Date: Jun 2010
Location: Kansas City
Posts: 1,118
Rep Power: 0 Cheith is an unknown quantity at this point!!
Default

Quote:
Originally Posted by metavision View Post
No...

There is a difference. I constantly get hit in-game, before I see the animation of them swinging. I've altered my gameplay to anticipate more, but most the time, it isn't accurate enough. Also, it is impossible to dodge a horse the latencies effect gameplay. I can be standing behind a tree and still get a trample effect.. not kewl.

I can actually out maneuvered my opponent and be been standing BEHIND him a good distance and still take dmg, then.. see him swing.

I'm in Ann Arbor Michigan on a good pipeline(200 ping). So, in-the-end, my acuities are not played out in-game and feel lethargic, because of the hit detection... which doesn't track my my swift moves, accurately enough. It's frustrating and real problem.


So... there is a big difference between EU play and US play. Please respect that when people ask about it...
Still a big NO to a separate server for the US, then of course one for australasia and one for south east asia, china, india and don't forget africa, south america. GIVE ME A BREAK.

EVE manages this. You just have to design the system to cope. It means no relying on twitch type combat and server side hit detection. There are enough crappy FPS games out there to go and play if you want twitch.
Cheers,
C.
__________________
Disclaimer:
These opinions are my own. I reserve the right to sprinkle the odd fact in amongst my opinions to confuse the reader.
Cheith is offline   Reply With Quote
Old 22nd July 2010, 20:58   #114 (permalink)
Senior Member
 
metavision's Avatar
 
Join Date: Jun 2009
Location: U.S.
Age: 42
Posts: 2,604
Rep Power: 0 metavision is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Cheith View Post
Still a big NO to a separate server for the US, then of course one for australasia and one for south east asia, china, india and don't forget africa, south america. GIVE ME A BREAK.

EVE manages this. You just have to design the system to cope. It means no relying on twitch type combat and server side hit detection. There are enough crappy FPS games out there to go and play if you want twitch.
Cheers,
C.

You're new... you might not know, but there is mention that each new continent within the game (6 are planned) will physically be placed in different parts of the world, so that ALL players have equal use, etc..
__________________
~metavision~
thinking beyond normal means
metavision is offline   Reply With Quote
Old 22nd July 2010, 21:00   #115 (permalink)
Member
 
Join Date: May 2010
Location: I live in a cave.
Posts: 538
Rep Power: 0 roidanielsen is an unknown quantity at this point!!
Default

Quote:
Originally Posted by metavision View Post
You're new... you might not know, but there is mention that each new continent within the game (6 are planned) will physically be placed in different parts of the world, so that ALL players have equal use, etc..
Im new. Source on this?
roidanielsen is offline   Reply With Quote
Old 22nd July 2010, 21:06   #116 (permalink)
Member
 
zpullin's Avatar
 
Join Date: Sep 2009
Location: In a house
Posts: 618
Rep Power: 0 zpullin is an unknown quantity at this point!!
Default

Quote:
Originally Posted by roidanielsen View Post
Im new. Source on this?
Yea, they said they MIGHT have it so one continent is run on a NA server and when you cross continents you move over to the EU server.
__________________
zpullin is offline   Reply With Quote
Old 22nd July 2010, 21:13   #117 (permalink)
Member
 
Join Date: May 2010
Location: I live in a cave.
Posts: 538
Rep Power: 0 roidanielsen is an unknown quantity at this point!!
Default

Quote:
Originally Posted by zpullin View Post
Yea, they said they MIGHT have it so one continent is run on a NA server and when you cross continents you move over to the EU server.
Yeah that's fine. Any official source on this?
roidanielsen is offline   Reply With Quote
Old 22nd July 2010, 21:20   #118 (permalink)
Member
 
zpullin's Avatar
 
Join Date: Sep 2009
Location: In a house
Posts: 618
Rep Power: 0 zpullin is an unknown quantity at this point!!
Default

Quote:
Originally Posted by roidanielsen View Post
Yeah that's fine. Any official source on this?
This has been talked about for over a year now. Can't point you to the original source, but people who have been around for a while have heard it a lot and I think its not just some random rumor, but its also probably way off in the future at this stage of the game. I imagine they will want to finalize Myrland and get their current server problems fixed first, and probably try to develop a larger sub base before they start opening new continents on connected servers.
__________________
zpullin is offline   Reply With Quote
Old 22nd July 2010, 22:36   #119 (permalink)
Senior Member
 
fariic's Avatar
 
Join Date: Jun 2009
Posts: 2,244
Rep Power: 0 fariic is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Henrik Nystrom View Post
We are getting flash support as we speak via Epic Games, they are doing the merge and testing it for us, we wont touch it untill they are done with that. Then we simply need to work on the actual flash content, which is a pretty fast process so Im hoping to see this ingame not to far away. We have to bare with the old GUI untill then. This flash support also adds some other small fun stuff such as mini games (board games, chess), UO inventory will be doable with that and so on.
Thanks!

This pretty much what I was told flash support would allow, and has me pretty excited.

Thank you much for the reply.
fariic is offline   Reply With Quote
Old 23rd July 2010, 00:35   #120 (permalink)
Member
 
Portia's Avatar
 
Join Date: Jul 2009
Location: Edinburgh
Posts: 573
Rep Power: 0 Portia is an unknown quantity at this point!!
Default

Never before have I seen such an acutely named thread: this thread is certainly full of epic update.
__________________
Building the perputual mmorpg...
Quote:
Originally Posted by Sebastian Persson
"... we will send you money and simply keep the servers running on the purest form of love we can get from you guys."
"I'll throw in an extra bonus if you sub: Eternal love from Sebastian."
Portia is offline   Reply With Quote
Reply



Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT +1. The time now is 06:48.


Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0

Partners

Epic Intel Nvidia Game Hosting Speedtree Grome