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Old 27th July 2010, 11:22   #1 (permalink)
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Default Stolen *S* Items Question

I just had a crazy thought! Once they get the *S* stolen items to work, you're not supposed to be able to trade it or bank it right away, but, but, but... I wonder if you'll still be able to philfer it ONTO someone else!!!! Wouldn't it kinda be funny and horrible if they forget to code that? Philfer an already stolen piece of greywood onto a full platemail player and watch them turn grey?

Also, how many thieves out there are gonna steal multiple items from a buddy and then run out into the middle of a crowd so they purposely die; friends await the loot frenzy chaos of tons of people dying? I believe the patch did say that if anyone looted a stolen item they too would turn gray.
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Old 27th July 2010, 13:33   #2 (permalink)
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shhhhhhhhhhh, dont say that lol.

Last edited by mradelslayer : 27th July 2010 at 14:01.
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Old 27th July 2010, 15:33   #3 (permalink)
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Well theres no chance of that happening now is there.
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Old 27th July 2010, 16:15   #4 (permalink)
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you can plant it on someone but it doesnt flag them in any way.
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I can guarantee you that the solution is not: "You steal stuff, but the owner gets to keep a copy, and yay! both are satisfied and live happily ever after in Carebear-land".
Although the system will be much better than before, yes, I guess some people will be angry and leave. Like people leave when they realize it's a full loot game. It's part of the design, and me saying it's a prioritized and important feature are not empty words.
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Old 27th July 2010, 19:31   #5 (permalink)
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Quote:
Originally Posted by Katana622 View Post
you can plant it on someone but it doesnt flag them in any way.
No, but if HE then drops it, the loot will contain stolen items that WILL flag folks.
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Old 27th July 2010, 19:42   #6 (permalink)
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Originally Posted by Katana622 View Post
you can plant it on someone but it doesnt flag them in any way.
Or atleast you're expecting and "assuming" it won't. But you never know. It's just fun to try and predict "Oh Sh!T!" moments.
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Old 27th July 2010, 20:29   #7 (permalink)
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I have to admit that is a pretty imaginative way of screwing with someone.

I'm not sure it will work but I really like these kinds of imaginative ideas.

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Old 27th July 2010, 21:36   #8 (permalink)
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Well, the running into a crowd with stolen items will work. Then you just have to hope your buddies are quick looters because even after the patch is implemented correctly, you've always got some poor sap with a nice weapon and nice armor that's gonna unwittingly fall into the loot trap.
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Old 27th July 2010, 22:21   #9 (permalink)
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Quote:
Originally Posted by Katana622 View Post
you can plant it on someone but it doesnt flag them in any way.
Quote:
Originally Posted by Sebastian Persson View Post
No, but if HE then drops it, the loot will contain stolen items that WILL flag folks.
noooooooooo, dont say it.

its suppose to be thiefs secret.

now every one will be aware of it, and its ruined the fun.

on second thought, what do u mean by NO?
do u mean no we cant plant it?
or do u refer to the S item if picked up?

Last edited by mradelslayer : 27th July 2010 at 22:25.
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Old 28th July 2010, 05:19   #10 (permalink)
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Step 1 - have a friend buy a stack of say bandages

Step 2 - steal those bandages

Step 3 - steal bandages from someone while he is snooping you

Step 4 - Have the friend steal the ones you just stole while the guy kills you

Step 5 - when the guy loots his bandages he goes grey and you take his stuff
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Old 28th July 2010, 05:26   #11 (permalink)
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Yep, isn't it just evil... lolol... I would totally be doing it when it's released. But I'd do something silly like.

1. Wear Crap Armor, so you don't look like a thief (people will be a little paranoid of this feature)

2. With a friend, go to a secluded place (Not too far from people)

3. Steal various junk items from a friend.

4. Cut the corner and run into a crowd.

5. Die and hope the chaos looting begins.

6. Hope your friend is a damn good looter.

p.s. This is a really easy tactic and what's the worst you can lose? Some crappy armor? I'm sure you'd get tons more armor good and bad to replace it using this "loot bait".
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Old 28th July 2010, 08:58   #12 (permalink)
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Quote:
Originally Posted by Sebastian Persson View Post
No, but if HE then drops it, the loot will contain stolen items that WILL flag folks.
Actually, this on its own is a bit of an issue, as you will see thieves putting stolen items into non-flagged mules, then just waiting out for the stolen timer to time out. In this situations, you will not be able to get that loot back as the "mule" is not flagged, and the thief team just need to wait out he timer.

Result: back to square one. (granted, there is a bigger window, due to the time needed to snoop/pilfer onto the mule).

Suggestion: Hard one, the only way I can see this being resolved is to remove a pilferers ability to put items into their targets inventory.
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Old 28th July 2010, 09:46   #13 (permalink)
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I think looting stolen items should get people hidden crinimal flag. Now you can see chain reaction how everybody dies in bank
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Old 28th July 2010, 09:53   #14 (permalink)
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In Oblivion those hot items were marked accordingly, so you knew before-hand that you get flagged for taking it. Easy solution and this shouldn't be too hard to do - if the game allows some sort of overlay over existing icons to make such status visible.
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