Official Forums
Official Forums
Content Bottom Content Bottom
Content Top Bar Content Top Content Corner Top Left
Go Back   Mortal Online Forums > Mortal Online Customer Discussion > General Discussion
General Discussion Discussions about Mortal Online

Reply
 
LinkBack Thread Tools
Old 28th July 2010, 19:14   #1 (permalink)
Senior Member
 
Kuroi's Avatar
 
Join Date: Feb 2009
Location: Italy, Naples
Age: 24
Posts: 2,856
Rep Power: 4 Kuroi will become famous soon enough
Default Content preview of the next 3 patches.

http://www.mortalonline.com/content/under-development

Please keep in mind that these are NOT the complete patchnotes.


2nd of August:
• Thievery balances and fixes
• Combat balances and fixes
• Emotes (including "sit")
• Player crafting recipes
• Upkeep for buildings (re-)enabled
• Guild tags, toggleable identification
• Change to war decleration system

9th of August:
• Deployable extracting
• Deployable camping sites
• Mount equipment (bags and armor)
• Combat special moves
• Player vendors
• Banners & Guild Tabards
• Destructible spawners

16th of August:
• Territory control
• Rare boss spawn (not an epic creature)


Coming features/content:
• New UE build (visual improvements, possibility of Speedtree 5.2, improved AI)
• High res textures
• Complete overhaul of current GUI/UI. Adding flash support
• Crafting system finalized (weapon, armor and bow)
• Item system finalized
• Magic system in spell book system, 2 complete schools
• Finalizing dungeons and different locations in Myrland
• AI finalizing for common mobs/NPCs
• Destructible doors, chests
• Finalizing FFA structures, destructible
• Skinning/butchery
__________________
22/july/09

first log in
cool memories <3

Kuroi is offline   Reply With Quote
Old 28th July 2010, 19:17   #2 (permalink)
Member
 
Join Date: Nov 2008
Posts: 746
Rep Power: 4 ltankhsd is an unknown quantity at this point!!
Default

*obligatory whine in the face of good stuff*

No really, looks good. Looking forward to revamped PvE mostly though.
ltankhsd is offline   Reply With Quote
Old 28th July 2010, 19:17   #3 (permalink)
Member
 
Join Date: Mar 2009
Location: New Jersey, USA
Posts: 1,131
Rep Power: 3 Archaegeo is an unknown quantity at this point!!
Default

We need a prone emote to go with the sit emote
Archaegeo is offline   Reply With Quote
Old 28th July 2010, 19:18   #4 (permalink)
Junior Member
 
Dortorea's Avatar
 
Join Date: Mar 2010
Location: Sweden
Posts: 188
Rep Power: 2 Dortorea is an unknown quantity at this point!!
Default

very nice
__________________
"Every coin has three sides"
Dortorea is offline   Reply With Quote
Old 28th July 2010, 19:22   #5 (permalink)
Senior Member
 
Kuroi's Avatar
 
Join Date: Feb 2009
Location: Italy, Naples
Age: 24
Posts: 2,856
Rep Power: 4 Kuroi will become famous soon enough
Default

any words about "Player crafting recipes" and "Destructible spawners" ? o_o
__________________
22/july/09

first log in
cool memories <3


Last edited by Kuroi : 28th July 2010 at 19:26.
Kuroi is offline   Reply With Quote
Old 28th July 2010, 19:22   #6 (permalink)
Member
 
Join Date: Nov 2008
Posts: 746
Rep Power: 4 ltankhsd is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Archaegeo View Post
We need a prone emote to go with the sit emote
They talked about that in beta. I think they also talked about doing left and right leaning I guess so you can peek around trees or houses.
ltankhsd is offline   Reply With Quote
Old 28th July 2010, 19:23   #7 (permalink)
Senior Member
 
Tizio's Avatar
 
Join Date: Mar 2009
Location: North Italy
Age: 22
Posts: 2,777
Rep Power: 4 Tizio will become famous soon enough
Send a message via MSN to Tizio Send a message via Skype™ to Tizio
Default

Omg... HYPE!
__________________
http://i54.tinypic.com/2nrrr9.jpg

MortalItalia.com Italian Fansite!
MortalPolitics.com
Tizio is offline   Reply With Quote
Old 28th July 2010, 19:24   #8 (permalink)
Veteran Member
 
deathshroud's Avatar
 
Join Date: Aug 2009
Location: UK
Age: 28
Posts: 6,553
Rep Power: 6 deathshroud has a spectacular aura aboutdeathshroud has a spectacular aura about
Default

some good stuff on there but still no dropping items
deathshroud is offline   Reply With Quote
Old 28th July 2010, 19:29   #9 (permalink)
Newbie
 
Kick's Avatar
 
Join Date: Jun 2010
Location: In Outer Space
Age: 29
Posts: 40
Rep Power: 0 Kick is an unknown quantity at this point!!
Default

Very good job SV, your communication is getting better and your starting to make some real progress in terms of content.

The dates are really nice btw, it lets ppl look forward to stuff and creates hype for the game.

OMG player vendors woot!
__________________


Mankind differs from the animals only by a little and most people throw that away.

Confucius
BC 551-479, Chinese Ethical Teacher, Philosopher
Kick is offline   Reply With Quote
Old 28th July 2010, 19:31   #10 (permalink)
Senior Member
 
Tizio's Avatar
 
Join Date: Mar 2009
Location: North Italy
Age: 22
Posts: 2,777
Rep Power: 4 Tizio will become famous soon enough
Send a message via MSN to Tizio Send a message via Skype™ to Tizio
Default

what is?

Upkeep for buildings (re-)enabled and Destructible spawners?
__________________
http://i54.tinypic.com/2nrrr9.jpg

MortalItalia.com Italian Fansite!
MortalPolitics.com
Tizio is offline   Reply With Quote
Old 28th July 2010, 19:32   #11 (permalink)
Member
 
Join Date: Mar 2009
Posts: 450
Rep Power: 0 Daveraa is an unknown quantity at this point!!
Default

OK here are my thoughts and opinions.

2nd of August:
• Thievery balances and fixes - PvP (of a sort) not a priority

• Combat balances and fixes - PvP, not a priority just re-enforces the MO is a PVP game as long as it is getting attention over other content. This is bad IMO

• Emotes (including "sit") - Excellent, would also like to see the emote system revamped a bit, should be able to add own text like in Lotros emote system.

• Player crafting recipes - Depends on what recipes we are talking about, more stuff to be used to PvP is pointless and a waste, non-pvp stuff would be great

• Upkeep for buildings (re-)enabled - ok, Although houses are already unobtainable enough for small groups and solo players, this would seem to make the situation even worse. Would seem to be other larger issues with housing that should take priority over introducing another need to grind gold or resources.

• Guild tags, toggleable identification - PvP guild stuff, not a priority for me but ok (Re-enforces MO is a PvP game IMO)

• Change to war decleration system - PvP guild stuff, not a priority for me but ok (Re-enforces MO is a PvP game IMO)

9th of August:
• Deployable extracting - Potentially nice not sure if really a priority though.

• Deployable camping sites - Could be a very nice addition for RP, not sure what other purpose they will serve.

• Mount equipment (bags and armor) - Bags GREAT, armour PvP :P

• Combat special moves - PvP (Re-enforces MO is a PvP game IMO)
• Player vendors - Great!
• Banners & Guild Tabards - Guild PvP stuff
• Destructible spawners - ? Not sure exactly what this is? Chests?

16th of August:
• Territory control - *Sigh* Yet more PvP, guild stuff

• Rare boss spawn (not an epic creature) - Hazzar, finally some purely PvE stuff although no doubt will require a group to take down so not content for the soloers.

Still looking very PvP focued with a few notable exceptions although only in the last patch is genuine PvE content mentioned, some nice or possibly nice RP and crafting/trading stuff but overall this is not what I was looking for.
Daveraa is offline   Reply With Quote
Old 28th July 2010, 19:37   #12 (permalink)
Senior Member
 
Tizio's Avatar
 
Join Date: Mar 2009
Location: North Italy
Age: 22
Posts: 2,777
Rep Power: 4 Tizio will become famous soon enough
Send a message via MSN to Tizio Send a message via Skype™ to Tizio
Default

every time someone is crying...
__________________
http://i54.tinypic.com/2nrrr9.jpg

MortalItalia.com Italian Fansite!
MortalPolitics.com
Tizio is offline   Reply With Quote
Old 28th July 2010, 19:39   #13 (permalink)
Member
 
Duffo's Avatar
 
Join Date: Mar 2009
Location: Finland
Posts: 645
Rep Power: 3 Duffo is an unknown quantity at this point!!
Default

I think I will buy next month then.
__________________
http://www.youtube.com/KarhuBrothers
Me is Duffo
Duffo is offline   Reply With Quote
Old 28th July 2010, 19:44   #14 (permalink)
Member
 
DaveTs's Avatar
 
Join Date: Apr 2009
Location: Somewhere in Nave.
Posts: 833
Rep Power: 0 DaveTs is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Tizio View Post
every time someone is crying...
People that not feels satisfied with an empty box of sand should cry or ask for that they want. Then you can find people like you that are fucking blind and finds funny kicking a crappy stone.

I/We know the potential MO has and we want to see how it evolve... i hope not in pvp direction.

Greetings.

Tizio put away your fucking blindfold or you gonna hit your head agains a wall, it hurst trust me...
DaveTs is offline   Reply With Quote
Old 28th July 2010, 19:46   #15 (permalink)
Junior Member
 
Join Date: Feb 2010
Posts: 247
Rep Power: 0 RedGekko is an unknown quantity at this point!!
Default

It's about time we had a clearer view of the near future plans for MO

I'm not particularly fussed if SV don't stick to the EXACT dates on the plan. There's always the possibility that things don't go as smoothly as you want them to, but at least it gives us a pretty good idea of what to expect in the next 2 months or so.

What I'd really like to know is when Skinning/Butchery will arrive ingame
RedGekko is offline   Reply With Quote
Old 28th July 2010, 19:46   #16 (permalink)
Senior Member
 
Tizio's Avatar
 
Join Date: Mar 2009
Location: North Italy
Age: 22
Posts: 2,777
Rep Power: 4 Tizio will become famous soon enough
Send a message via MSN to Tizio Send a message via Skype™ to Tizio
Default

Quote:
Originally Posted by DaveTs View Post
People that not feels satisfied with an empty box of sand should cry or ask for that they want. Then you can find people like you that are fucking blind and finds funny kicking a crappy stone.

I/We know the potential MO has and we want to see how it evolve... i hope not in pvp direction.

Greetings.

Tizio put away your fucking blindfold or you gonna hit your head agains a wall, it hurst trust me...
wtf is this attack?


oh, and never kicked a stone from release.
__________________
http://i54.tinypic.com/2nrrr9.jpg

MortalItalia.com Italian Fansite!
MortalPolitics.com
Tizio is offline   Reply With Quote
Old 28th July 2010, 19:49   #17 (permalink)
Member
 
Join Date: Mar 2009
Posts: 450
Rep Power: 0 Daveraa is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Tizio View Post
every time someone is crying...
Yes that's right I'm crying, as opposed to providing concerned feedback based off what I see as a dangerous focus on pvp and ignoring of the need to cater to other play styles and generally add sand and toys to the box.
Daveraa is offline   Reply With Quote
Old 28th July 2010, 19:52   #18 (permalink)
Member
 
SOFWarrior's Avatar
 
Join Date: May 2009
Posts: 894
Rep Power: 3 SOFWarrior is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Archaegeo View Post
We need a prone emote to go with the sit emote
To be honest, I'd rather have a crouching position before prone, but both would be good. I'd hope you could move in both.

Crafting recipes. I wonder what that'll be like.

And, player vendors in the near future, hopefully. Nice!
SOFWarrior is offline   Reply With Quote
Old 28th July 2010, 19:52   #19 (permalink)
Senior Member
 
Tizio's Avatar
 
Join Date: Mar 2009
Location: North Italy
Age: 22
Posts: 2,777
Rep Power: 4 Tizio will become famous soon enough
Send a message via MSN to Tizio Send a message via Skype™ to Tizio
Default

Quote:
Originally Posted by Daveraa View Post
Yes that's right I'm crying, as opposed to providing concerned feedback based off what I see as a dangerous focus on pvp and ignoring of the need to cater to other play styles and generally add sand and toys to the box.
I don't have make any pvp from... mhm.. when was the last time? oh December 2009.
So, you will say me that you can't make for now nothing else than pvp?
Yes, we don't have a lot of sand now, but with a little of patence we will have it.

it's only 1,5month release, wich game give you features in 1,5month release?
__________________
http://i54.tinypic.com/2nrrr9.jpg

MortalItalia.com Italian Fansite!
MortalPolitics.com
Tizio is offline   Reply With Quote
Old 28th July 2010, 20:03   #20 (permalink)
Member
 
SOFWarrior's Avatar
 
Join Date: May 2009
Posts: 894
Rep Power: 3 SOFWarrior is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Daveraa View Post
Yes that's right I'm crying, as opposed to providing concerned feedback based off what I see as a dangerous focus on pvp and ignoring of the need to cater to other play styles and generally add sand and toys to the box.
Your analysis is selective, and shows that you read it in a biased way. You've overemphasized the PvP related items for dramatic effect, while downplaying the non-PvP.

By the way, thieving is a different playstyle, contrary to your analysis. It's a "priority" for those that like that playstyle.

Go back and total up the items, and then your analysis of where each falls. I think you'll surprise yourself at the percentage of non-PvP things being worked on, though your conclusion is an overreaction that would seem to indicate that you believe the items in development are 95% PvP.
SOFWarrior is offline   Reply With Quote
Old 28th July 2010, 20:13   #21 (permalink)
Programmer Guy
 
Paratus's Avatar
 
Join Date: Mar 2009
Location: Ottawa, Canada
Posts: 1,822
Rep Power: 15 Paratus is on a distinguished road
Default

Aside from the player vendors, which I'm going to love, I'm actually really excited about something so simple as being able to sit around a campfire in the wilderness at night. Am I just that lame, er?
Paratus is offline   Reply With Quote
Old 28th July 2010, 20:17   #22 (permalink)
Member
 
markus2004's Avatar
 
Join Date: Jan 2010
Posts: 404
Rep Power: 0 markus2004 is an unknown quantity at this point!!
Send a message via Skype™ to markus2004
Default

This Is So Nice!
__________________
Chars: DrayXaZa. Drayxas

markus2004 is offline   Reply With Quote
Old 28th July 2010, 20:18   #23 (permalink)
Member
 
Faranox's Avatar
 
Join Date: Mar 2009
Location: Meduli
Posts: 1,127
Rep Power: 0 Faranox is an unknown quantity at this point!!
Default

Some of my favorite times in SWG were those I spent in peoples' camps, swapping stories.
__________________
B.A.Q.D.
Quote:
Originally Posted by Araqiel View Post
This is like the third time I've heard of the natural environment defeating this guy.
Faranox is offline   Reply With Quote
Old 28th July 2010, 20:19   #24 (permalink)
Member
 
Join Date: Sep 2009
Posts: 529
Rep Power: 3 Ruellis is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Paratus View Post
Aside from the player vendors, which I'm going to love, I'm actually really excited about something so simple as being able to sit around a campfire in the wilderness at night. Am I just that lame, er?
What is the difference from standing there (in the game)?
Ruellis is offline   Reply With Quote
Old 28th July 2010, 20:20   #25 (permalink)
Senior Member
 
adrala's Avatar
 
Join Date: Oct 2008
Location: Spain
Posts: 3,979
Rep Power: 0 adrala is an unknown quantity at this point!!
Default

I think territory control is the thing that will really chnage the game from the current CS-like random pvp to something with a more meaning and consequances.
The ppl who think it is only a PVP feature should think again.
__________________

-Can a man still be brave when he's afraid?
-That's the only time a man can be brave...

adrala is offline   Reply With Quote
Old 28th July 2010, 20:21   #26 (permalink)
Programmer Guy
 
Paratus's Avatar
 
Join Date: Mar 2009
Location: Ottawa, Canada
Posts: 1,822
Rep Power: 15 Paratus is on a distinguished road
Default

Quote:
Originally Posted by Ruellis View Post
What is the difference from standing there (in the game)?
It's an immersion thing.
Paratus is offline   Reply With Quote
Old 28th July 2010, 20:21   #27 (permalink)
Member
 
DaveTs's Avatar
 
Join Date: Apr 2009
Location: Somewhere in Nave.
Posts: 833
Rep Power: 0 DaveTs is an unknown quantity at this point!!
Default

Well knowing how SV works I won't be excited till the named features are working without broking other things....
Sorry about that I would belive in you guys but you broke more than fix, instead of believing in you I will put my hopes in the comunity to lead the game to the correct direction.

Greetings.

PS: About the content; it's Ok but is something that should be already in the game.
DaveTs is offline   Reply With Quote
Old 28th July 2010, 20:27   #28 (permalink)
Ar`Khazad
 
Posts: n/a
Default

I'd love an lay down emote, staring to the sky. With revamped skybox, tho, first ;P
  Reply With Quote
Old 28th July 2010, 20:28   #29 (permalink)
Member
 
Bataille's Avatar
 
Join Date: Jun 2010
Location: Stockholm, Sweden
Posts: 817
Rep Power: 2 Bataille is on a distinguished road
Default

This is great news! Both the coming content and that SV communicate their plans in this way.

Keep up the good work guys!
Bataille is offline   Reply With Quote
Old 28th July 2010, 20:36   #30 (permalink)
Newbie
 
Join Date: Jan 2010
Posts: 7
Rep Power: 0 Alfheim is an unknown quantity at this point!!
Default

sounds good !
Alfheim is offline   Reply With Quote
Old 28th July 2010, 20:48   #31 (permalink)
Senior Member
 
Maerlyn's Avatar
 
Join Date: Mar 2009
Posts: 1,943
Rep Power: 0 Maerlyn is an unknown quantity at this point!!
Default

To expand a little on the "crafting recipes":
Think blueprints. You can basically "save" a certain recipe on how to craft an item and give/sell it.
__________________
~ In omnibus requiem quasivi et nusquam inveni nisi in angulo cum libro ~
Maerlyn is offline   Reply With Quote
Old 28th July 2010, 20:51   #32 (permalink)
Member
 
SOFWarrior's Avatar
 
Join Date: May 2009
Posts: 894
Rep Power: 3 SOFWarrior is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Maerlyn View Post
To expand a little on the "crafting recipes":
Think blueprints. You can basically "save" a certain recipe on how to craft an item and give/sell it.
Hmm. Cool. Can't wait to see it in practice.
SOFWarrior is offline   Reply With Quote
Old 28th July 2010, 20:52   #33 (permalink)
Member
 
Cheith's Avatar
 
Join Date: Jun 2010
Location: Kansas City
Posts: 1,118
Rep Power: 0 Cheith is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Maerlyn View Post
To expand a little on the "crafting recipes":
Think blueprints. You can basically "save" a certain recipe on how to craft an item and give/sell it.
Now that is nice.
Do we get descriptions for what the armor items actually are in this patch? It can be a bit of a pain when all they say is 'head', etc in your storage.
Cheers,
C.
__________________
Disclaimer:
These opinions are my own. I reserve the right to sprinkle the odd fact in amongst my opinions to confuse the reader.
Cheith is offline   Reply With Quote
Old 28th July 2010, 21:07   #34 (permalink)
Junior Member
 
Join Date: Feb 2010
Posts: 247
Rep Power: 0 RedGekko is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Maerlyn View Post
To expand a little on the "crafting recipes":
Think blueprints. You can basically "save" a certain recipe on how to craft an item and give/sell it.
Eh ?

Hmmm... So if I figure out a really clever way to making high-resist but fairly light armour, I can make a "recipe" and sell it to other players ?

Who will immediately know exactly what mix of ingredients I used, totally destroying any advantage I had gained through hours of experimentation ?

Why on earth would anyone want to make and sell recipes for crafting items ? Perhaps I'm missing something here ?

Last edited by RedGekko : 28th July 2010 at 21:11.
RedGekko is offline   Reply With Quote
Old 28th July 2010, 21:19   #35 (permalink)
Programmer Guy
 
Paratus's Avatar
 
Join Date: Mar 2009
Location: Ottawa, Canada
Posts: 1,822
Rep Power: 15 Paratus is on a distinguished road
Default

Quote:
Originally Posted by RedGekko View Post
Eh ?

Hmmm... So if I figure out a really clever way to making high-resist but fairly light armour, I can make a "recipe" and sell it to other players ?

Who will immediately know exactly what mix of ingredients I used, totally destroying any advantage I had gained through hours of experimentation ?

Why on earth would anyone want to make and sell recipes for crafting items ? Perhaps I'm missing something here ?
What in that made you think that people could see the recipe ingredients?

One of the purposes that first come to mind would be a guild having a great formula, and wanting their crafters to make the items without giving out the formula to people they don't fully trust yet.
Paratus is offline   Reply With Quote
Old 28th July 2010, 21:20   #36 (permalink)
Member
 
chickenkicker's Avatar
 
Join Date: Feb 2009
Location: USA
Posts: 417
Rep Power: 3 chickenkicker has a little shameless behaviour in the past
Default

Quote:
Originally Posted by Maerlyn View Post
To expand a little on the "crafting recipes":
Think blueprints. You can basically "save" a certain recipe on how to craft an item and give/sell it.

sweet they made paper so people can write SPW/ SPW/ Metal and sell it.
__________________

___________________
Quote:
Originally Posted by Scarecrovv View Post
A basic knowledge of game mechanics should be mandatory before people start spewing pleads of ignorance.
+1

Last edited by chickenkicker : 28th July 2010 at 21:25.
chickenkicker is offline   Reply With Quote
Old 28th July 2010, 21:21   #37 (permalink)
MMC'09 - 3rd place
 
Kopatch's Avatar
 
Join Date: Feb 2009
Age: 27
Posts: 1,493
Rep Power: 0 Kopatch is an unknown quantity at this point!!
Default

Quote:
Originally Posted by RedGekko View Post
Eh ?

Hmmm... So if I figure out a really clever way to making high-resist but fairly light armour, I can make a "recipe" and sell it to other players ?

Who will immediately know exactly what mix of ingredients I used, totally destroying any advantage I had gained through hours of experimentation ?

Why on earth would anyone want to make and sell recipes for crafting items ? Perhaps I'm missing something here ?
no... I think he means you can make presets for crafting so you won't have to choose which materials or how much of them you want to put, you could jsut choose your preset settings and click craft... thats what I understand
__________________
God has mercy.
I don't
Kopatch is offline   Reply With Quote
Old 28th July 2010, 21:26   #38 (permalink)
Junior Member
 
Join Date: Nov 2009
Posts: 178
Rep Power: 0 TheUglyAmerican is an unknown quantity at this point!!
Default

If there's going to be blueprints, i hope they make crafting an awful lot more complicated. Everyone and their mother can do it right now.
TheUglyAmerican is offline   Reply With Quote
Old 28th July 2010, 21:28   #39 (permalink)
Junior Member
 
Krazed's Avatar
 
Join Date: May 2010
Posts: 85
Rep Power: 0 Krazed is an unknown quantity at this point!!
Default

Quote:
Originally Posted by TheUglyAmerican View Post
If there's going to be blueprints, i hope they make crafting an awful lot more complicated. Everyone and their mother can do it right now.
There's a vast difference between being able to do something and being able to do it well.
Krazed is offline   Reply With Quote
Old 28th July 2010, 21:31   #40 (permalink)
Member
 
zpullin's Avatar
 
Join Date: Sep 2009
Location: In a house
Posts: 618
Rep Power: 0 zpullin is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Paratus View Post
What in that made you think that people could see the recipe ingredients?

One of the purposes that first come to mind would be a guild having a great formula, and wanting their crafters to make the items without giving out the formula to people they don't fully trust yet.

How would you not know how to make it if you have the paper? I assume you still need the mats to create the item, so you could figure out what goes where.
__________________
zpullin is offline   Reply With Quote
Reply



Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT +1. The time now is 07:29.


Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0

Partners

Epic Intel Nvidia Game Hosting Speedtree Grome