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#46 (permalink) |
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Developer
Join Date: Apr 2008
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Yes, more or less; the few ones you find in the wild in Myrland were involuntarily introduced by Kallardian/Blainn travelers and immigrants.
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GK isn't some nice calm peaceful place to just sit around and extract stuff all day. We don't load characters up with carcass and rocks to the brim to where you have to push them around to the tables to work. - Anticules Mortal Online is a placeholder for Mortal Online. -SV - Airfell Is it the sparkling, canned dialog supplied by the NPC when you click on the little talk icon that makes it so interesting? -Archaaz |
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#47 (permalink) |
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Senior Member
Join Date: Jul 2009
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Why isn't lore like this incorporated in game somehow. I have many friends that simply don't play the game because they want more lore in game. Again not a story line, but just lore or stories readable in-game. Stuff like this shouldn't be hidden away on the forums or site in my opinion.
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#48 (permalink) |
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Member
Join Date: Jan 2009
Location: Sweden
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What I noticed that the names aren't the same, the concept art depicts something it calls 'Brontotherium', might it be different subspecies?
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#49 (permalink) | |
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Join Date: Aug 2009
Location: UK
Age: 28
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Quote:
In the khurite lore it mentions something about mammoths found upon the steppes and used by the khurites. Will mammoths be found in myrland or mainly nordveld once they get implementation? Also i think the molva beast should be able to kill another mount by running into it. sending the rider flying |
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#55 (permalink) | |
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Join Date: Jul 2009
Posts: 451
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Quote:
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If you want to make enemies, try to change something. <Mordakos> newly released MMO <Cik> The one of many infamous excuses given to the inexcusable. Its only beta, its only open beta, the devs are still polishing, it just launched, it only launched a month ago. Silly kids. |
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