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Old 8th April 2008, 18:32   #1 (permalink)
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Here you'll find answers to frequently asked questions about the game in general. If you can't find an answer to your question, feel free to post it in this section and we will do our best to answer it.
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Old 9th April 2008, 17:59   #2 (permalink)
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Why do you say it's more skillbased with First Person ? I'm not convinced that it's fun to play in first person, because you only see your weapon, and I think I would get a headache when there's many people on the screen.

I don't say it's not going to be a good game, I'm only saying I'm not convinced about the first person.

All other Features in the game I think are awesome and very good next gen.
And ofcourse it's a bonus that it's from Sweden


Please comment this!!
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Old 9th April 2008, 19:43   #3 (permalink)
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I cannot really elaborate on the specifics on first person. But there are benefits and drawbacks on both modes. Coming from 3rd person background myself (from once they started with 3d mmorpgs) I do understand.

I suggest you stay around and watch the progress. There will probably be both sides of the coin and as a developer you cant really please everyone. But we are doing what we can to create a fun and exciting game.

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Old 9th April 2008, 20:58   #4 (permalink)
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Yea if you can add in close third person : )
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Old 10th April 2008, 00:04   #5 (permalink)
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First person involves alot more skill, that is obvious when you play any First Person Shooter,

I only need to say Counter-strike, Wolfenstein, Halo 3, Call of Duty for this to be completely obvious, these games were ALL very popular and the reason they are so popular is because the Skill of the players themselves is sooo completely ranged.

Have a Pro and a Newb play eachother in any FPS and the Pro will go 50-0, now do that in 3rd person shooter like Gears of War and it will be more like 40-10.. even as a newb you stand a chance..

Now make a MMO in a Midievil style based as a FPS and I will go 50-0 because everytime I shoot and arrow or throw an axe it will be at your head.

First Person games are harder making those that are better alot better proving there is more skill involved.. I might be wrong but thats the best way I can explain it, its a huge subject that only a gamer could really understand.
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Old 10th April 2008, 00:08   #6 (permalink)
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In short, how do you plan to handle player deaths?

The long version:
Since this will be a PvP game, I plan to die alot!
However, this is where a pvp game either gets too easy or too annoying (usually). If you have no death penalitys (wow) pvp becomes boring and unimportant. If you have too heavy penalitys players will get very frustrated. Especially if a fight doesnt last more then 20-30 seconds, and your loss will take hours to compensate. Im curious as to see wich side of the coin you choose, or if you guys manage to pull of some magic and balance the coin on its side.
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Old 10th April 2008, 00:11   #7 (permalink)
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Quote:
Originally Posted by knallsanne View Post
Why do you say it's more skillbased with First Person ? I'm not convinced that it's fun to play in first person, because you only see your weapon, and I think I would get a headache when there's many people on the screen.

I don't say it's not going to be a good game, I'm only saying I'm not convinced about the first person.
I don't think FPV is the main reason they claim the game to be more skill based. But if you think about it, FPS games are almost 100% dependent on player skill.

Furthermore, it adds a lot more realism and makes the game more immersing, since you'll be playing as if you are the character.
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Old 10th April 2008, 00:14   #8 (permalink)
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Quote:
Originally Posted by Acarus View Post
In short, how do you plan to handle player deaths?

The long version:
Since this will be a PvP game, I plan to die alot!
However, this is where a pvp game either gets too easy or too annoying (usually). If you have no death penalitys (wow) pvp becomes boring and unimportant. If you have too heavy penalitys players will get very frustrated. Especially if a fight doesnt last more then 20-30 seconds, and your loss will take hours to compensate. Im curious as to see wich side of the coin you choose, or if you guys manage to pull of some magic and balance the coin on its side.
Agreed,

WoW is not the style to go, if they go this style I will not play the game, it's that simple, death should be a penalty in its own, you shouldnt have to DOT me to fake that.

I think on Death all items should be able to be looted, now, this seems harsh, but if you make armor not TO hard to achieve then it isnt that hard, I mean if you want bronze armor, go to a player merchant or npc merchant and buy that armor.. OR even go kill an NPC that has armor and that his armor.. If you do something like this it makes it completely balanced. No one wants to die but no one cries when they die.. well most wont cry.

I honestly dont think you should have to die alot just because its a PvP game, hopefully this isnt going to be like current MMORPG's that just include a PvP server where everyone just runs around, dies, runs around, dies, runs around, dies.. cause if it is I wont be playing it..

The world should be big enough that to actually get into a battle would take 10-20 minutes to find if you actually wanted to find one.. But finding a battle and fighting shouldnt be the base of the game. you should be going on with your ingame life and battles just happen..

You should not be able to get revenge on someone after you die, if you die, it should take 30 minutes to get back to that battle.. 1st.. you need armor, 2nd.. you should maby get some help to be able to kill the guy and not die like a moron again, then 3rd.. travel there.

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Old 10th April 2008, 03:56   #9 (permalink)
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Quote:
Originally Posted by knallsanne View Post
Why do you say it's more skillbased with First Person ? I'm not convinced that it's fun to play in first person, because you only see your weapon, and I think I would get a headache when there's many people on the screen.

I don't say it's not going to be a good game, I'm only saying I'm not convinced about the first person.

All other Features in the game I think are awesome and very good next gen.
And ofcourse it's a bonus that it's from Sweden
I'm totally with this guy,

But... we never know, could easily get used to it...
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Old 10th April 2008, 04:32   #10 (permalink)
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From the games I've played with a similar melee system I've found it useful to toggle between first person and close 3rd while in combat. anything projectile based is almost solely first person.
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Old 10th April 2008, 10:34   #11 (permalink)
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Sorry for all of the following questions but I simply have to know a little more about the game. As far as I can see know this game is like Darkfall except minor differences. So here I start with "a few" of my questions:

Will we need Windows Vista to play MO? (Direct X 10)

Which races will you add?

Will you be able to play Mortal Online on an other plattform than the PC? If so, on which one(s)?

Will be we able to customize our UIs? If so, with downloadable Addons, with a fully enhanced intern customization or are we just able to move some actionsbars?

What about the crafting? We already know one player will not be able to learn all crafting-arts, but how many professions is one player able to learn? Source:
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Official FAQ:

The same goes for the lone wolf warrior – to be really successful in the world you need to interact with other characters by studying for them or at least by purchasing crafted goods you cannot make on your own.
What about full-loot? Darkfall online has it and becourse the target-group seems ti be the same, it probably won't get along without it (please add it, please!)

How important will equipment (Weapons+Armor+Trinkets) be?

How many classes will there be (please don't just give us a number - much rather give us a list of them) and will we be able to combine them (GuildWars-Style)?

Are there "instances"? I guess not, cause you claim the world to be "an open believable world", but I can't be sure.

Is there a "tracking-system" or are there even names flying above our heads? If the tracking-system is in, please explain how it works

What about lore? Is there a "main-story" we should/have to go after?

Quests... are they in? If yes, please explain.

This is pretty much everything I'd like to know for now.

Last edited by Blixa : 11th April 2008 at 08:19.
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Old 10th April 2008, 11:39   #12 (permalink)
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Quote:
Originally Posted by Metal Wolf View Post
From the games I've played with a similar melee system I've found it useful to toggle between first person and close 3rd while in combat. anything projectile based is almost solely first person.
Agree with you, although Im starting to hope this FPS talk plays out like condemned2 as that seems to work well especialy melee.
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Old 10th April 2008, 12:22   #13 (permalink)
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I really only have one question. Now I know you can build keeps and houses, but are there only specific places you can build them? And I would like to know what exactly trading is.


Sorry for bogging you down with questions.
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Old 11th April 2008, 13:22   #14 (permalink)
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Oh, haha I made the forum mistake #1, "I didin't look at the stickies"
http://www.mortalonline.com/forums/288-ways-thief.html
Link to thread I posted with questions etcetra discussion, how the " newborn community" feels about stealthy characters.
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Old 12th April 2008, 04:08   #15 (permalink)
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I love dungeon crawls with groups of people. Are there good size dungeons in this game? What can you tell us about how dungeons work in Mortal?
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Old 15th April 2008, 20:53   #16 (permalink)
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i think you should have the option to be able to go from 1st to 3rd person when ever you want.

more options>less options
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Old 16th April 2008, 02:00   #17 (permalink)
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The game touts itself as letting players make their own way, does this mean no quests? Do I just grind my way up in power and money?
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Old 16th April 2008, 17:16   #18 (permalink)
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Any of you ever tried Dark Messiah?
best combat system ever made....

/nuff said
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Old 24th May 2008, 11:55   #19 (permalink)
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Quote:
Originally Posted by knallsanne View Post
Why do you say it's more skillbased with First Person ? I'm not convinced that it's fun to play in first person, because you only see your weapon, and I think I would get a headache when there's many people on the screen.

I don't say it's not going to be a good game, I'm only saying I'm not convinced about the first person.

All other Features in the game I think are awesome and very good next gen.
And ofcourse it's a bonus that it's from Sweden


Please comment this!!
I understand what you are saying,but it's more realistic this way...This is the new generation of MMO and they want to be realistic.In reality can you change the view so you can see yourself from an upper angle?I know that you have a disadvantage when it comes down to spotting the enemy,but everyone has this disadvantage,not only you.So even if it's harder on the battlefield with first person veiw,it's harder for everyone not only you,and it's much more realistic and you can put yourself in the characters shoes much more easy...I'm tired to see where MMOs with higher angle views have gotten to...It just lacks the sense of reality...It's like watching a movie,you see many (smal) characters that fight eachother and stuff,but you don't have the feeling like you are really there...
If you have a first person view its much more realistic and it's really easy to just feel like you are there,having the battle...Although I really find it a good idea that you should be able to see your feet for example if you look down,as it's more realistic.
So,even if until now I have only played MMOs with higher camera view(one of those being Lineage2) I completely understand why the Devs want to make it frst person...At a very large scale pvp,if you don't have a first person view the game looses a lot of feeling...
Anyway,this is just my opinion,but I really love the Devs idea of making it first person.
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Old 3rd June 2008, 09:27   #20 (permalink)
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Hi, I just saw a web link about this game today by luck. I wanted to see, if there were any gaming companies taking advantage of the new gaming engines such as unreal 3 and crytek 2.

Nonetheless, I happened to find this game... My honest opinion on graphic lighting 7/10, (Reminded me of 300 the movie- lighting on your treaser which I liked) Music 8/10 , texturing 5/10 game Models 4/10 (because I felt that the game engine wasn't being pushed hard enough, Not enough detail I think for human npc are too simple, try using Zbrush for more detail and use Spec maps, normal maps (of couse) with additional dirt maps with blood stains.

Sorry to be picky but yeah the characters like too clean and the metal isn't believeable maybe its just cause i'm in the industry could be the problem), but wasn't excited about the first person view stuff... I have played elder scroll and kings field's (cough GARBAGE) and others. YEAH so I'm waiting to see what you guys have to offer. I read mostly all the comment an actually agree with what ppl were saying like knallsanne, Shawk and etc.

Ok the think about the fps like Halo 3 (Awesome Game) is fps just better fp and not third person, but I personally think third person view is good... if there's something worth seeing like the characters are maneuvering like doing a backfilp or running on the wall or something, like in "Army of two" it's looks awesome to see 2 players interact with each other like giving one a lift over a wall or draging a player as he shoots etc.

Here a perfect explain if "God of War" or "Devil May Cry" was first person it wouldn't be as successful as it was on their sales. But this game "Mortal Online" is in first person view which I'm hoping changes my opinion on first person mmorpg (crosses fingers) because if its not simply similiar but better then "Dark "Messiah of Might & Magic" gameplay wise, then this game isn't going to be heading in the right direction.

Hmmm really these game don't really ever grab my full attention like an fps does, to where I truly feel like the character... I mean, I have the whole 7.1 surround sound and hd monitor and still first person mmorpg just doesn't cut it.

****HUGH TIPS FOR STAR VAULT ON MORTAL ONLINE****

I hope Mortal Online as great interaction not only with pvp but also player interacting with the environment to their advantage, like climbing or cutting down trees and burning them to making a wall of fire or something like that even using ice magic to create a path between pits to across and melting the path as enemies try to cross it and watch as they fall to their deaths... even breaking windows outside homes, just to steal items to keep or later sale to pawn shops..lol.

What my main problem with first person mmorpg is the players doesn't have much freedom to wonder off and just have fun. It like the game Fable the fun moment were when I had been just messing around kicking chickens and marrying the major's daughter or getting drunk throwing up hitting on women or kill an entire town and claim it your owns...killing guards and more... that's fun and its even better if you could get the items that the npc as on and they drop where after you kill them like Shawk mentioned to get armors from npc that's a great idea.

There should be fun quest not just kill pvp it gets boring after sometime or it me that's I gets tired of killing people and them not giving me any credit and just calling me the noob...how foolish w/e they're losers anyways. But yeah what about clans... I hope you guys allow ppl to create their own clan symbols in photoshop and place it in the game not your standard stuff with colors and I hope there a good character customization... yes I want to see my character (Be clever about it, have the players wash their face when very close in a lake or even see their reflection on a mirror, window or even their weapons, it is first person.

Wow as I'm typing I'm getting disappointed with the games and these companies are coming out with as well as movies, watch my ideas not be used... I can't wait to make my own game in do time ppl. I'll get a team of ppl and make a game the world will enjoy and thank me for with the word's "It's about time a great games as been made". Only if I could seat down with the game developers and and talk to them and exchange ideas.

Well anyways good luck to Studio Star Vault, I would hope you guys do well and actually listening to what ppl are saying and actually make a great game. Personally I hope you guys don't make the huge mistake of making a game for yourself instead of a game meant for the in demand of the people, because at the end of the day after working your butts off the people are the ones to make your success as a game studios rise or fall...THAT MY HONEST OPINION...AND THE ONLY REASON WHY MY POSTING IS YOU GUYS SEEM TO BE A UPCOMING GAME STUDIO AND YOUR AT A PERFECT TIME TO ACTUALLY TAKE A HUGE RISK SO DO SO, DON'T RUSH THE GAME EITHER...WELL GOOD LUCK PEACE BE WITH YOU. =D (Corrected Version....YEAHH)

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Old 3rd June 2008, 15:18   #21 (permalink)
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Please no more wall of texts. Go to school or something if u cant write.
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Old 3rd June 2008, 18:01   #22 (permalink)
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Please no more wall of texts. Go to school or something if u cant write.
Obviously, your the type that just logs and in make accusation about people an their wall of text and grammar errors... If you didn't know even if I have made does mistakes, it isn't about that... its about the message getting across to where you can comprehend.

That's like you telling an immigrant that's unenglish speaking and moves to the U.S and come across you asking a questioning, you ignore them an saying "Speak proper english, you idiot!". I hope you know, you yourself most likely can't speak proper english or either write it. Why don't you write a paper give it to college english professor and tell me if they don't find any flaws.

Hmm, notice it took an english professor an actual masters degree in literature just to get proper english down to a science. Well enough of me explaining myself to just people as yourself, Sorry, for the wall of text and the improper english... I didn't think I was going to be analyzed by a genius such as yourself...

So perfect we should envy your godly like abilities...NOT!!! Personally, I think you and me could have more education...But I got my BA from college which was very expensive, BUT IF YOUR WILLING TO PAY FOR MY MASTERS, I'M UP FOR IT WHY NOT IT'S FREE ...IT WILL BE ON YOU! if not otherwise keep the judgmental comments to yourself... nobodies perfect.

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Old 3rd June 2008, 18:25   #23 (permalink)
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No but it makes it much easier to read, and thus understand when it's not a huge block of text.

No one is asking for perfect English with spelling and grammar, as not everyone has English as their first language. However no one wants to read a block of text, which then makes all the points, which could be very valid for discussion, get skipped over and ignored.

I recommend that you at least go back and edit the previous post and try to break it up for legibility sake.
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Old 3rd June 2008, 18:56   #24 (permalink)
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Originally Posted by JustHearMeOut View Post
My honest opinion on graphic lighting 7/10, (Reminded me of 300 the movie- lighting on your treaser which I liked) Music 8/10 , texturing 5/10 game Models 4/10 (because I felt that the game engine wasn't being pushed hard enough, Not enough detail I think for human npc are too simple, try using Zbrush for more detail and use Spec maps, normal maps (of couse) with additional dirt maps with blood stains
I think these ratings of your are made for a single player,huh?Remember,this is a MMORPG,it can't have today's graphics...
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I hope Mortal Online as great interaction not only with pvp but also player interacting with the environment to their advantage, like climbing or cuttin down trees and burning them to making a wall of fire or something like that
Are you serious?Again,this is a MMO!Do you even know the difference between a single player and a MMO?You can't have these things implemented in a MMO because the lag would be too terrible(if more than 10 players would play on the server).
[quote=JustHearMeOut;29703]even breaking windows outside homes, just to steal items to keep or later sale to pawn shops..lol. [quote]
What windows lol,it's the Dark Ages we are talking about,there are no glass windows then Well,anyway,I got your point.And the answer is 'Yes',you can break in peoples homes,but you get on the law's bad side.But,you are free to do it.
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its even better if you could get the items that the npc as on and they drop where after you kill them like Shawk mentioned to get armors from npc thats a great idea.
Actually I disagree...Killing NPCs would be a too easy way of making money...Just be happy with the 'loot all' system that applies to the players If you kill a player you can take almost all his items(you can't take his marked map,spellbook and such).You may say "Yeah,but the NPC can be strong,so it's not an easy way to make money and items"-Well,if the NPC is too strong,it will not be so realistic...and I'd rather I just be happy with looting the players.
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Originally Posted by JustHearMeOut View Post
There should be fun quest not just kill pvp it gets boring after sometime or it me thats I gets tired of killing people and them not giving me any credit and just calling me the noob...how foolish w/e they're losers anyways.
Ok,first of all,the Devs already mentioned that they try to avoid as much as possible the 'bring me 5 wolf claws' kinda quests,and that they try to make quests as entertaining and realistic as they can.And second of all,you do get credit when you kill people...You can take their items I'd say thats credit enough...Don't you?
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I want to see my character (Be clever about it, have the players wash their face when very close in a lake or even see their reflection on a mirror, window or even their weapons, it is first person.
Again...MMO!:P maybe the water reflection thing could be implemented...But I'm not sure about washing your face...I think it's exaggerated a bit for a MMO...
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Originally Posted by JustHearMeOut View Post
Personally I hope you guys don't make the huge mistake of making a game for yourself instead of a game meant for the in demand of the people, because at the end of the day after working your butts off the people are the ones to make your success as a game studios rise or fall...
Well,I think it depends...I think that the game is PERFECT the way the Devs want it...And I am sure a lot of other smart people agree...So it's not that good of an idea to just listen to all the people's suggestions unless they are really really good suggestions...So you could call that 'making their own game' but if their idea of the game is perfect,then thats a good thing And don't worry about MO's success...Many people have doubts about it because they are limited and because MO is trying something different...Just waint until release it...It will be one of the worlds greatest games...My only worry is that MO will have too many online players and they will make lag...So they need many servers...But,I think they can manage with that using the money that they'll make
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Old 3rd June 2008, 19:37   #25 (permalink)
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[quote=Amazing;29840]I think these ratings of your are made for a single player,huh?Remember,this is a MMORPG,it can't have today's graphics...

Are you serious?Again,this is a MMO!Do you even know the difference between a single player and a MMO?You can't have these things implemented in a MMO because the lag would be too terrible(if more than 10 players would play on the server).
[quote=JustHearMeOut;29703]even breaking windows outside homes, just to steal items to keep or later sale to pawn shops..lol.
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What windo