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Old 6th November 2009, 04:29   #41 (permalink)
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I actually liked LoL, havent tried HoN yet so i cant say anything about that. Twitch for the win! I heard community is better in LoL, so i might not even try HoN becouse of all the elitist jerks stacked there, but thats only what i heard.
The only reason why those pussies say taht HON communoty is bad is because we trash talking too much. We dont trash talk for nothing, we trash talk because for example, if someone die for nothing, if someone push too far alone and die, if someone die in a noob way or what ever, we trash talk on him. If he play well, we will act well with him. Once you become a good player, you can see that HON got a way better communoty.

In LOL, almost no one trash talk, tahts true. But there are thousand of noobs that keep dying in each game. its impossible to join a game where 10 players will be good. In HON, most of the time, the 10 players that join are all good enough.

Also, the chat system in LOL is bad. I cant even notice taht someone just posted something. I mean, there is no sound to make me know that someone is talking and the text chat is too far from the middle of the screen so i end up not reading anything and i need to read to check if someone is mia or something.
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Old 6th November 2009, 13:21   #42 (permalink)
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You are so right about the chat. However community is more important to me since i allways try to help newbies who want to learn the ropes. Noobs who just go "fu i dont need your help" and towerdive at lv2... Well you cant do anything about them. In other words i try to help new players and encourage them not to behave like tards.
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Old 6th November 2009, 23:38   #43 (permalink)
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I actually liked LoL, havent tried HoN yet so i cant say anything about that. Twitch for the win! I heard community is better in LoL, so i might not even try HoN becouse of all the elitist jerks stacked there, but thats only what i heard.
Ashe ftw actually
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Old 8th November 2009, 05:55   #44 (permalink)
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LoL is a pretty good game. HoN is pretty bad IMO...
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Old 8th November 2009, 14:57   #45 (permalink)
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The only reason why those pussies say taht HON communoty is bad is because we trash talking too much. We dont trash talk for nothing, we trash talk because for example, if someone die for nothing, if someone push too far alone and die, if someone die in a noob way or what ever, we trash talk on him. If he play well, we will act well with him. Once you become a good player, you can see that HON got a way better communoty.
If your an indicative example of the sort of person playing Heroes of Newearth, then it's safe to say I definitely won't be trying it -.-

Although I must admit if you tried to trash talk me in a game, I'd probably wet myself with laughter at you. Nothing funnier than someone being E-tough with bad English.
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Old 8th November 2009, 16:07   #46 (permalink)
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Play Dota then if its so Amazing, Im sure most Dota players will stay playing Dota because whats the point in getting a new one learning all the new names for items and skills when they can carry on being good at Dota and also playing other WC3 custom maps instead of an excact copy of a game they all ready bought and paid for.
What's the point? It's an improved dota with better graphics and gameplay. Far less lag, pausing, vote kicking, RECONNECTING, spectating, stat recording. Seems worth 30 bucks to me.
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Old 12th November 2009, 16:15   #47 (permalink)
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Play Dota then if its so Amazing, Im sure most Dota players will stay playing Dota because whats the point in getting a new one learning all the new names for items and skills when they can carry on being good at Dota and also playing other WC3 custom maps instead of an excact copy of a game they all ready bought and paid for.
For the items, there is no problem even for the newb's. All you have to do is go on HON.com before you start a game, take the hero taht you took in game from the website too, and if you are not sure what items to get 1st and what to get at last, you press (alt-Tab) and you look at what items to chose from the website.. ITs easy and there and you can check the item builds of all heroes.

Also, what is better in HON is that before you start a game, you can see how much chance your team have to win. For exemple, if you enter a game, you have have 75% chance to win while the other team, 25% chance only. The player who made the game, before he press on start, he will click on balance so both teams will have 50 50 or around like 49 51. Then, he start the game and with that system, there are less whining about( hey, you had all the pro players while i had noobs only in mine.)
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Old 12th November 2009, 19:45   #48 (permalink)
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Also, what is better in HON is that before you start a game, you can see how much chance your team have to win. For exemple, if you enter a game, you have have 75% chance to win while the other team, 25% chance only. The player who made the game, before he press on start, he will click on balance so both teams will have 50 50 or around like 49 51. Then, he start the game and with that system, there are less whining about( hey, you had all the pro players while i had noobs only in mine.)
In LoL it uses the ELO system so you dont even have to bother, Its based on your previous records and does the matchmaking for you
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Old 12th November 2009, 19:51   #49 (permalink)
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In LoL it uses the ELO system so you dont even have to bother, Its based on your previous records and does the matchmaking for you
Try playing LoL using their shitty ELO with a premade team at 1-2AM. I've waited half an hour before.
Main reason I play HoN over LoL is because LoL is F2P. I don't play micro-transaction games.
Plus HoN takes more skill, etc etc.
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Old 12th November 2009, 19:55   #50 (permalink)
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Try playing LoL using their shitty ELO with a premade team at 1-2AM. I've waited half an hour before.
Main reason I play HoN over LoL is because LoL is F2P. I don't play micro-transaction games.
Plus HoN takes more skill, etc etc.
Its called off-peak for a reason, If you tried the same in HoN with a pre-made you would take a while too. And dont try to say that in HoN you have to make the games and people join because in LoL you can do that too.

If you want to play Dota play Dota if you want to play a new game based on Dota with new additions and different heroes play LoL
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Old 12th November 2009, 22:12   #51 (permalink)
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I started playing Tryndamere and gotta say he is my favorite hero so far (i have tried all of em). Very good at jungling and assisting on ganks. Plus the blade spin move is so good at catching up to someone or getting away.
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Old 12th November 2009, 23:13   #52 (permalink)
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Why I like HoN better than DotA:

Yes, HoN is in beta, is somewhat unbalanced, and only has about 50 heroes right now. A new hero gets added about every week or so.

However, Bnet sucks monster balls and the UI for dota needs improvement. Not to mention 3rd party programs like listchecker and banlist are in sort of a gray area to prevent the rampant maphacking. In addition, Someone always leaves the game early or during the countdown to ruin the game and there is always someone complaining of delay in Bnet.

In HoN you rarely see leavers, there is a built in banlist, there is a rating system, a very well done matchmaking system, and there is never any lag. Plus, you can modify your inventory and spell hotkeys in-game and it has built in voice chat. To get a sub-par online experience in DotA (relative to HoN) you need at least 3 3rd party programs.

So is HoN DotA 2.0?

I would say HoN is DotA 3.0+ because playing DotA on bnet makes me so fucking angry sometimes that I want to go out and kill people after I feel like I wasted a few hours hoping to actually play one full game.

I havn't tried LoL, but maybe I will soon. If LoL is going to be free to play however, it probably isnt going to be as good as HoN and they are going to probably sell in-game *perks* that may or may not give you an in-game advantage like on of those free to play korean games.
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Old 12th November 2009, 23:44   #53 (permalink)
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Why I like HoN better than DotA:

Yes, HoN is in beta, is somewhat unbalanced, and only has about 50 heroes right now. A new hero gets added about every week or so.

However, Bnet sucks monster balls and the UI for dota needs improvement. Not to mention 3rd party programs like listchecker and banlist are in sort of a gray area to prevent the rampant maphacking. In addition, Someone always leaves the game early or during the countdown to ruin the game and there is always someone complaining of delay in Bnet.

In HoN you rarely see leavers, there is a built in banlist, there is a rating system, a very well done matchmaking system, and there is never any lag. Plus, you can modify your inventory and spell hotkeys in-game and it has built in voice chat. To get a sub-par online experience in DotA (relative to HoN) you need at least 3 3rd party programs.

So is HoN DotA 2.0?

I would say HoN is DotA 3.0+ because playing DotA on bnet makes me so fucking angry sometimes that I want to go out and kill people after I feel like I wasted a few hours hoping to actually play one full game.

I havn't tried LoL, but maybe I will soon. If LoL is going to be free to play however, it probably isnt going to be as good as HoN and they are going to probably sell in-game *perks* that may or may not give you an in-game advantage like on of those free to play korean games.
Does Skins for champions count as an advantage?
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Old 13th November 2009, 04:51   #54 (permalink)
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Does Skins for champions count as an advantage?
It depends...

Does it put the lotion on said skin?
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Old 13th November 2009, 05:54   #55 (permalink)
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Zing!...But seriously, what Benny said.
Plus like I said, I don't play F2P games, and LoL hardly does anything 'new' so far from what I've seen except sell runes, and make the game easy mode.
HoN has easy mode, and I don't play it. There's a reason. LoL just doesn't interest me, and I don't believe it has any sort of longevity for competitions or league play which is what I'd like to do some day.
Playing LoL to me is just like playing EM in HoN..you just don't do it.

To each their own I suppose.
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Old 13th November 2009, 23:41   #56 (permalink)
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Wait, how is LoL easy mode? How are MOBA games easy mode at all? LoL just rewards good players instead of punishing bad ones, with death penalty as an example.

HoN is crap because MOBA is a new genre in the making, and it's not doing anything to make it evolve and advance. I really need no other reason. League of Legends is also genius in it's micro-transaction system because skins do not give any edge whatsoever. They give you the e-peen factor, nothing more. Big deal? Really?

I love the persistent Summoner system. I remember thinking that higher level players would have a statistical advantage over me, but the talent system is very, very small in it's stat boosts, it's more about variety to each encounter than a definite advantage-disadvantage situation.
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Old 14th November 2009, 02:31   #57 (permalink)
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Theres nothing easy mode about LoL. Old DotA vets just complain cos they get ganked by people hiding inside a brush.
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Old 14th November 2009, 07:58   #58 (permalink)
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I just downloaded this game, havent played it yet.
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Old 14th November 2009, 13:12   #59 (permalink)
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Theres nothing easy mode about LoL. Old DotA vets just complain cos they get ganked by people hiding inside a brush.
This

The grass is amazing for ganking and juking
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Old 14th November 2009, 19:08   #60 (permalink)
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This

The grass is amazing for ganking and juking
Sure is! I experimented an pretty deadly combo of fiddlesticks and sion yesterday... I played fiddle and some random guy played sion but thankfully he was very good lane partner and we managed to get first blood thanks to brush ambush and many kills after that with stun+fear+silence and dps combo. Enemy team had overly fed ashe who switched lanes with the guys who we pwned (kassadin and tristana), and his game started to go down from that point on aswell...
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Old 14th November 2009, 23:47   #61 (permalink)
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How many heroes does LoL have right now?

Do they have invoker?

My favorite hero (invoker) next to chen/pudge/mirana isn't in HoN right now...
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Old 15th November 2009, 17:26   #62 (permalink)
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How many heroes does LoL have right now?

Do they have invoker?

My favorite hero (invoker) next to chen/pudge/mirana isn't in HoN right now...
40 heroes and they are going to release 2 more soon i think... I cant remember what invoker did in DotA though...
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Old 15th November 2009, 17:44   #63 (permalink)
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unlike HoN it isnt a copy of Dota with the same heroes and skills just different names, LoL has new heroes that are based off of Dota Heroes

from a quick google search the invoker looks complicated http://www.dotastrategy.com/hero-95-KaelTheInvoker.html
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Old 15th November 2009, 18:41   #64 (permalink)
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Dimez we need to have an game or two some day. I wanna kill steal your prey with Twitch. That rat is allmost made for that.
*edit* I dont think there is anyone like invoker in LoL though. I remember pudge being tank like bugger with nasty aura and the meathook pull... There are some heroes in LoL wich are similiar to that though... Blitzcrank comes into mind with his rocket hand...
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Old 15th November 2009, 22:01   #65 (permalink)
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How many heroes does LoL have right now?

Do they have invoker?

My favorite hero (invoker) next to chen/pudge/mirana isn't in HoN right now...
There is 0 copy hero in LOL so dont expect invoker. Not only that, but all heroes are easy to play. There is no one hard to play like pudge, invoker or tenchy. Personally, thats what i hate. I didnt do the tour of all the heroes yet, but it seem like this to me anyway.

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Originally Posted by Benny Hinn View Post
Why I like HoN better than DotA:

Yes, HoN is in beta, is somewhat unbalanced, and only has about 50 heroes right now. A new hero gets added about every week or so.

However, Bnet sucks monster balls and the UI for dota needs improvement. Not to mention 3rd party programs like listchecker and banlist are in sort of a gray area to prevent the rampant maphacking. In addition, Someone always leaves the game early or during the countdown to ruin the game and there is always someone complaining of delay in Bnet.

In HoN you rarely see leavers, there is a built in banlist, there is a rating system, a very well done matchmaking system, and there is never any lag. Plus, you can modify your inventory and spell hotkeys in-game and it has built in voice chat. To get a sub-par online experience in DotA (relative to HoN) you need at least 3 3rd party programs.

So is HoN DotA 2.0?

I would say HoN is DotA 3.0+ because playing DotA on bnet makes me so fucking angry sometimes that I want to go out and kill people after I feel like I wasted a few hours hoping to actually play one full game.

I havn't tried LoL, but maybe I will soon. If LoL is going to be free to play however, it probably isnt going to be as good as HoN and they are going to probably sell in-game *perks* that may or may not give you an in-game advantage like on of those free to play korean games.
I really liked your review on HON. I hope you will play LOL so you can post a review in here too. Trust me, you will bash the game really hard with your opinion. The game is not about killing, its about pushing the lanes. Thats how you win.
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Old 15th November 2009, 22:19   #66 (permalink)
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There is 0 copy hero in LOL so dont expect invoker. Not only that, but all heroes are easy to play. There is no one hard to play like pudge, invoker or tenchy. Personally, thats what i hate. I didnt do the tour of all the heroes yet, but it seem like this to me anyway.



I really liked your review on HON. I hope you will play LOL so you can post a review in here too. Trust me, you will bash the game really hard with your opinion. The game is not about killing, its about pushing the lanes. Thats how you win.

Yea, invoker is my favorite as well as chen/pudge/mirana/meepo coming in second because these heroes are relatively difficult to play.


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from a quick google search the invoker looks complicated http://www.dotastrategy.com/hero-95-KaelTheInvoker.html
Yes, he is a bit complicated which is why I figure neither HoN nor LoL have yet to develop an invoker analog. To play invoker you have to remember all the possible orb combinations so that you can switch between spells quickly in order to adapt to the situation:

You have a total of 3 orbs out at one time and the orb composition can be tailored by hitting the hotkeys for the orbs you want. Depending on the orbs you have out, when you use the invoke spell you get a unique spell depending on the current orb combination.

For example, if you push the hotkeys: EEW (to get two fire orbs and an electric orb) and then use the invoke skill, you will get the spell "chaos meteor" which does heavy damage in a line as the meteor rolls.

If you press the hotkeys: EEQ (two fire orbs and an ice orb) and use the invoke skill you will gain the spell "Ice Wall" which slows and does minor damage to enemies who run through the wall.

There are a total of about 10 spells that can be invoked which all do different things. To do this correctly in-game you will find yourself switching between orbs like crazy and having to push a ton of buttons in correct succession to get the right spells to come out.





Pudge and mirana are madly fun because you have to sort of predict where your enemy is going to be in order to hit them with a hook/arrow. It is so glorious when you hit an enemy with an arrow from miles away and stun them for the full 5 seconds - usually to result in your team raping.

Chen is an amazing support hero that requres heavy micro in order to be effective. It is pretty much required that you jungle with chen so that your team gets 2 solo's instead of one and in between jungling you can gank the shit out of the map. You have to make sure you teamates hit the target you make more vulnerable, you have to watch the whole map to heal when teamates are in danger, and you can teleport teamates back to base.

Meepo is also fun because he also requires some micro (less than chen though imo) and can put out top DPS in the game with the xp boosts he gets.

Nevermore probably comes next as my favorite hero because his nukes also require some skill.





I generally dont like to play heroes that dont take much more than right clicking, targetting a few spells, and massing the right gear to win. I like heroes that require a good deal of practice in order to play them effectively - the kind of heroes people dont usually play because they generally suck on them.

I am a little busy with school right now but I definately will try LoL soon. But if you are right about there being no heroes anything remotely like invoker/chen/pudge/mirana in LoL then I probably wont like it. I also feel that copying DotA but updating and improving the online experience/UI is a good thing because the original game has been tweaked, balanced, and has had a huge following for so many years; if its not broke, dont fix it. I remember playing some of the first versions of DotA so many years ago and the game has really changed and evolved a lot over the years (for the better).

Its not really fair for me to comment on LoL without playing it since there are a few people here who seem to like it but one thing I can say for sure is HoN looks to be shaping up very nicely and is very fun at the moment; I could see myself playing it casually for years to come.
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Old 15th November 2009, 22:43   #67 (permalink)
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There is 0 copy hero in LOL so dont expect invoker. Not only that, but all heroes are easy to play. There is no one hard to play like pudge, invoker or tenchy. Personally, thats what i hate. I didnt do the tour of all the heroes yet, but it seem like this to me anyway.



I really liked your review on HON. I hope you will play LOL so you can post a review in here too. Trust me, you will bash the game really hard with your opinion. The game is not about killing, its about pushing the lanes. Thats how you win.
Yes there arent any copies which is good it took actual thinking and time to make the game, Not all heroes are easy to play, How many games did you play and with how many heroes im guessing you played 2 games with 2 different heroes got ganked to death in both and decieded LoL is for nubs.

Pushing lanes is how your supposed to win Dota, You cant push lanes if your against a good opponent, Call a gank, Push while there respawning kill a tower makes future ganks a lot easier
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Old 15th November 2009, 23:09   #68 (permalink)
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Yes there arent any copies which is good it took actual thinking and time to make the game, Not all heroes are easy to play, How many games did you play and with how many heroes im guessing you played 2 games with 2 different heroes got ganked to death in both and decieded LoL is for nubs.

Pushing lanes is how your supposed to win Dota, You cant push lanes if your against a good opponent, Call a gank, Push while there respawning kill a tower makes future ganks a lot easier
This.
*edit* Theres maybe 3 heroes in the game wich are pretty straightforward to play and even those need the right items and some general idea of what the hell are you doing if you want to succeed. Ashe brings into mind becouse she is favored by beginners but in experienced hands she can hold an lane solo and farm minions despite having no tricks to escape an gank. Also it would take up lots of space typing everything but im more than happy to hype the game for you Benny!
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Old 16th November 2009, 00:02   #69 (permalink)
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Ashe is a good example of a popular champ that most beginners play with, as the champ is also the one you play in the very brief tutorial the game offers.

All I need is Kassadin. Seriously, nobody can escape me if they should so choose.
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Old 16th November 2009, 00:29   #70 (permalink)
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I decided to write 3 random heroes and how they play here for the curious to see how diffrent they are overall.

So first we got one of my favorites. Fiddlesticks "Harbringer of Doom"

He looks like an scarecrow armed with an scythe and he is an ranged hero relying on magic. He has wide variety of skills ranging from single target spells and aoe damage. Skills such as:

Terrify: Strikes a target unit with fear, preventing it from taking any actions and causing it to run about aimlessly in fear for a duration)

Drain: Drains health each second from a target unit in the near area. Both the damage caused and the life stolen per tick is affected by Ability Power.

Dark Wind: Summons an crow wich bounces between the target and his allies near him, silencing them and doing increasing amount of damage.

Crowstorm: Fiddlesticks channels, unleashing the evil within him. A flock of vicious crows materializes around him, tearing and rending all enemies in range and causing massive damage.

Passive skill: Lowers the amount of magic resistance enemy heroes have. (Every hero in the game has an passive skill right from the beginning of the game)

Now Crowstorm takes an while to cast so its easy to interrupt. It is smart to go hide inside a brush and then start it if possible becouse once the channeling is done, you teleport to the location you clicked on when you started casting. To keep your target longer in your aoe madness its good idea to cast terrify on them and perhaps start leeching their life too. You can also move with the storm around you. Very important to know.


Next we have Singed "The Mad Chemist"

He carries an huge bottle of green substance on his back and also sports spiked bulwark wich he actually uses to melee enemies with. This hero is all about lane control and supporting with ganks. He can also tank/push well with the help of his ultimate if specced with correct items.

Poison Trail: Singed lays a poisonous trail which deals poisonous damage for every second to units who move through it. You need to toggle on and off constantly becouse this ability drains mana fast on early levels. However it is one of the best skills to control the flow of minions on the lane you are on.

Mega Adhesive: Throws a vial of mega adhesive of the ground causing all enemies who touch it to be slowed for 5 seconds. This is an "skillshot" so it is well possible to avoid the puddle of adhesive. I like to leave this on my current targets possible escape route before i engage him. It is quite easy to run past the puddle before it spreads enough to be usefull to you if you try to use it on an runner.

Fling: Flings an enemy over his shoulder, dealing damage when they land.
This one is fairly hard to use considering you need to get up and close and sometimes it just doesnt work the way you wanted to. It is bound to bring up couple laughs as you throw an runner behind you right next to your tower however.

Insanity Potion: Singed drinks a potent brew of chemicals, granting him enhanced damage, attack speed, ability power, armor, movement speed, and regeneration for 30 seconds.) This is his ultimate wich is great for regenating your health back or to give that extra kick you need to take someone down.

Passive skill: Increases Singed's Health by a percentage of each mana point he possesses.

With this hero you can pretty much shut down any lane you are in if left alone and not harassed, thanks to poison trail. His mean weakness is the fact he needs to get up and close to start bringing the pain. So any crowd control effects cast on him are his worst nightmare. Having speed items on him is important if you want to use fling ability successfully.


Now finally, we have Anivia "The Cryophoenix"

She is exactly like the title says, an icy version of the more fiery phoenix. Being an support hero she is fairly weak and dies easily but her skills range from diffrent skillshot slows and walls to block enemies from retreating/pursuing you.

Flashfrost: Anivia brings her wings together and summons a single piercing lance of ice that flies towards her opponents, chilling and damaging anyone in its path. When the lance explodes it does moderate damage in a radius, stunning anyone in the area. This ability is an skillshot and so, is very easy to avoid if you watch out for it. However, should it hit you, are screwed if she has help.

Crystallize: Cryophoenix condenses the moisture in the air into an impenetrable wall of ice to block the movement of her enemies. The wall only lasts a short duration before it melts. This one is great if used properly. First two levels in this ability are pretty pathetic, but after that the wall is so huge you can block an entire lane with it on some parts of the map.

Frostbite: Cryophoenix blasts her target with a freezing wind, dealing 55 / 85 / 115 / 145 / 175 (+1 per ability power) magic damage. If the target has been chilled, they take double damage. Should you score an hit with flashfrost, this ability makes it even more painfull thanks to the combo the two skills have.

Glacial Storm: Cryophoenix summons a driving rain of ice and hail to damage her enemies and slow their advance. This skill drains mana fast but is very good aoe ultimate overall. It is hard to avoid this skill but if you are carefull, you wont be staying in its effective area for too long when it hits near you. Just stay on the move.

Passive skill: On dying, Cryophoenix will revert into an egg. If the egg can survive for six seconds, she is gloriously reborn.

I see this hero rarely becouse it is so hard to play and not exactly an gank hero so you wont be shining on top of the "heroes killed" list. But you propably have many assists instead and you save your teammates from dying couple times and help them catch that runner with your icy wall.

Phew lots of typing there... I could go more into detail of those heroes, especially fiddlesticks, but i think that gives some idea what type of heroes are in the game.
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Old 16th November 2009, 00:49   #71 (permalink)
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Yes there arent any copies which is good it took actual thinking and time to make the game, Not all heroes are easy to play, How many games did you play and with how many heroes im guessing you played 2 games with 2 different heroes got ganked to death in both and decieded LoL is for nubs.

Pushing lanes is how your supposed to win Dota, You cant push lanes if your against a good opponent, Call a gank, Push while there respawning kill a tower makes future ganks a lot easier
You are wrong, i did 5 games, lose only 1 because my whole team was some bunch of noobs and i was the only one good enough. In HON, i dont blame noobs when i lose because the game is already balanced 50% 50% like i explained in an other post while LOL dont have that 50 50 system because you start instantally without knowing who is in your team and who you are facing..

When i said that the goal of LOL is to push and for HON and dota, to kill, i said that because in LOL, you get no penality to die. Meaning that getting all the gears to own are too easy to get, meaning that from early to late game, both team got almost the same amount of gold meaning that at the end, pushing is the only issue to win rather then killing to deplete the whole enemy team economy.

In HON and dota, you kill to make your whole enemy team lose their economy that = auto making them lose the fastest way possible.
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Old 16th November 2009, 19:39   #72 (permalink)
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You are wrong, i did 5 games, lose only 1 because my whole team was some bunch of noobs and i was the only one good enough. In HON, i dont blame noobs when i lose because the game is already balanced 50% 50% like i explained in an other post while LOL dont have that 50 50 system because you start instantally without knowing who is in your team and who you are facing..

When i said that the goal of LOL is to push and for HON and dota, to kill, i said that because in LOL, you get no penality to die. Meaning that getting all the gears to own are too easy to get, meaning that from early to late game, both team got almost the same amount of gold meaning that at the end, pushing is the only issue to win rather then killing to deplete the whole enemy team economy.

In HON and dota, you kill to make your whole enemy team lose their economy that = auto making them lose the fastest way possible.
In LoL killing them gives you time to push safely and gain a critical level advantage. Thats why in HoN the comunity are a bunch of elitists because if you get ganked a few times you fall behind with levels, your lane and equipment so you literraly have no chance of coming back.
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Old 18th November 2009, 10:33   #73 (permalink)
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In LoL killing them gives you time to push safely and gain a critical level advantage. Thats why in HoN the comunity are a bunch of elitists because if you get ganked a few times you fall behind with levels, your lane and equipment so you literraly have no chance of coming back.
5vs5. Thats why its a team game and it teach the noobs to keep up with their teams and not ruin the whole team work. In LOL, no baddy care if someone die. No one say (Stop feeding your fucking noob) Because of that, noobs stay noobs for ever and at each game, i always see the same type of noob teams. Match can be too easy because im i got the good players and they got noobs, or it could be the other way around. You cant never play a match where you feel that both team skilled players are balanced.

Also, communication is really bad. Its hard to check latest post on the chat log because its too small, meaning that its hard to make planning or to call for a mia. In HON, you can set your Headphone and speak. Not in LOL so an other reason why communication is broken.

Also, if a team feed too much in LOL, its obvious that the feeders will lose, but since there are no penalities, only bonus for the killers, the match still last way too long time. In HON, if your team are some bunch of feeders, the match will end before 30 minutes. Its like rushing in starcraft.

I still play LOL, but i play HON more often. I play LOL just to give it a chance. I hate LOL, but im still trying, but i keep on hating the game. SO im at a rank where i can see that LOL really sux, but he still got a charm to attract me sometime, but after i did one match, im already sick of the game for atleast a week.
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Old 18th November 2009, 15:24   #74 (permalink)
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i sorry but i just LoL'd at that. I tell feeders there feeding. I hate feeders. I swap lanes with feeders if there struggling, i dont just shout "OMG WTF STOP FEEDING NOOB WERE GONNA LOSE"

i switch lanes and gank whatever lane there in to help them, All caps does not help.

If i hated a game i wouldnt play it

Chat log is fine. Ctrl + Left Click = Gank Target. Ctrl + left click = Defend/attack this turret.

But in HoN i thought the teams were all ballanced so you dont get any feeders?
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Old 18th November 2009, 21:02   #75 (permalink)
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How many heroes does LoL have right now?

Do they have invoker?

My favorite hero (invoker) next to chen/pudge/mirana isn't in HoN right now...
Don't know if you are saying that chen / pudge / potm arent in hon or just invoker isn't, but yes all 3 of those heroes are in HoN, just invoker hasn't been added.
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Old 19th November 2009, 05:06   #76 (permalink)
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Yea, invoker is my favorite as well as chen/pudge/mirana/meepo coming in second because these heroes are relatively difficult to play.


Yes, he is a bit complicated which is why I figure neither HoN nor LoL have yet to develop an invoker analog. To play invoker you have to remember all the possible orb combinations so that you can switch between spells quickly in order to adapt to the situation:

You have a total of 3 orbs out at one time and the orb composition can be tailored by hitting the hotkeys for the orbs you want. Depending on the orbs you have out, when you use the invoke spell you get a unique spell depending on the current orb combination.

Try playing Twisted Fate, he's a map management machine and the character that either benefits or suffers from the player the most.
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Old 19th November 2009, 05:22   #77 (permalink)
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I play LoL it's a lot of fun and easy to pick up/get into.


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5vs5. Thats why its a team game and it teach the noobs to keep up with their teams and not ruin the whole team work. In LOL, no baddy care if someone die. No one say (Stop feeding your fucking noob) Because of that, noobs stay noobs for ever and at each game, i always see the same type of noob teams. Match can be too easy because im i got the good players and they got noobs, or it could be the other way around. You cant never play a match where you feel that both team skilled players are balanced.
So you are saying LoL is bad because the community doesn't talk shit? I know people that simply won't play DoTA or DoTA based games because the community is so shitty.
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Old 19th November 2009, 10:43   #78 (permalink)
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Oh and... if you're tired of playing with noobs on the American servers, AngryB, you're free to come to the European servers and meet some real opposition.
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Old 19th November 2009, 11:58   #79 (permalink)
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But in HoN i thought the teams were all ballanced so you dont get any feeders?
Since my 1st day, i never had one feeder in my team. IF we lose, is because the other team are clearly better then us and nothing else. Even since day one in HON, everytime i give orders or planning, my teamates listen to me like im their leader. In each match, we listen to one leader only so we wont failed. If im not the best of my team, the best of my team will lead with his own plans. Since day one, there had never been one rage quit. IF we are about to lose, we just concede and we all accept to concede. If one of us dont accept, we keep trying teal we all find that its useless to continue and we concede. Also, if there is a early game feeder, we can simply kick him and only our teamate can vote. IF there is also a early rage quitter, we can remake, but remake dont always work with the vote count.

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I play LoL it's a lot of fun and easy to pick up/get into.

So you are saying LoL is bad because the community doesn't talk shit? I know people that simply won't play DoTA or DoTA based games because the community is so shitty.
Its not about talking shit or not, i meant that in LOL, noob or not seem to be the good way to play since players dont get any shit talking. At the long run, they will still think that feeding dont do anything and i just wanted to prove that LOL communoty are worst then HON communoty because most of you think its the opposite because most of the HON players shit talk on each others when ever someone didnt call mia or when ever someone just pushed too far and died. We shit talk to make sure that it dont happen twice, to make sure that he will next time try to call mia and back up when he hear the call and to make him listen to plannings.

I did around 10 matches in LOL and i start to lose most of the time because of the feeders of my team. Almost each match at early game, i keep hearing(Your ally got kill. Your ally got kill) I hardly hear your enemy got slayed. and it pist me off) Then, when i try to give them some tip to make sure it wont happen again, they dont even listen or most of the time, they rage quit at early game.

You guys should try HON and you will see wich game is better. LOL is just too slow paced to me. Slower then dota i could say. HON, the HON devs themself say that they stay focus on the hardcore community rather then the newb's like LOL are trying to do. LOL in his turn try to make a lvl system where you distribute talent just like wow(NO joke, the talent tree look exacly like wow) and apparently, you have to pay to be stronger just like playing a free korean mmorpg.
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Old 19th November 2009, 12:20   #80 (permalink)
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Loving this game right now. Really fun and easy to learn. If anyone plays my Summoner name is Ioaim, so call me: Im a KSing twitch.
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