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Old 3rd April 2009, 00:56   #41 (permalink)
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It would be a good idea, as long as it was only on the RP servers. You should still be allowed to use numbers though, just not completely make the name out of them.
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Old 3rd April 2009, 01:26   #42 (permalink)
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Your reaction to a players name is normally sufficient. The other player might be a great person, but if you've got a leet name, it instantly makes people form a prejudice against you. Whether justified or not, a fair portion of players will slap the "immature" label on your forehead and cram you into a mental box along with Leeroy Jenkins.

I remember recruitment discussions iv had in guilds in the past, someone having a cliched name would actually make it a harder choice, as the way people react to their name reflects on the guild. Sad, but true.



Abusive/racist names are a different matter however. Lets not bring real-life hate into our escapist world.
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Old 3rd April 2009, 02:34   #43 (permalink)
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Quote:
Originally Posted by Snip View Post
I'm pretty sure I read there will be guidelines for names, but for all you peeps crying about giving peeps who RP their own server you should remember that this is a mmo-Role-Playing-Game, meaning that all servers are technically RP servers. Personally I don't RP but understand that it is an RPG and those guidlines should apply.

Splitting hairs. That theory is good in theory but fails in practice and always has.

I can call my game a MMOPVE game but if all the players on the server PvP and rarely if ever PvE, then what is the server? PvE in name only.

As to names, if there isn't an official RP server then a naming policy other then the usual restrictions (foul language, numbers, ascii, etc) isn't necessary, in my opinion.

If the devs can't be arsed to support an RP server then there's no reason to try and make others who do not RP conform to names that are immersive. It'd just be a waste.
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Old 3rd April 2009, 04:33   #44 (permalink)
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yes but theres a big difference between an MMO"RPG" and people who tag themselves as "Roleplayers"
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Old 3rd April 2009, 04:53   #45 (permalink)
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yes but theres a big difference between an MMO"RPG" and people who tag themselves as "Roleplayers"

Perhaps it's the Stella, but I'm afraid I missed your point friend.
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Old 3rd April 2009, 04:58   #46 (permalink)
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Uhm...people who take on a role while playing a game as a half-orc or forest elf ((cause thats assuming a role)) don't usually turn "nazi" on naming themselves and OOC and "lore and what's appropriate and what's not...according to lore. Hope that's more clear.
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Old 3rd April 2009, 05:57   #47 (permalink)
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Ok I get it. STELLA!!!! Joke sorry

That's my point in my previous response to Snip. Saying a server is RP because the game is MMORPG just doesn't work in practice.

Whew I need more Stella!!
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Old 3rd April 2009, 21:51   #48 (permalink)
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It would be great if no RP servers were needed. Enforcement should be on every server anyway, and has little to do with the RP experience. I think that immersion should be considered as important as any other feature, even the all-powerful ffa PvP. What I'm basically thinking is that griefing is ok, and non-RP names should be ok as well, as long as they aren't offensive or include numbers or non-standard characters. When I read that someone INTENDS to ruin another players experience through personal attacks or disrespect I think it should be grounds to write a ticket, because that is not the definition of griefing; that is harassment. And harassment should ONLY be allowed if it is against their character and NOT the player. That is what makes an MMO"RPG" more than just a name. Since the RP/anti-RP sentiment is intrinsically related towards other players as people, it should not be a matter that needs to be discussed. RP or NON-RP, personal attacks on other players are probably going to be against the EULA. Never seen a game where it wasn't... I find it hard to believe roleplaying has to be roped off and distinct from playing the game for other reasons. The game IS about freedom, by the way. Still, this is all based on the idea that is all supposing the GM's are good at their jobs, so that RP servers won't be necessary at all in the first place.

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Old 9th April 2009, 01:22   #49 (permalink)
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If someone named their character "Britney Spears" it would be screaming to the community as "I want my ass handed to me". I would do the best to blast that unwanted soul into abyss just for the name's sake.

Symbols and numbers should be banned from names by game system.
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Old 9th April 2009, 01:32   #50 (permalink)
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Well, I would like to see at least attempts for lore friendly city names and guild names, but other than that Roleplayers make the realalistic good names, everyone else goes for the bad (killerkiblesXxX). I dont think there should be enforcement really, but just some attempts at keeping it clean would be nice. A player who pays for the game has every right to name their character and guild what they want. I'm not sure if there is going to be a first and last name required, but if so, first that would rock for Roleplayers, and second may even limit the amount of crazy names. Just my two cents
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Old 9th April 2009, 01:46   #51 (permalink)
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Lets hope so. I hate those kind of names.
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Old 13th April 2009, 02:58   #52 (permalink)
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It boils down to a matter of respect. The devs spend all their precious time creating an interesting storyline, lore, quests, scenery, realism just so we can have an escape from our hectic lives and enjoy a fantasy setting. And then comes the moron who is angry at life and decides to call himself "Leetpwnerz" and ruin the "immersion" the company has created by griefing in any number of ways he sees fit. These are usually the same people who will macro, cheat, and exploit in a game, so YES names like that have a negative stigma associated with them. On a normal server I see no reason to interfere with people from choosing a name they'd like but to a vague extent, but on a RP server there is no place for that.

In the end people fail to realize it is a MMO-RPG. If there is a select group of people that want to RP let them, stop ruining it for them just because you are mad at life.

If there is a group of people that just want to climb point ladders & pvp ranking, let them. They are in no way ruining the experience for anyone else.

But put an end to the retarded names such as "3l33t-2-pwn", abuse of caps lock, numbers in name, and the spamming of letters like "nnnnoooobbbbb" You are just doing the game and the community a disgrace, and those SAME people are failing to realize they will destroy the game with their immaturity and antics. Don't believe me? Look at the MMOs "pre-wow" (I apologize for using WoW as an example, but its a fact). Those MMOs before the WoW fiasco held some of the BEST communities and are STILL AROUND till this date: UO, EQ, DAoC, etc. Now look at the MMOs afterwards which catered to the immaturity and created a game with total disregard to lore and immersion: Too many to name. They are all gone. Now I am not saying those same games still here today were totally devoid of idiots, but there was a minimum of them. And any old school MMO player will agree that those communities made the game what they are, legendary.

So next time you wonder if something as simple as a name will hurt a game's development, just think about what games are STILL around and the people that support those games.

I wish there will be a specific RP server so as to avoid these conflicts.
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Old 13th April 2009, 18:10   #53 (permalink)
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One can only hope. I never undrstood why people want their character to be drizztover9000 or XxXDragonflamezXxX. Its an rpg. Therefore names should be rp enforced.
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Old 13th April 2009, 18:17   #54 (permalink)
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It would be nice not seeing; ZOMGFURBALLZ0101, or any of those names around.
Either one name, or a first and last name. No numbers, random caps, special characters and such would be good.
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Old 15th April 2009, 00:25   #55 (permalink)
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Quote:
Originally Posted by NoneSuch View Post
I think all servers should have name rules Just some really simple and obvious ones like -

1. No numbers

2. Limited number of letters

3. No more than 2-3 of the same letter next to one another to avoid names like nnnnnnnnoooooobbbbbb

I don't see a problem with names like "skullbasher" or "Deathbringer". I mean who are we to say their character isn't actually known as that?
This is more what I was talking about originally. "Deathbringer" etc are actual names/nicknames and not junk like "playahkillah34", "xXipwnzuXx".

Quote:
Originally Posted by Angrybarrel View Post
My name is going to be Angrybarrel, if they make you have a first and last name it will be Angry Barrel. If they have a RP server I will play on it, to kill RP clans.
Heh, there's always people like this. You think "Oh, let's go kill those RP guys, they have no idea how to PVP!". Go ahead and try. A lot of people thought this in AoC for our RP server, and all of them ended up leaving after a month or so. Just because you RP does not mean you can't play the game.
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Old 15th April 2009, 04:57   #56 (permalink)
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Names like "XxWtfPwnerz" are just as bad as seeing "Drizzzzzzt" or "Legolas505980345"

Whatever happened to creativity? Unfortunately these type of people aren't smart enough to realize their lack of creativity is a HUGE red flag. In every guild I've participated in, I've seen a lot of people denied due to their chosen name. If a person is creative enough to actually think of a unique & interesting name that will not offend or bother anyone else, obviously they are someone that will take the same amount of time and dedication to learn a game and stick by it through thick or thin.

As a rule of thumb, we've found that people with retarded silly names are the type to guild hop, insult other players in chat/forums and bring the guild a bad rep, game hop at the sign of another MMO, abandon guildmates in times when needed, irresponsible, immature, and definitely someone you might regret inviting to your ventrilo chat.

Not saying this is the case for EVERYONE, but for the most part it's right on. So think about that next time you want to be taken serious by a rising guild in a game you truly enjoy.
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Old 15th April 2009, 05:53   #57 (permalink)
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Quote:
Originally Posted by Morar View Post
I really don't believe in restrictions on character names with the exception of numbers, signs, and offensive names (be it racial, sexual, you name it).

As a roleplayer, a loose policy on this allows me to tell who is likely a roleplayer and who's not from miles away.
I wouldn't even start interacting with that guy named RoXxoR uR FacE. If the same guy was named "Sir Lancelot" because of a game policy, I would walk up to him, start chatting, and get back: "lol wut u want rolplayr wuzz"

That has a much bigger effect on my immersion than a name I can simply ignore. Interaction with another player I can't ignore.

So please, for the sake of my gaming experience, let people have the names they want.
Amazingly well made point, the name change isn't going to change the person's personality. The 'bad' names you are all fighting against, saves you time.




Quote:
Originally Posted by NoneSuch View Post
I think all servers should have name rules Just some really simple and obvious ones like -

1. No numbers

2. Limited number of letters

3. No more than 2-3 of the same letter next to one another to avoid names like nnnnnnnnoooooobbbbbb

I don't see a problem with names like "skullbasher" or "Deathbringer". I mean who are we to say their character isn't actually known as that?
I can't save I've really come across a game with #s in names yet, Not that I can remember off the top of my head anyhow.

The limitation of names being "nnnnnnoooooobbbbb" or "iiiiiIIIIIIiiIIllllll' is very needed, people who use hacks try and mask getting caught by having names like these.




Quote:
Originally Posted by Spiritwalker View Post
It boils down to a matter of respect. The devs spend all their precious time creating an interesting storyline, lore, quests, scenery, realism just so we can have an escape from our hectic lives and enjoy a fantasy setting. And then comes the moron who is angry at life and decides to call himself "Leetpwnerz" and ruin the "immersion" the company has created by griefing in any number of ways he sees fit. These are usually the same people who will macro, cheat, and exploit in a game, so YES names like that have a negative stigma associated with them. On a normal server I see no reason to interfere with people from choosing a name they'd like but to a vague extent, but on a RP server there is no place for that.

In the end people fail to realize it is a MMO-RPG. If there is a select group of people that want to RP let them, stop ruining it for them just because you are mad at life.

If there is a group of people that just want to climb point ladders & pvp ranking, let them. They are in no way ruining the experience for anyone else.

But put an end to the retarded names such as "3l33t-2-pwn", abuse of caps lock, numbers in name, and the spamming of letters like "nnnnoooobbbbb" You are just doing the game and the community a disgrace, and those SAME people are failing to realize they will destroy the game with their immaturity and antics. Don't believe me? Look at the MMOs "pre-wow" (I apologize for using WoW as an example, but its a fact). Those MMOs before the WoW fiasco held some of the BEST communities and are STILL AROUND till this date: UO, EQ, DAoC, etc. Now look at the MMOs afterwards which catered to the immaturity and created a game with total disregard to lore and immersion: Too many to name. They are all gone. Now I am not saying those same games still here today were totally devoid of idiots, but there was a minimum of them. And any old school MMO player will agree that those communities made the game what they are, legendary.

So next time you wonder if something as simple as a name will hurt a game's development, just think about what games are STILL around and the people that support those games.

I wish there will be a specific RP server so as to avoid these conflicts.

A matter of respect? I pay my respect by purchasing the game and paying a monthly fee. I don't know them from a hole in the wall, and they didn't make the storyline for any reason other then wanting the game to be a certain way and to make cash. You know the $$$$$$$ that comes along with selling a product? $$$$

Now, I never really name my characters anything goofy or leet aside from twice , I named a buff bot 'Obviously Abot' and I named a character 'Gigglesticks' ... this is out of way to many years of gaming...

.. and I'm not mad a life, and even if I were (which everyone has been at some point lol) it didn't make me cheat, macro, hack, exploit

you RP'ers are very critical of what others do, is it because you've been made fun of alot? and I'm not trying to pick fun, I'm just curious why you are so angry

I find roleplaying goofy, personally and I ignore it, and if I DO need to talk to a roleplayer, I usually send them a tell and ask them to speak normal to me, and most are cool with that.

Anyways, I just dont understand why you guys think this game is just for you. Anyhow, carry on!
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Old 16th April 2009, 16:45   #58 (permalink)
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It disturbs me all the people that are willing to go onto a roleplay world/to a rolepplayers guild just to attack them because they're roleplayers. Just..disturbing.. :/
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Old 16th April 2009, 17:11   #59 (permalink)
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It must be on RP servers.
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Old 16th April 2009, 17:25   #60 (permalink)
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As I have said before, I would rather we didn't have names over our heads at all. You shouldn't know someone's name until they tell you it. And you should be able to target someone and edit the name you use for them.
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Old 16th April 2009, 18:27   #61 (permalink)
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Quote:
Whatever happened to creativity? Unfortunately these type of people aren't smart enough to realize their lack of creativity is a HUGE red flag.
Says Spiritwalker. *irony-o-meter blows up*
But to avoid -rep from you i actually confess that you do have a point.
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Old 19th April 2009, 05:21   #62 (permalink)
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Says Spiritwalker. *irony-o-meter blows up*
But to avoid -rep from you i actually confess that you do have a point.
Thank you for insulting my native American Indian heritage. It was very immature and uncalled for.

Spiritwalkers were what my ancestors used to call specific messengers trained in wilderness survival whose duty was to travel from village to village with great haste. They were what the modern day fantasy novels call rangers.

Quote:
I find roleplaying goofy, personally and I ignore it
Yet you are in the Roleplay and Lore section of the forum harassing others for their beliefs and topics? I don't get it, to each his own.
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Old 19th April 2009, 06:59   #63 (permalink)
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Okay guys this discussion is getting way to heated. Make a bigger effort to discuss this with a lot less emotion please.
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Old 19th April 2009, 10:41   #64 (permalink)
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Originally Posted by Mendrak View Post
Heh, there's always people like this. You think "Oh, let's go kill those RP guys, they have no idea how to PVP!". Go ahead and try. A lot of people thought this in AoC for our RP server, and all of them ended up leaving after a month or so. Just because you RP does not mean you can't play the game.
Actually no, not at all. I'm not saying that because I know RP guilds can play on par with Non-RP guilds. I'm just saying that I enjoy killing RP guilds mainly because of the attitudes of most RP'rs.
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Old 19th April 2009, 22:28   #65 (permalink)
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Quote:
Originally Posted by Decima View Post
It disturbs me all the people that are willing to go onto a roleplay world/to a rolepplayers guild just to attack them because they're roleplayers. Just..disturbing.. :/
And it's a fact thats true beyond measure. The moment you try and separate yourself from everyone else, and label yourself as something different, you will be targeted; it's a simple fact of human behavior.

The harder you try and push everyone away, the harder they will spring back towards you. If you really want to get along, you need to integrate non-RP facts into your RP.
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Old 19th April 2009, 22:43   #66 (permalink)
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Obviously, there will be no numbers in names (but hyphens, apostrophes, etc will be allowed) and your character will need either two names, a hyphenated name, or an apostrophized name (depending on the culture).
I'm also hoping to see a petition menu like this:

Character's Name: _________
Reason for Petition:
[ ] Offensive
[ ] Breaks Immersion
Further Information (Optional):

Players can choose Offensive, Breaks Immersion, or both when petitioning a name. Obviously, dealing with offensive names will be of higher importance than dealing with those that break immersion, but both should be dealt with promptly.
Offensive names also include names that are mocking or parodying another name.
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Old 19th April 2009, 23:16   #67 (permalink)
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Originally Posted by Angrybarrel View Post
My name is going to be Angrybarrel, if they make you have a first and last name it will be Angry Barrel. If they have a RP server I will play on it, to kill RP clans.
And you will, in turn, be killed by carebear roleplayers that suck at pvp. Enjoy.
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Old 19th April 2009, 23:23   #68 (permalink)
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Originally Posted by Vanth View Post
As I have said before, I would rather we didn't have names over our heads at all. You shouldn't know someone's name until they tell you it. And you should be able to target someone and edit the name you use for them.
Agreed.

I'll go you one further and say that you should be able to tell someone your name is 'whatever' even though in reality it might not be. And vice versa, you should be able to name players you see in the world however you.

For example, I see a random player walking around with a red cape. I should be able to add him to my friend's list/character journal as 'man in red cape' or any other description I choose to use. If/when I interact with him and he tells me his name, then I can change it to whatever he tells me.

Unfortunately, the anti-roleplay/powergaming crowd will come back with 'oh that could be used to grief/exploit' and so it probably won't be implemented in this or any other game.

A pity.
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Old 19th April 2009, 23:32   #69 (permalink)
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If a name kills the immersion factor for you then you should probably play a single player game. I just don't see the big deal. I can just as easily kill and then lewt Maximus Barimus, as I can Maximus Penisus, or l\/l@Xp33n0r. Best thing about sandbox games if you don't like someone's name put a kos anouncement out on them and grief them until they don't come back.
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Old 19th April 2009, 23:49   #70 (permalink)
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Quote:
Originally Posted by darksideslight View Post
Unfortunately, the anti-roleplay/powergaming crowd will come back with 'oh that could be used to grief/exploit' and so it probably won't be implemented in this or any other game.

A pity.
Let me try and flesh this out a bit in a way that could not be exploited (I think?).

Don't even ask for a name at character creation. Just assign a codenumber to each character. That codenumber is used in exactly the same way that names are usedin current RPGs. So, the name in the target list might be "P5638" (P for player), and the chat window might have entries like "P5638: WTS 5 potions of uberness", and you would send a tell using "/tell P5638 ..."

Now, here comes the fun bit. Allow all occurences of the name to be right clickable with a 'rename' option. This could be in the chat window or in the target list or wherever. Then you rename the person to a name of your choice, which only you can see. Probably a /rename command would be good too.

I stress that this would be a locally stored file, which simply gives a mapping from the player number to a name, and only changes the appearance of your own UI.

So, I meet someone new labelled P5638 in my target window or in chat, and if he introduces himself to me as Bob, I rename him as Bob by right clicking. Then any time P5638 would appear on my screen, my UI replaces it with Bob.

Easy to implement, hassle free, unexploitable, and solves all naming complaints. You even remove the problem of new players being unable to pick their favourte name if it is already taken.
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Old 20th April 2009, 00:00   #71 (permalink)
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Let me try and flesh this out a bit in a way that could not be exploited (I think?).

Don't even ask for a name at character creation. Just assign a codenumber to each character. That codenumber is used in exactly the same way that names are usedin current RPGs. So, the name in the target list might be "P5638" (P for player), and the chat window might have entries like "P5638: WTS 5 potions of uberness", and you would send a tell using "/tell P5638 ..."

Now, here comes the fun bit. Allow all occurences of the name to be right clickable with a 'rename' option. This could be in the chat window or in the target list or wherever. Then you rename the person to a name of your choice, which only you can see. Probably a /rename command would be good too.

I stress that this would be a locally stored file, which simply gives a mapping from the player number to a name, and only changes the appearance of your own UI.

So, I meet someone new labelled P5638 in my target window or in chat, and if he introduces himself to me as Bob, I rename him as Bob by right clicking. Then any time P5638 would appear on my screen, my UI replaces it with Bob.

Easy to implement, hassle free, unexploitable, and solves all naming complaints. You even remove the problem of new players being unable to pick their favourte name if it is already taken.
Is something like that needed? In essence that's actually how the names are stored in the database on the server, but to give that to the users themselves, I don't know. Simple restrictions as no numbers or special characters is plenty in my eyes. Anything above that is really overkill and is just a waste of the developer's or GM's time.
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Old 20th April 2009, 00:38   #72 (permalink)
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Won't the game have name restrictions be applied like most MMOs?

I would imagine on an RP server (should there be one) naming rules would be enforced.
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Old 20th April 2009, 02:00   #73 (permalink)
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Won't the game have name restrictions be applied like most MMOs?

I would imagine on an RP server (should there be one) naming rules would be enforced.
What's happening is that there is a rumor, and I repeat so far it is a rumor from what I know, that MO might only have one gigantic server(farm) for us all to play in, so you are having a community spat between the RPers, the 1337s, and random people who want to throw in their 2 cents worth.
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Old 20th April 2009, 02:19   #74 (permalink)
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What's happening is that there is a rumor, and I repeat so far it is a rumor from what I know, that MO might only have one gigantic server(farm) for us all to play in, so you are having a community spat between the RPers, the 1337s, and random people who want to throw in their 2 cents worth.
Not being a RP'er myself, I can only assume that an RP guild has a tighter sort of bond, more of a reason to band together and would "protect their own". Moreso than the leet people as you say right?
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Old 20th April 2009, 03:08   #75 (permalink)
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Woah some of the hostility here towards both sides of the fence.

Name enforcement is a tricky one, it really is. I've seen supposedly enforced name policy's (on WoW for example) and zealously reinforced name policy's (on WAR). Its tricky to find a fine balance for the community as obviously there'll be a load of different views on the issue.

I'm all for removing numbers/symbols from name creation, as well as removing repetitive use of letters (up to 2 letters in a row I think would be fine) just to reduce spam names. As far as I know, from what I've read/heard, there'll be no floaty names, so its not such a problem really when you think of it.

What is concerning me more is the, as I said in the opening of this post, hostility between RPers & non-RPers. Why the hostility? RPers add an extra dimension to their game play a step further than a non-RPer, thats all. We're not some strange breed as we are stereotypically shown in popular culture. We're regular people, with jobs, families, responsibilities, lives, social circles, friends...we're people like everyone else and as varied as everyone else, so why make so much out of what one set of people prefer to do on top of the fun things they do the same as everyone else? And vice-versa. Why make demands on people who don't want to partake in that 'extra dimension', why affect their gameplay so?

What I'm essentially trying to say, and probably failing badly to say, is if you haven't got anything nice to say, don't say it.
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Old 20th April 2009, 04:35   #76 (permalink)
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What I'm essentially trying to say, and probably failing badly to say, is if you haven't got anything nice to say, don't say it.
/huggle
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Old 20th April 2009, 16:01   #77 (permalink)
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Talking RP server yes please

Ok, so there are different views on RP rules. But seriously an RP server would clear alot of problems for many people. Knowing what kind of ppl seek themselves towards Rp servers and those that hate it.

I myself hate greefers and kid mentality players, and in general I see less of those in RP servers, and I like it that way.
Then of course you get the RP nazis, but thats an evil I can take to not have to deal with the "other".
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Old 20th April 2009, 17:49   #78 (permalink)
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Maybe they should just implement an /rp flag, and when you switch it one anyone whose name has a number in it turns grey to you.
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Old 20th April 2009, 18:46   #79 (permalink)
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I hope there isn't such a thing. I've always wanted to name my character, "Sir Render Yerbutee".

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Old 20th April 2009, 19:58   #80 (permalink)
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I would personally love to see something like this implemented. I am tremendously sick of seeing "leet" names.

My biggest issue with names are the ones with numbers in them. I do not know many people call Eric69.

All in all, I would be all for RP enforcement.
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