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#161 (permalink) |
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Member
Join Date: Aug 2011
Location: Businesman
Age: 19
Posts: 1,892
Rep Power: 1
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troll or is it?
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I am friendly to any and all players... and i am not part of any alliance.
Boats and Goods Transport Carriages. Town policy / The book of the Beginning RP: The church of Mortals guide:Dsn's small guide to Nave + Random tips and warnings. |
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#162 (permalink) |
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Member
Join Date: Feb 2010
Posts: 303
Rep Power: 3
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They need to map out "guard" zones for red cities too so people can't place towers in those cities. Honestly there is alot of different things that can be done with "guard" zones connected to cities. Look forward to what they do with them.
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Lords of War |
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#164 (permalink) |
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Member
Join Date: Aug 2011
Location: Businesman
Age: 19
Posts: 1,892
Rep Power: 1
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they will start it when there are more players in MK.
also i am also interested in this so?
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I am friendly to any and all players... and i am not part of any alliance.
Boats and Goods Transport Carriages. Town policy / The book of the Beginning RP: The church of Mortals guide:Dsn's small guide to Nave + Random tips and warnings. |
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#165 (permalink) |
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Junior Member
Join Date: Aug 2010
Posts: 147
Rep Power: 2
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question is why would there be more players in MK all of a sudden...I've been there for almost a year and there never were any people. Guardzone on or off won't change that.
AQ you could "socialize" it right now (even with the guardzone on) just by offering benefits to players (trade hub, services, guides for new players etc.). You could get Jawa to help you since they already have a plan on making a trading city...stop thinking so benile about MK (just PP) AQ. Just waiting for more people to magically come will not work...
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#172 (permalink) |
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Member
Join Date: Jun 2011
Posts: 280
Rep Power: 1
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this is the best troll AQ has ever done.
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"In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move."-Douglas Adams Last edited by jjmc00 : 15th January 2012 at 15:28. |
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#174 (permalink) |
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Member
Join Date: Aug 2011
Location: Businesman
Age: 19
Posts: 1,892
Rep Power: 1
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__________________
I am friendly to any and all players... and i am not part of any alliance.
Boats and Goods Transport Carriages. Town policy / The book of the Beginning RP: The church of Mortals guide:Dsn's small guide to Nave + Random tips and warnings. |
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#178 (permalink) |
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Member
Join Date: Aug 2011
Location: Businesman
Age: 19
Posts: 1,892
Rep Power: 1
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maybe it will get upgrade in next big patch so it will be full of people.(it is a big city and it is perfect for mining)
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I am friendly to any and all players... and i am not part of any alliance.
Boats and Goods Transport Carriages. Town policy / The book of the Beginning RP: The church of Mortals guide:Dsn's small guide to Nave + Random tips and warnings. |
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#179 (permalink) |
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Member
Join Date: Aug 2010
Location: The mighty jungle
Posts: 1,435
Rep Power: 3
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Define perfect. The only thing it has other cities don't is the attractor and furnace inside town. Still it doesn't pay for the hassle that it is to live in MK. If I made a living out of Granum I would rather live in Bakti or Fabernum than MK.
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#180 (permalink) | |
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Member
Join Date: Jun 2010
Location: Somewhere below standards
Posts: 807
Rep Power: 2
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Quote:
money or materials would be. concrete benefits are what this game needs and not just punishments for anything you do. |
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#182 (permalink) |
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Senior Member
Join Date: Jan 2009
Age: 25
Posts: 2,398
Rep Power: 4
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this is the way sandbox should be. not those fucking insta whack themepark guards
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#183 (permalink) |
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Senior Member
Join Date: Jan 2009
Age: 25
Posts: 2,398
Rep Power: 4
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question to AQ: how will you deal with thiefs. like lets say im at the bank doing my shizz and some thief comes up and steals something and i notice it and im chasing him down and chopping him up. how will you know im killing a thief and not ganking nakeds.
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#184 (permalink) |
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Member
Join Date: Aug 2011
Location: Businesman
Age: 19
Posts: 1,892
Rep Power: 1
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he would be gray and his loot too.
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I am friendly to any and all players... and i am not part of any alliance.
Boats and Goods Transport Carriages. Town policy / The book of the Beginning RP: The church of Mortals guide:Dsn's small guide to Nave + Random tips and warnings. |
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#185 (permalink) | |
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Banned
Join Date: Sep 2011
Location: KoLi's House - POLAND
Posts: 802
Rep Power: 0
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Quote:
It's difficult to judge and mistakes will be made but as long as discretion is used and reparations are made in the wake of mistakes I think people will be happy. Also another important part of it is building the community. Players that hang around become known quickly and soon it becomes easy to judge whether the majority are decent people, thieves or griefers etc, making the whole process simpler. There will always be flaws when it comes to newcomers though. You think real guards kill people based on their flag? I think not |
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#187 (permalink) |
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CEO
Join Date: Apr 2008
Posts: 922
Rep Power: 15
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You do not loose PP by holding the cities anymore, untill, we are further working the cities, awakening is bringing us patroling guards, no insta tele whacking guards anymore you know..
So as long as you bring people to stay in the cities now you do generate PP to the controling guild. Selling goods within the city will also bring profit to the controling guild, with Awakening that is.
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#188 (permalink) | |
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Arena Champion
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Quote:
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Credulous at best, your desire to believe in angels in the hearts of men. Pull your head on out your hippy haze and give a listen, shouldn't have to say it all again. The universe is hostile, so impersonal. Devour to survive, so it is. So it's always been. |
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#191 (permalink) | |
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Member
Join Date: Jul 2011
Posts: 713
Rep Power: 1
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Quote:
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#193 (permalink) | |
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Arena Champion
Join Date: Apr 2010
Posts: 1,125
Rep Power: 2
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Quote:
The plans are not set in motion yet.
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Walking with a friend in the dark is better than walking alone in the light. [03:42] <@Pendragon> There you go cyde: get a job or you'll wind up moderating.
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#195 (permalink) | |
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Member
Join Date: Nov 2010
Location: USA
Posts: 738
Rep Power: 2
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Quote:
No, really, kill pigs and get yourself some raw bacon, everyone knows that's where it's at. Even the devs.
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Yuurt ||| Guild: [FEAR]Merc ||| Former Guilds: The Black Sect, [ASC]Reign
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#196 (permalink) |
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Arena Champion
Join Date: Apr 2010
Posts: 1,125
Rep Power: 2
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Why farm pigs when you can kill the vendor and get pigs+rye.
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Walking with a friend in the dark is better than walking alone in the light. [03:42] <@Pendragon> There you go cyde: get a job or you'll wind up moderating.
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#199 (permalink) |
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Member
Join Date: Nov 2010
Location: USA
Posts: 738
Rep Power: 2
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I've killed vendors before but not gotten anything. Beesh you have 4 posts don't you know I'm red and don't live in towns?
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Yuurt ||| Guild: [FEAR]Merc ||| Former Guilds: The Black Sect, [ASC]Reign
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