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Old 21st December 2011, 10:44   #1 (permalink)
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Default MO best sandbox game of 2011?

MO is currently leading the votes for best sandbox game of 2011. Spread your love for it there as well wonīt ya. http://sandboxer.org/?p=354
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Want some cheese with that whine mate?
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Old 21st December 2011, 10:46   #2 (permalink)
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We need two of these.
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Old 21st December 2011, 11:41   #3 (permalink)
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ofc we do
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CCP can try with it's EVE cash shop, Blizzard can try with its aversion to PvP and child-like dumb downs, but they all would have to work their asses off to be as insulting and virulent as the pile of flaming hell-shit that is SoE.
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Old 21st December 2011, 13:11   #4 (permalink)
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Can never have to many. But I missed that one. And it shouldn't be in off topic. This is very much ON topic with MO.
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Old 21st December 2011, 14:13   #5 (permalink)
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never even heard of this website.
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Old 21st December 2011, 15:27   #6 (permalink)
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Got my vote!
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Old 22nd December 2011, 16:18   #7 (permalink)
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I hope you vote for us!!
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Old 22nd December 2011, 16:28   #8 (permalink)
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ofc!

edit: what the heck! eve is winning :angry:
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Old 22nd December 2011, 18:21   #9 (permalink)
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well eve has more people playing not sure if mo can win now tbh
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Old 22nd December 2011, 18:52   #10 (permalink)
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second place after eve is just fine too, eve is a good game.
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CCP can try with it's EVE cash shop, Blizzard can try with its aversion to PvP and child-like dumb downs, but they all would have to work their asses off to be as insulting and virulent as the pile of flaming hell-shit that is SoE.
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Old 22nd December 2011, 19:53   #11 (permalink)
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Im not so sure about 2011, but..

I'm pretty sure it will be the best of 2012 hands down
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Old 22nd December 2011, 20:35   #12 (permalink)
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voted!
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Old 22nd December 2011, 20:52   #13 (permalink)
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second place after eve is just fine too, eve is a good game.
exactly, you cannot beat eve with much much less features.
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Old 22nd December 2011, 22:19   #14 (permalink)
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ye^^, we will se about next year thou
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CCP can try with it's EVE cash shop, Blizzard can try with its aversion to PvP and child-like dumb downs, but they all would have to work their asses off to be as insulting and virulent as the pile of flaming hell-shit that is SoE.
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Old 22nd December 2011, 22:25   #15 (permalink)
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Voted, looking good
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Old 23rd December 2011, 04:01   #16 (permalink)
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still a second palce wouldnt be to shabby, although it looks like only MO EVE and Darkfall players actually view the site
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Old 23rd December 2011, 05:43   #17 (permalink)
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second place after eve is just fine too, eve is a good game.
LIES eve is a terrible game. This is why I came to MO.
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Old 23rd December 2011, 20:54   #18 (permalink)
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LIES eve is a terrible game. This is why I came to MO.
C'mon. EVE is maybe not for everyone (I really dislike it because there is almost no real control over the ship you are "piloting" and I have never been a fan of manager games), but for what it tries to be it does really good in my opinion.
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Old 23rd December 2011, 21:25   #19 (permalink)
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C'mon. EVE is maybe not for everyone (I really dislike it because there is almost no real control over the ship you are "piloting" and I have never been a fan of manager games), but for what it tries to be it does really good in my opinion.
I agree completly. The only thing I have against the game is that you donīt feel like your piloting the ship. I was having high hopes for, I think it was called Jumpgate Evolution or something. It looked to be like a EVE with you actually piloting the ships. But I think that one got cancelled or something. But EVE still have many other things going for it.
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Old 23rd December 2011, 21:28   #20 (permalink)
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Well...maybe we will live long enough for something like infinity to be actually reliesed?
But looking at the direction at which games and development is going, I'd say chances are rather slim
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Old 23rd December 2011, 21:31   #21 (permalink)
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Well...maybe we will live long enough for something like infinity to be actually reliesed?
But looking at the direction at which games and development is going, I'd say chances are rather slim
I also tried Black Prophecy, and although the great feeling of controlling the ship, it lacked in every other compartment. The end game sucked, and it was just same type of missions over and over. Got bored really fast. But it could get good if they have 1-2 years more to work on content. I have a eye on Infinity as well, but it seems to progress so slowly.
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Old 23rd December 2011, 21:37   #22 (permalink)
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Is there any progress at all? I thought the project is dead.
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Old 23rd December 2011, 22:41   #23 (permalink)
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I checked the site the other day, and now again. last they updated it was in august. thatīs why I thought it was slow, and itīs still listed as being released next year I think. http://www.infinity-universe.com/Infinity/index.php
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Old 23rd December 2011, 22:42   #24 (permalink)
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I also tried Black Prophecy, and although the great feeling of controlling the ship, it lacked in every other compartment. The end game sucked, and it was just same type of missions over and over. Got bored really fast. But it could get good if they have 1-2 years more to work on content. I have a eye on Infinity as well, but it seems to progress so slowly.
Search for Infinity: The Quest For Earth, it's going to blow your mind.
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Old 23rd December 2011, 22:45   #25 (permalink)
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Quote:
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Search for Infinity: The Quest For Earth, it's going to blow your mind.
Hehe, just a minute after my post.
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Want some cheese with that whine mate?
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Old 23rd December 2011, 22:58   #26 (permalink)
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Somehow it looks dead to me. I mean...a year from release and soooo quiet?
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Old 23rd December 2011, 23:32   #27 (permalink)
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Somehow it looks dead to me. I mean...a year from release and soooo quiet?
Yeah, itīs alittle worrying ofc. But maybe they work in secret to explode in our faces next year. I doubt it. But stranger things has happened. Like MO finally turning the tables and getting their shit together.
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Old 23rd December 2011, 23:47   #28 (permalink)
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Well. Here's hoping.
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Old 24th December 2011, 00:02   #29 (permalink)
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Nah they wont release next year. They are currently working on the engine to then sell it to get more money so they can develop the game.
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Old 24th December 2011, 00:03   #30 (permalink)
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Nah they wont release next year. They are currently working on the engine to then sell it to get more money so they can develop the game.
At least itīs still alive then...
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Old 24th December 2011, 14:32   #31 (permalink)
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And back to the subject: DF above MO...some people don't know what a sandbox is I guess :P
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Old 24th December 2011, 14:58   #32 (permalink)
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second place after eve is just fine too, eve is a good game.
And please note that the most important feature of EVE that MO is sorely missing is its market and the fostered player-driven economy.

Henrik, please, please, the sooner a good local market is put into the game, the sooner NPC vendors can be taken out of the game. Once that happens we finally will have a serious player-driven economy. Once we reach that point, challenging EVE won't be just a dream.
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Old 24th December 2011, 15:02   #33 (permalink)
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Once we reach that point, challenging EVE won't be just a dream.
We can't have a local market without players participating, and we won't have those without proper basic systems. SV knows we lack trading tools, but if there is no one to use them, they won't do much good right?
Besides- let's see what the new GUI brings.
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Old 24th December 2011, 15:14   #34 (permalink)
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We can't have a local market without players participating, and we won't have those without proper basic systems.
Could you clarify what are you referring to? It seems to me that we have enough systems in place to activate player market. I am pretty sure I would be participating. Just consider how a market for raw materials and intermediate products would solve the whole "butchering is overpowered" whining, and the related inflation. Just imagine how easier would it be to craft if you were able to buy your ingredients in town from newbie gatherers instead of doing it yourself.

Granted, managing trade of crafted items is harder, and might require a more advanced kind of market, in addition to evaluation skills to be able to judge the quality of the item before the purchase. But is there really some reason not to start?
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Old 24th December 2011, 15:32   #35 (permalink)
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Most palyers leave MO after a few minutes "into" the game, which means struggling with a shitty UI and/or experiencing a shitty AI. (You wouldn't believe how many players can't figure out how to chop trees, because you drop the icon with the end of the mouse pointer, and not the icon it's self.)
Hunger and reserves, finding skills, figuring out how to make killed mobs useful, trading, getting money for things when selling stuff, consistence when it comes to right/left mouse buttons use, and many, many more need work, and to be intuitive.
Spawns not working, animals not reacting, animals with strange hitboxes, animals that are half inside you, animals behaving like they have a seizure, but somehow still inflicting damage to players, animals standing on their heads, flying animals and underground (invisible) animals, and many more...
I am used to everything from the list, but it's not hard to imagine this might scare away some (most) people.
So if we want them to stay long enough to participate in any economy, we need to make sure the issues are all solved.
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Old 24th December 2011, 15:36   #36 (permalink)
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i think the lack of a tutorial is also a major factor there realnaste. with the your 2 mentioned issues
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Old 24th December 2011, 15:43   #37 (permalink)
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I never said a proper tutorial would cause harm. In fact I have a little bit of hope SV knows they need it and will implement at least a basic one with the new GUI.
A man can dream right?

*1st SPAWN*
Code:
"Welcome to the world of Nave"
Let's get you quickly started on your way.
First double tap tab. This will make your life easier, since the cross-hair will stay up allowing for easier targeting. 
Just remember to never use it for aiming in combat! Instead of just hitting everything in the centre of the screen, we have a much more sophisticated system in place. 
Hopefully you'll stay long enough to get the grasp of it!
Press TAB two times quickly in order to permanently enable the crosshair
*after the crosshair is on*
Code:
"Good job!- basic movement"
Now use your mouse to look around. 
thanks to the crosshair you will be able to see the names of the nearby players and NPCs, as well as their flag status (more on this later). 
You can move by using WSAD keys.
And don't worry about your speed. there are multiple skills as well as statistics that will increase your movement speed soon enough!
Now try to find the gathering tutor NPC. He shouldn't be far (It's that pretty guy with a large backpack). 
To interact with him press R.
Find the gathering tutor and press R while facing him to interact
*The dialogue menu appears*
Code:
"So far so good- skills"
MO incorporates a totally skill based system. 
That means that the classic "levels for experience points" system simulating the progression of a character is replaced with skills that can be learned and perfected by using. 
Once you obtain (learn) a skill, by performing it, you can master it, gradually increasing it's effectiveness, all the way to it's maximum (100). 
To learn how to chop wood choose the right dialogue option by clicking the left mouse button (LMB) on it .
Click the Left mouse button (LMB) on the "How do I chop wood?" dialogue option to get the woodcutting skill
stuff like this popping up at the right moment could help out soooo much
Still, maybe the new GUI won't be such an obstacle and a tutorial won't be as needed as it is today.
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Old 24th December 2011, 17:23   #38 (permalink)
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20/20 with Darkfall! Wtf!
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Old 24th December 2011, 21:43   #39 (permalink)
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MO actually jumped to 2nd place again. Not bad.
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Old 24th December 2011, 23:04   #40 (permalink)
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As far as I see it; Darkfall is trying to change their design in order to stay afloat. Mortal Online is clinging to their design to stay afloat. There has been a steady trend of Mortal Online slowly but surely building steam, and this progress hasn't stopped or slowed down. If I was Aventurine I would be worried.
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