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#1 (permalink) |
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UPDATED: Replaced small "twitter" map with Paratus' map posted below.
Spoiler for Henrik's Version 1 (Old) Map of Nave:
Below I've posted Deathshroud's edit to the map in an attempt to make it more current and solve the water-fall issue. Multiple SV members have said that this is old, so hopefully his new map is similar to the actual one being used by SV, assuming they've redrawn it. Spoiler for Deathshroud's Proposed New Map:
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Yuurt ||| Guild: [FEAR]Merc ||| Former Guilds: The Black Sect, [ASC]Reign
Last edited by HrdkrH4x0r : 15th January 2012 at 21:18. |
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#3 (permalink) |
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As many changes as there are; there are even more similarities. Herabalter, the Sunken Isles, the Land bridge from Meduli. There is more information there than a first glance gives.
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#5 (permalink) |
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It's not about whether you knew that they existed, but to know their relative positions to one another; this gives you hints and anchors to which you can frame all existing lore to.
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#6 (permalink) |
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Programmer Guy
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I've spoken with Discord and we wanted to post a slightly better quality version of the map. It's the same map, but Henrik's was taken with his camera phone so it's not quite the same quality.
Spoiler for Here be the map:
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#7 (permalink) |
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Can you still comment on the Toxai sea or the position of Morin Khur/Toxai and the Plains? They don't seem right imo. Other than that, all of this is very interesting.
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Yuurt ||| Guild: [FEAR]Merc ||| Former Guilds: The Black Sect, [ASC]Reign
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#8 (permalink) |
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Programmer Guy
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This map is the FIRST drawn (by Henrik himself I think) way back in the day. It's the first draft of Nave, and because of this there are some things which were changed before we got what we have now in-game. So, like Henrik said, while there are some differences, the differences in the world's structure overall (Myrland aside) is still mostly accurate.
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#9 (permalink) |
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So will Lykia and Herabalter become new continents?
Also there's no waterfalls on the other side of the continents?!? This implies that the water on the other side is slanted somehow but doesn't drop.. which is impossible. |
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#13 (permalink) |
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Lykia and Herabalter isnt actually ingame rightnow right?
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CCP can try with it's EVE cash shop, Blizzard can try with its aversion to PvP and child-like dumb downs, but they all would have to work their asses off to be as insulting and virulent as the pile of flaming hell-shit that is SoE. |
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#17 (permalink) | |
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Quote:
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<[Myrm]Froxer> I know how to PVP in this game OK? If i didnt I would not have a legal myrm tag on me ╭∩╮(︶_︶)╭∩╮ ===> bf3-lover |
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#18 (permalink) | |
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Quote:
What this map does, is frame each of the regions in Myrland and explains why certain "artifacts" are found where. I would keep a close eye on this map when any lore is released, as knowing the geographic origin and location of any conflict makes it a lot easier later on to frame everything else.
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#20 (permalink) | |
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Senior Member
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Quote:
http://mortal.mmogitalia.com/nave_wallpaper.jpg |
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#24 (permalink) |
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Myrland by itself is hollowed out; I would expect to find a honeycomb of caves and tunnles underneath Myrland; I wouldn't be surprised to find that entire nations are found under there and not just the Huergar.
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#25 (permalink) |
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just make an update where Toxai's sea is actually a lake, and other than the lake, make the map like this map, couse this map is just perfect. or a month to redesign the west part of the map, but im talking in about 6-7 months. too few players for a new continent
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MO-NewTindrem.webs.com For the Republic..... |
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#26 (permalink) | |
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Quote:
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"Programmer at Arms" |
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#27 (permalink) |
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If I am not misstaking, it seems to be some waterfalls (or what I believe is referred to as "seafall") left of Tindrem. Outta curiosity, could someone enlighten me how the concept of "seafall" works? I mean, we can see that all seas are connected, so they should have even water level, meaning a waterfall would be impossible.
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Last edited by Cronnix : 5th January 2012 at 23:04. |
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#28 (permalink) | |
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Quote:
http://www.youtube.com/watch?v=sisR0IrmQ8o
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<[Myrm]Froxer> I know how to PVP in this game OK? If i didnt I would not have a legal myrm tag on me ╭∩╮(︶_︶)╭∩╮ ===> bf3-lover |
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#29 (permalink) | |
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When designing things like this; Mats and Company have the tendency of taking a look a the real world and turbo charging the mechanism to the point where they are almost ludicrous. Don't forget MO's world does have magic, and it impacted the course of the world along with direct intervention of the gods; who are more like the Roman and Greek gods, as in they didn't mind descending, and having a bastard child or three.
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#30 (permalink) | |
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Quote:
To account for the missing waterfalls/currents on the eastern and western borders of the map (assuming SV didn't include RAGING, MYTHICAL SEAS as part of Nave's geography), I can imagine that the moon's gravitational pull counteracting the immense flow of water that should result, assuming the moon rises in the south and sets in the north. Someone should take the time to try and confirm the direction of the moon's orbit of Nave (or rather the direction of Nave's rotation about it's own axis, which would cause satellites to rise and set in certain directions). In fact I'll log in right now and FRAPS the moon/sun rise/set. The dots have now been connected by QUADRUPLE BONDS. Enjoy. EDIT: Sadface I found the moon in the east. ![]()
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Yuurt ||| Guild: [FEAR]Merc ||| Former Guilds: The Black Sect, [ASC]Reign
Last edited by HrdkrH4x0r : 6th January 2012 at 02:10. |
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#32 (permalink) | |
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Quote:
Edit: After a little bit of digging; here we go: ![]() ![]() Nave has 3 moons? O.o;; Looks like I need a refresh course in MO Lore So we have one giant ass moon, and then two others that we don't know the relative size of, so seems like this going to get more and more complicated.
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Last edited by Shinzon : 6th January 2012 at 12:35. |
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#34 (permalink) |
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So the planet further from the star and on the opposite side of the asteroid belt from Nave is Thalassa. I wonder what that means about the Mouth of Thalassa, as it can't always be opposite of Thalassa considering it and Nave should have different year lengths; the south of Nave will not always point towards Thalassa.
With respect to the multiple moons, maybe my theory isn't kapoot. Another question to ask on Mortal Pulse: when will a 3-moon dynamic sky make a reappearance?
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Yuurt ||| Guild: [FEAR]Merc ||| Former Guilds: The Black Sect, [ASC]Reign
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#36 (permalink) |
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From the picture it looks like the sub-satellites would crash into Nave if they were to orbit Nave's moon, though they might not orbit along that plane. It is very possible they could orbit around a plane almost perpendicular to that of Nave's moon, therefore becoming sub-satellites. Very cool idea.
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#37 (permalink) |
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Take a look a the names; both the mouth and flow are named after the planets in the star system. Pontos has 8 small moons, Thalassa has one large moon.
Spoiler for Sunna System:
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Last edited by Shinzon : 7th January 2012 at 03:19. |
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#39 (permalink) |
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My biggest gripe right now is that supposedly items relevant to the lore of the game are given out based on PvP tournaments; now I don't know about anyone else, but I find that exceptionally stupid, and frustrating. If they want to get 500 more subs; then the way to do it would be to attract players that were interested in this kind of stuff in the first place, not give out the PvP'ers another hand out.
If they can make this lore vital in-game and it's knowledge a requirement, then they would gain another 2000 subs; not just the 500 of those that begrudgingly left because MO turned out to be specifically PvP centered arena, and lore is something that is a luxury that is sprinkled on top to make sure that whatever few people remain from that group don't die out all together. I enjoyed the time when everyone was trying to figure out how to refine into steel; and how rare it was. I enjoyed the introduction of the Oghmium vendor, and the riddles that came with it, and we enjoyed the hunt for the red crystals with the black tower. Believe it or not; a lot of people expected this kind of thing to be common place in MO, not once a year moments. What are the PvP centered guilds going to do? Whack each other over the head with supposed lore artifacts? Oh wait... Now I know that's not a fair statement, however I'm just expressing my general frustration with what I have seen occurring.
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Last edited by Shinzon : 7th January 2012 at 03:29. |
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