The only area I have an issue with at all (and it's not a huge deal) is the magic system. I like the number 1 system better than 2 for the reasons he stated. What I don't really like is the seperation of PvP and PvE magic. I would rather not have
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Also, in PvE creatures will deal different types of damage and there will be different kinds of resistances and spells to affect them.
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at all rather that have it only in PvE. The reason I say this is that I would like to play a Mage type character and I don't want to have to worry about spending points in PvE only spells. Now if it is all the same types of spells and just the elemental resistances part of it is not applied in PvP that may work. I do not have a problem with them separating out the "Battle Magic" from the other stuff like summons and enchants and whatnot, that makes sense. I really hope they put as much work into making the Magic System great as they seem to have put into the rest of the combat system.