First game end screen, four from the dev team ended up dropping due to faulty network hardware, they had two lanes down so it was basically their win (even though by tournament rules we would have won due to the classic, either load save, play on or forfeit!).
http://www.dota-allstars.com/replay/89409/index.html is the replay uploaded and parsed -
MO DEV TEAM WIN
Second game endscreen, this game ended up being more onesided than the first - tinker chose to play a aggressive build which basically nullifies the farm of the entire team except him. This works out quite well if you manage to maintain the initial advantage sorted.
http://www.dota-allstars.com/replay/89413/index.html <-- link to the second replay
For the people wondering about the picks they weren't generally bad or anything, the problem with playing -cm in 6.58b is that there's no ultimate lineup to rule them all. With the bans you have to attempt to minimize the amount of "gg"-heroes that you'll leave to your enemy but there's no such thing as complete cover against this.
Without bragging or anything I was the "best" player we had to offer in terms of individual skill and the only guy with some actual clanwar experience so either it was this or allowing some of the other teammates with close to no experience with competetive dota to pick.
When JesseQ joined then I realized that it would be a proper game instead of the stomp people have anticipated and thus I prepared myself for a couple of hard games
In terms of execution the devs actually did alot better than expected regarding initiating, maintaining map control and most importantly
they had good economy .
We being the community team were a bit unfocused from time to time and ended up either hesitating or being too rushed in order to achieve anything properly and some of our itemchoices were absolutely horrendous without going into details (bonus points if you realize what I'm talking about).
I'll look into frapsing some key parts of each game if I manage to do it properly so the people who dont have a WC3 client can watch and attempt to understand the esoteric madness which is DOTA