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| Roleplay and Lore Discussions about roleplay, lore, mythology, worshipping and the world of Mortal Online. |
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#41 (permalink) | |
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Senior Member
Join Date: Apr 2008
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Quote:
starvault on the other hand said they'll probably have local servers, and even mentioned localization based on languages, meaning server-per-country rather then per-continent, at list for our side of the pond. |
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#43 (permalink) | |
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Senior Member
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#44 (permalink) |
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Newbie
Join Date: May 2008
Age: 37
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I don't think there's any such thing as a MMORPG. They're really MMOs. Far too many players are disinterested in character development in MMOs, turning them into console games. I still love the genre for the mechanics and the occasional RP, though, so I keep plunking my $15 down every month to continue starving in a so-called MMO"RPG".
It's a sad commentary that I've had my best RP experiences with GMs while *reporting* name violations on RP servers, as the GMs RPed the entire experience... I have resigned myself to playing my well-developed RP characer alongside characters named "Tron", "ChuckNorris", "Urgaylol", etc. Thankfully, I'm old enough to enjoy "pen and paper" RPGs, so I know where to go to get my real RP gaming experience...though I still dream of a true MMORPG. I'd be a customer for life.
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#46 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 51
Rep Power: 1
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Your generic, stereotyped RPer complains too much. I know this because I am a heavy RPer, and have the... pleasure (?) of interacting with some of the most high maintenance, controlling and generally inflamed folk on the internet.
Now, I'm chill. Take that for what it is, it doesn't make me better than anyone, or worse. Also, I may be sending this in the wrong direction... so bear with me. It's always been my philosophy that RPing is about existing without control. Just like life. You put a character in the world, and they are suddenly forced along a path, or placed into a circumstance against their will, etc. This freaks ALOT of RPers out, since everyone loves their characters and no one is ABOUT to permakill their work until it has achieved its purpose (...whatever that means. Don't ask, it's a direct quote.) Half of you have probably read the above and are posting, "This has nothing to do with the topic, STFU." You're probably right. Trying to be philosophic about things while inebriated's never a good choice. REGARDLESS, all you RPers out there need to STOP. WORRYING. ABOUT IT. Look at the forums Star Vault's set up. They obviously have some RP plans in mind. With their vision of an MMO I don't think they're about to let someone name themself "xXSephiroth7Xx." They seem to have the intention of investing a good deal of time in the lore of their game, and any team that does such a thing will care for its RP community. As they've said, they are an independent company so they can do what they want to do, which includes running things the way they should be run. I don't know where I was going with this, but it was fun. I'll sum it up with saying HAVE A LITTLE FAITH! Peace |
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#47 (permalink) | |
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Join Date: Apr 2008
Location: Victoria, BC
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Quote:
Also, in terms of the permadeath thing, I have no problems with my character dying as long as it's not an arbitrary death. Every roleplayer I've ever played with, about 75 solid ones or so, has had the same philosophy. Not really on topic, but a point I wanted to respond to. Something else is that we've already said in this thread how it's not up to us, and how we're just arguing amongst ourselves. Honestly, if forced to play on a regular server, I'll do it. I won't complain because I won't have a choice in the matter. So, I think that you saying that we're complaining too much because we want to have a certain server-type in game to support our game style isn't exactly a well-based claim. EDIT: To reinforce my points, I have found the perfect example of a player I would like to avoid on a normal server: That's a direct quote from the Veritas thread in this forum. There's plenty of people in exactly the same mindset, or worse. Last edited by KroqGar : 16th May 2008 at 07:00. |
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#48 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 51
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Touche, my good man.
However, there is a difference between speculating on new races and doubting the dedication of Star Vault's dev team. One is purely fantastical, while the other is purely critical. It's not really a matter of what they will and won't implement here. The first post made the assumption that the dev team itself and the server moderators would be apathetic to RPers. That doesn't really seem to be along the same vein as a discussion about races or classes. As for an actual RP server... that would be detrimental to the PvP aspect of the game, and would require them to reqrite portions of the world due to that. I'm reading a desire to have the choice whether or not to PvP... which is against the point of a "Full PvP" game. In addition to that, it has ALWAYS been impossible to completely regulate a servers' population based on RP. WoW, Ultima, and LOTRO are all examples of this. There will always be griefers, trolls and the like. And yes, I did see the post you were talking about. It frightens me, but again, we can't prevent players like that from joining a server. |
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#49 (permalink) |
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Member
Join Date: Apr 2008
Location: Victoria, BC
Posts: 246
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You're apparently not reading my points, or are misinterpreting them. I think it's more the latter, as you seem like an intelligent guy. Now, onto your points!
1) In terms of the critical aspects, I'm merely debating the usefulness of RP servers and how they aren't entirely pointless. I have full faith in the abilities of the dev team, or else I wouldn't be on these forums right now. I understand that Star Vault has plans for roleplaying in the game, I'm merely hoping that they have plans that extend to roleplaying servers, and their proper moderation/regulation. 2) How would a RP server be detrimental to a PvP game? Are you in the group that thinks all roleplayers are carebear type players who only like PvE? I know you say you roleplay yourself, but if you think this, then you haven't roleplayed with very many people. I mean this only because all of the roleplayers I have played with have been very gung-ho when it comes to PvP, and are the first to jump at the opportunities of player combat. |
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#50 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 51
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When I drink, I become the Devil's Advocate. It's a great job with great perks, but tends to lead to lots of nonsense :P
What I meant by an RP server being detrimental to a PvP game was that alot of people that RP do fights through posting, not actual fighting. Then again, this has a high probability of changing as the combat system in Mortal Online is far more inventive than say, WoW, where equipment means everything and it has little to do with skill. So this point may be moot for this new frontier. I completely agree that RP servers aren't pointless. Not at all. But I have a feeling that all servers will be moderated the same in a good way. I read a post recently where someone said that abuse is abuse no matter the context, so with this in mind all servers will have appropriate naming restrictions, etc... I am sure the Dev's will be going to great lengths to assure their work is not taken for granted. |
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#51 (permalink) | |
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Member
Join Date: Apr 2008
Location: Victoria, BC
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#52 (permalink) |
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Junior Member
Join Date: May 2008
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Well, the premise itself is a wonderful ideal. However, it cannot function. There's simply not a way to fully screen casual PvPers from RP PvPers and other groups of players. It's been attempted, and usually fails. If they could achieve that, though... that would be something.
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#53 (permalink) |
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Member
Join Date: Apr 2008
Location: Victoria, BC
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Well, I don't necessarily mean banning casual gamers and suchwhat from the server, I just mean a server that is focused and caters to roleplayers. That's all I want to see. Somewhere where us roleplayers are in charge and are the majority instead of the minority.
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#56 (permalink) |
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Junior Member
Join Date: Jul 2008
Location: Oklahoma City
Age: 27
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I agree to a certain degree. I think people should have freedom to name whatever it is what they want, but at the same time I think there should be some sort of monitoring. For example I am in a party with a couple other guys, (my brothers playing online at their houses) and we need a warrior for a group. We look to see who is available, and the only one we can find is "aŠŠluvr".
True story. I say this shouldn't be allowed. But Sushibandit makes an excellent point: "A single server means that your name is your name, or more accurately your name is your reputation. Obnoxious players are quickly noted as such and tend to be excluded from the more mature player base. Or hunted down repeatedly, depending on who it was that they pissed off." If Mortal has as many cool people on it as I think it will, the name thing shouldn't be a problem.
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Is yours an honest lament?...Most are not, you know. Most self-imposed burdens are founded on misperceptions. We - at least we of sincere character - always judge ourselves by stricter standards than we expect others to abide by. It is a curse, I suppose, or a blessing, depending on how one views it...Take it as a blessing, my friend, an inner calling that forces you to strive to unattainable heights. |
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#57 (permalink) |
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Member
Join Date: Sep 2008
Location: Sweden
Age: 21
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Imo it would be a very odd choice NOT to have any rp servers... I mean why not?! The none rpers would just break the mood for everyone who does want to RP. Try to rp in normal servers, they will think youre weird and ruin the experience in some way.
If not rp servers I'd be a sad puppy
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Death smiles at us all...all one can do is smile back. I wouldn't do anything for you even if it was you I had to do. |
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#58 (permalink) |
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Junior Member
Join Date: Sep 2008
Location: Canada
Posts: 30
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In my opinion it would be amazing if mortal was confined to an Asia, Europe, and America servers. I was not a fan of WOW's many server set up...
Squeze the mortal fans into one large community, would be an optimal option for rp gameing. |
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#60 (permalink) | ||||||
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Junior Member
Join Date: Sep 2008
Posts: 85
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*** My apologies for the crosspost but I didn't want to rewrite part of a post that had essentially been already written. ***
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WZS |
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#61 (permalink) | |
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Member
Join Date: Sep 2008
Location: Sweden
Age: 21
Posts: 409
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Quote:
Are you crazy? once they start advertize this game people will go berserk
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Death smiles at us all...all one can do is smile back. I wouldn't do anything for you even if it was you I had to do. |
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#63 (permalink) |
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Member
Join Date: Sep 2008
Location: Sweden
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yet? probebly not but certainly closer to release. A lot of players want to rp and can easily fill at least one server. 10k rpers? you really think the server cap will be that many? won't probebly more than around 3k
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Death smiles at us all...all one can do is smile back. I wouldn't do anything for you even if it was you I had to do. |
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#65 (permalink) | |
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Member
Join Date: Sep 2008
Location: Sweden
Age: 21
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Quote:
10k? >< I wouldn't want that... the world would have to be HUGE HUGE if it's not to be way overcrowded and the latency/fps would go crazy with so many players probebly, if they dont instance the world which I don't want =/ even 4k would be swell
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Death smiles at us all...all one can do is smile back. I wouldn't do anything for you even if it was you I had to do. |
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