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Old 25th April 2009, 15:39   #1 (permalink)
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Default What weapon would you like to see in MO?

I searched around a bit, but couldn't find a thread devoted to weapons alone. Saw a thread about throwing weapons, or archery, but that's all pretty specific and also talks a lot about how to implement this ingame. This thread is simple: What weapon(s) do you really want in MO? I'll start easy:

Katana: Fast and powerfull! Would be great if Dual wielded katana's would be an option. Draw attack would also be very nice. Wait for the opponent till he's close with your katana sheated. And then strike like a lightning bold! Should cost a lot of stamina.
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Old 25th April 2009, 16:01   #2 (permalink)
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Katanas would be great. I also would be happy if they could implement a lot of Asian like weapons (especially Dai-Katana).
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Old 25th April 2009, 16:07   #3 (permalink)
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i am hoping the crafting system is VERY diversed and also allows you to create weapons and armor with unique designs thought up by the player and shapes....but thts just hoping....realistically i think just about every weapon known will be in here...considering the Khurites are "Steppe" people/asian nomads...however, katanas MAY not be in...just depends really is asian nomads were able to create katanas >.<
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Old 25th April 2009, 16:08   #4 (permalink)
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A range of rapiers, from the heavy, short bladed early ones of 1490s-1570s, to the longer bladed and lighter rapiers of 1560s-1660s, to the long-bladed stiletto bladed rapiers that modern fencing weapons & the small-sword developed from.

Rapiers are very thrust thrusting weapons, and despite popular opinion, absolutely lethal, precise weapons. You can place a rapier point through a compact square of hay, not an easy task. Not so good against heavy armour, they can pierce leather/light armour (especailly the stiletto bladed ones, where the diamond shaped blade is a lot stronger than the flatter bladed earlier rapiers), and are highly, highly manouverable.
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Old 25th April 2009, 16:12   #5 (permalink)
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I'm hoping for weapons that do fit in the world of MO.And i like a wide variety of different types of weapons with it advantages and disadvantages.

For instance:

With a short bow you will be able to shoot faster than a long bow. However with a long bow you can shoot from greater distances and with greater power.


Same goes for daggers and sword etc.
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Old 25th April 2009, 16:17   #6 (permalink)
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i would like to see duel-wielded, double-edged blades, that would be nice since u can attack faster with them than using a sword, but it would be wise to make them slightly weaker than sword since they r faster
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Old 25th April 2009, 16:19   #7 (permalink)
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Katars will be good to see.
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Old 25th April 2009, 16:20   #8 (permalink)
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lol ya, like mini-assassins
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Old 25th April 2009, 16:24   #9 (permalink)
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Mentioned this in another post but.....

Would love to have weapons like Whips, Nets, Lasso, Caltrops, etc put into the game.
Weapons that wouldnt so much cause damage as they would screw with the opponents attacks and movement.

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Old 25th April 2009, 17:08   #10 (permalink)
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Short summary:

- katana (dual wielded)
- Dai-Katana = 2 handed katana (please correct me if I'm wrong)
- Rapiers (Heavy/Light/Short/Long/Flat/Diamond shaped)
- Short Bow/Long Bow
- Katars (shredder from tmnt!!!)
- Whip
- Net
- Lasso
- Caltrop

List of weapons, more will surely be added
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Old 25th April 2009, 17:12   #11 (permalink)
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I want a heavy club shaped like male genitalia
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Old 25th April 2009, 17:14   #12 (permalink)
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I always liked the spiked gauntlets in other games.
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Old 25th April 2009, 17:25   #13 (permalink)
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I'd also like to see Warhammers, Maces, Flails, short spears, wakizashi (short katana) and tanto (dagger like katana) Especially wearing the katana in combination with the wakizashi would be awesome! (dual wield)

keep em comming! in the end I'd like to see a huge list with all kinds of weapons on it post every weapon you really would like to see, no matter what type. (siege,melee,ranged,?,)
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Old 25th April 2009, 17:47   #14 (permalink)
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Flamberge
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Old 25th April 2009, 17:47   #15 (permalink)
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Whips, chains, flails, double-bladed swords.

Quote:
- katana (dual wielded)
- Dai-Katana = 2 handed katana (please correct me if I'm wrong)
Katana is a two-handed weapon. Dai-katana is a larger version for fighting cavalry and speakmen, akin to european zweihander.
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Old 25th April 2009, 17:58   #16 (permalink)
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http://www.eagleswords.com/medieval_swords.html

This site has a nice variety.
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Old 25th April 2009, 18:23   #17 (permalink)
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Thought of another I'd love to see;

Polehammer: 8/9 foot long stave, compact steel hammer head with flute on reverse (for balance) and a wickedly sharp spear point. Great for knocking foes out of saddles, knocking armoured opponents over, caving in helms, stabbing with the spear point or piercing the armour with the sharp flute.
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Old 25th April 2009, 18:35   #18 (permalink)
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Quote:
Originally Posted by Shinimas View Post
Whips, chains, flails, double-bladed swords.



Katana is a two-handed weapon. Dai-katana is a larger version for fighting cavalry and speakmen, akin to european zweihander.
In that case, it would be dual wielded wakizashi. katana & dai katana are both two handers, so that would mean you can't use a katana in combination with a wakizashi (dual wield) tnx for the info!
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Old 25th April 2009, 18:43   #19 (permalink)
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I would love to see a game allow various spears to be used to thier full potential rather than just being a stabbing weapon. Glavies and other types of slashing spear types that use not only the blade but the full length of the weapon as an offensive and defensive weapon.
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Old 25th April 2009, 18:47   #20 (permalink)
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I'm not really familiar with japanese martial arts, but katana is like a bastard sword, primarly a two-hander, but can be used in one hand, though more often from a horse.
One of the japanese styles - Iaido - studies the art of drawing strikes, which, by definition, are attacks that can be delivered with one hand only.
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Old 25th April 2009, 18:48   #21 (permalink)
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Ow i almost forgot, the Bokken. A wooden sword used to practise. Would be great to be able to spar with a m8 while using wooden swords for training. ofcourse it should only be possible to train with a wooden sword to a certain level. (like the dummies in UO)
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Old 25th April 2009, 18:53   #22 (permalink)
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Realistically looking weapons and only of those types which can be explained by lore. If the game has an early medieval setting then rapiers are probably too advanced for it. If I'm correct, main reason why people started to use fencing weapons like rapiers was because they also started to use less body protection. Full body armours become obsolete with rise of firearms. If gunpowder wouldn't be invented there would be no rapiers. So, if there are no firearms in MO, the rapiers also should not have their place in it. Otherwise it is just an anachronism. I will be really disappointed with MO design if I see full plated knights fighting with slender rapiers in their hands in the game.
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Old 25th April 2009, 19:00   #23 (permalink)
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I would love the game to have samurai swords, and would love them to be a very high level crafted weapon. Would love the durability of the sword to be quite variable to, as when making a sword the difference between a sword which is tough and one which would have low durability is a fine line.
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Old 25th April 2009, 19:32   #24 (permalink)
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Quote:
Originally Posted by eldertree View Post
Realistically looking weapons and only of those types which can be explained by lore. If the game has an early medieval setting then rapiers are probably too advanced for it. If I'm correct, main reason why people started to use fencing weapons like rapiers was because they also started to use less body protection. Full body armours become obsolete with rise of firearms. If gunpowder wouldn't be invented there would be no rapiers. So, if there are no firearms in MO, the rapiers also should not have their place in it. Otherwise it is just an anachronism. I will be really disappointed with MO design if I see full plated knights fighting with slender rapiers in their hands in the game.
The rapier started life as a light short sword for artillery crews, auxillary soldiers, members of armies who didn't do much hand to hand fighting but carried a light weapon for personal defence on the offchance that if they were suddenly in melee then they'd have something to defend themselves with.
Time goes on, light weight, slender blades became the fashion - easy to carry due to light weight, easier for the average person to use, once again the lighter weight means it requires less strength, and also they could be decorated as ceremonial/fashionable accessories. That the weapon is light, graceful and elegant it became the 'Gentlemans' weapon, as it didn't have a big thick cleaver of a blade.

As far as armour & rapiers go, your day-to-day Gentleman in a town, would not wear armour to go about his business. On the battlefield, a weapon more akin to a longsword/bastard sword/falchion would be preferred due to its heavier weight (more crushing power) and higher durability. Perhaps only a General, commanding from the rear, would take a rapier into battle, because against armour, proper plate armour, they are rubbish. They can pierce light armour, split links in mail armour, not a problem. When it comes to plate armour, you might as well just thump them with the hilt of the rapier for all the effect it would have.

The reduction in use of armour was centred mainly around the evolution of the firearm and the change in tactics over time, where the shieldwall became replaced by blocks of pikemen. To make sure the Pikemen had some protection but were able to move quickly on foot, they would at most wear a back & breast plate, a helm and perhaps some leading arm/leg armour.
With the appearance of these huge blocks of masses of pike points, the 'chilvaric' cavalry of the medieval periods became redundant, as its very hard to persuade a horse to charge at a hedge of sharp, shiny points of metal. Horsemen began wearing lighter armour, carried pistols and swords and by the 1610-50s would ride up to pike blocks, discharge their pistols and gallop away to reload and do the same again.

Although I must admit, in a low/early medieval setting it might be a bit odd to see a C17th Rapier, with long quillions, pappenheimer guard, stilleto blade with a length of 4 foot +. Might be able to get away with the thicker bladed, ugly guarded late 1400s ones though...

Last edited by rapier17 : 25th April 2009 at 19:57.
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Old 25th April 2009, 19:33   #25 (permalink)
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Quote:
Originally Posted by Technique View Post
In that case, it would be dual wielded wakizashi. katana & dai katana are both two handers, so that would mean you can't use a katana in combination with a wakizashi (dual wield) tnx for the info!

Let me correct something here.....
Katana CAN be used as a one handed weapon (some Samurai have done this), however most Samurai never did so because of how much the cutting was effected. The way that a Katana is used, and how it really does its damage cutting isnt by some simple slash straight into something, that just ends up doing a minimal amount of damage (relatively speaking). Where the real damage from a katana comes from is its curve, and pulling that sword curve through a cut. This "pull" is done by the wielders offhand (left hand for righties, vice versa for lefties) which is at the lowest part of the pommel, and literally is used to pull the sword back toward the wielder while the swing is being performed. The advantage in doing this being, that instead of just a single area of a sword contacting the target, possibly up to half the blade or more can make contact and perform the cut.

If you understand what I'm saying here, then you should also be able to see how not having that other hand on the Katana would pretty much ruin its performance, and why most all samurai used it as a two-handed weapon.

So you might say that, yes you can use a Katana one handed, but its a pretty stoopid thing to do.

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Last edited by Kasper : 26th April 2009 at 00:33.
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Old 25th April 2009, 20:05   #26 (permalink)
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Oh and why hasnt anyone mentioned the Horseman's Pick (also known as a Spiked War-hammer).

For those who dont know it......
Its a weapon that has a hammer head on one half, a downward curving spike (just like a pick-axe) on the other half, and a long straight spike on the top of it (most people know what it is even if they dont know the name). This is one of those weapons that makes armor pretty much meaningless, because the spikes on it will blow straight through even plate armor. Its one of the most destructive weapons out there, right up there with the lance and longbow.
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Old 25th April 2009, 20:12   #27 (permalink)
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I just don't want anything that doesn't belong in this era. The era which seems to be primarily Medieval. I'd really rather we left it up to the devs to decide.
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Old 25th April 2009, 20:15   #28 (permalink)
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There's a new blade from India that's been discovered. It is basically an elbow-length gauntlet with the end being a sword.

I want to see that!
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Old 25th April 2009, 20:23   #29 (permalink)
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Crossbows would be sick for an assassin type character.

Catapults would be the ideal siege weapon.

I'd also like to see throwing weapons such as javelins.



The most important thing is I would like to see archery being a lot more useful in MO than it is in UO. First person has the potential to achieve this.


Almost forgot, EXPLOSION POTS! Hand grenades in MO would actually fit because it's first person, explosion pots could work just like a hand grenade in a typical FPS game.
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Old 25th April 2009, 20:35   #30 (permalink)
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normally i'd go with a g36, but in this case i will say diamond studded lash- does slashing/physical damage and has a small chance per hit to root.
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Old 25th April 2009, 20:35   #31 (permalink)
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Quote:
Originally Posted by Frog View Post
Crossbows would be sick for an assassin type character.

Catapults would be the ideal siege weapon.

I'd also like to see throwing weapons such as javelins.



The most important thing is I would like to see archery being a lot more useful in MO than it is in UO. First person has the potential to achieve this.


Almost forgot, EXPLOSION POTS! Hand grenades in MO would actually fit because it's first person, explosion pots could work just like a hand grenade in a typical FPS game.
I like all of this except explosion pots. Imagine a 100 man army vs another 100 man army both throwing explosion pots at each other...
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Old 25th April 2009, 20:38   #32 (permalink)
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Quote:
Originally Posted by Frog View Post
.....Almost forgot, EXPLOSION POTS! Hand grenades in MO would actually fit because it's first person, explosion pots could work just like a hand grenade in a typical FPS game.

Historically it sort of fits, knights did take small very thick walled ceramic pots, stuff it with gunpowder add a quick fuse and sealed the top. When lit and thrown it ended up being the equivalent of a modern day hand grenade. The problem however is that one word, Gunpowder. If you have that in the game then your talking about guns also, which I'm pretty sure no one wants.

If its somehow possible without gunpowder then people might get behind it, otherwise.....
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Old 25th April 2009, 20:41   #33 (permalink)
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Whip Never really seen a whip in a game and it would be awesome to use one.
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Old 25th April 2009, 20:48   #34 (permalink)
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a large variety of Polearms please
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Old 25th April 2009, 20:49   #35 (permalink)
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It's a fantasy game. Everything is possible as long as it makes sense. A herb with explosive juice and here is your fantasy grenade.
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Old 25th April 2009, 20:58   #36 (permalink)
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I want to be able to summon weapons from corpses, having a bloodied spine and the skull form a flail. of course this would only be a temporal weapon so it'd be dissapearing when the "spell" or whatever fades. weapon lvl increases when the skill in that magic increases
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Old 25th April 2009, 21:04   #37 (permalink)
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i want to see the big ass steal bal;l with spike on the end of chain weapon, from kill bill. would be comedy seeing some one running around with that! you get creative with the attacks wouyld be frikkin awesome... (oops just jizzed myself in excitement there)
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Old 25th April 2009, 21:05   #38 (permalink)
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Explosive pots could be nice, should be hard to make, making them expensive and they shouldnt have to much damage and aoe imo...
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Old 25th April 2009, 23:43   #39 (permalink)
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I was thinking something like a smoke screen (king of like the explosion pot). You would throw it down, and a second or two later it would start releasing some sort of gas that diminishes the view for a quick escape or strategic maneuver.
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Old 25th April 2009, 23:46   #40 (permalink)
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I'd like a huge axe! And halberd, javelins... Crossbows, perhaps?
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