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  1. Flagging system!
  2. Reason for PvP
  3. Variable Run Speed?
  4. perfect games
  5. Some pve is needed
  6. Landscape
  7. perfect games @cozy site
  8. promotional permadeath mob f2p accounts idea
  9. Bad karma? Disguise yourself!
  10. What would you like on your Tombstone?
  11. Epiq Quests and quests with traps!
  12. PvP Minigames
  13. How many players to a group?
  14. pvp exp
  15. Balanced PvP: What is it?
  16. Mobile mobs
  17. PC Quests?
  18. PKs. What do your demons say?
  19. FIght Clubbing, how to deal with it?
  20. Your speed affecting the damage you receive
  21. Logging out is bad for your health
  22. Mobs behavior.
  23. Spell in a bottle?
  24. An NPC PC!!???
  25. How to get the loot?
  26. Record keeping!
  27. More than one way to use your weapon
  28. Two things id like to see
  29. TreeFighter
  30. Fight a savage battle on mounts?
  31. We are missing the boat on lootable corpses
  32. Combat system
  33. So... no siege warfare?
  34. Leader classes and leader skills
  35. Cooperative Attacks ?...
  36. Anounced PVE bosses
  37. PvP Levels/Ranks
  38. Thoughts on waterballoon "fun" mode.
  39. (No) "Warp" travel by talking to an npc.
  40. RAIDING - What's the right size?
  41. "Boss" Fights - Too Hot To Handle?
  42. Mortal Online's Most Wanted
  43. Pimp your Personality... PvP rankings for MO
  44. Has anyone here ever experienced real FP-PVP in a fantasy/medieval setting?
  45. (just a thought) Quarterstaffs would be rad.
  46. Critical hit
  47. Poll: Should players be able to block magic?
  48. What if MO:s melee combat looked something like this?
  49. Guild trophys
  50. Endgame PvE? Armor Sets?
  51. PVP and 1rst vs 3rd person view.
  52. Stuns, Roots, Snares, Oh MY!
  53. God of war Fighting Style
  54. Enviroment fighting style
  55. PvP Kill Trophy
  56. A plea to developer's: Keep this game how it SHOULD be.
  57. Casters vs Melee
  58. Can solo player enjoy this game?
  59. what kind of melee and ranged(bows) combat system would you like to have in the game?
  60. Should levels/classes/names be displayed?
  61. Fighting the impossible
  62. A diferent combat sistem
  63. Forced Logout
  64. melee combat
  65. combat logs
  66. Finaly a new game for me?
  67. Dragons, Drops and Crafting
  68. Attributes linked to physical appearance
  69. Suggestion: The Mercy System
  70. Guild Banners!
  71. First person in the true sense?
  72. PvP, PvE, GvG
  73. Please make everyone be fully lootable when dead!
  74. Suggestions: Hit boxes and KillingBlows/Deaths
  75. if you don't get looted...
  76. Why permadeath is a nono
  77. pve and pkers
  78. Combat
  79. [pve] dynamic Monster activity, implementation
  80. Taking the best ideas of other mmos
  81. Siege and player status
  82. Balance during combat
  83. PvP - instanced or wild ?
  84. If I can loot mobs they should be able to loot me
  85. Is large scale combat with minimal pvp what you really want?
  86. Combat interface idea
  87. How long should combat be?
  88. More Realistic Combat Please
  89. Mounted Combat
  90. Targeting Body Parts
  91. Mob behaviour
  92. Rename this forum?
  93. Skills
  94. Long-term Nation/Guild wars
  95. This game isn't just PvP
  96. Suggestions - Intuitive Combat Features
  97. Raiding and pvp
  98. My magic suggestions
  99. Formations
  100. Plz no threat
  101. How should you ress?
  102. Will We have the UO criminal flagging system?
  103. FFA PvP: Pros and Cons
  104. PvP Colored
  105. My skill as a player matters?
  106. Blobbing...
  107. first person combat- a jumpfest?
  108. Friendly Fire On and Team Kill?
  109. PVP - races and hostilities
  110. PK penalty
  111. Full Loot = Bad Idea
  112. Why Limit Yourself?
  113. Made for PvP or PvP optional?
  114. A comparison to the combat system?
  115. PVP and PVE gear?
  116. THANKYOU THANKYOU FOR FULL (open) PVP! JEEZ!
  117. Factions or Guilds or something new?
  118. I Hope the AI is good.
  119. Stun/Mez
  120. In-game radar / Floating name tags?
  121. How to easily remove Ganking
  122. Loot options?
  123. Meaningful PvP
  124. Suggestion-reverse
  125. Dragon's and Demigods etc
  126. Whats your fighting style?
  127. Work is Gone
  128. How strong is too strong?
  129. Random Factor'd PvP
  130. Blocking Arrows
  131. Spear and shield
  132. Stealth
  133. The FPS
  134. Player Cities / Player Controlled Fortresses
  135. Uberweapons and armors
  136. The state of PvP in games today.
  137. Seige PVP
  138. Mounted combat?