- Flagging system!
- Reason for PvP
- Variable Run Speed?
- perfect games
- Some pve is needed
- Landscape
- perfect games @cozy site
- promotional permadeath mob f2p accounts idea
- Bad karma? Disguise yourself!
- What would you like on your Tombstone?
- Epiq Quests and quests with traps!
- PvP Minigames
- How many players to a group?
- pvp exp
- Balanced PvP: What is it?
- Mobile mobs
- PC Quests?
- PKs. What do your demons say?
- FIght Clubbing, how to deal with it?
- Your speed affecting the damage you receive
- Logging out is bad for your health
- Mobs behavior.
- Spell in a bottle?
- An NPC PC!!???
- How to get the loot?
- Record keeping!
- More than one way to use your weapon
- Two things id like to see
- TreeFighter
- Fight a savage battle on mounts?
- We are missing the boat on lootable corpses
- Combat system
- So... no siege warfare?
- Leader classes and leader skills
- Cooperative Attacks ?...
- Anounced PVE bosses
- PvP Levels/Ranks
- Thoughts on waterballoon "fun" mode.
- (No) "Warp" travel by talking to an npc.
- RAIDING - What's the right size?
- "Boss" Fights - Too Hot To Handle?
- Mortal Online's Most Wanted
- Pimp your Personality... PvP rankings for MO
- Has anyone here ever experienced real FP-PVP in a fantasy/medieval setting?
- (just a thought) Quarterstaffs would be rad.
- Critical hit
- Poll: Should players be able to block magic?
- What if MO:s melee combat looked something like this?
- Guild trophys
- Endgame PvE? Armor Sets?
- PVP and 1rst vs 3rd person view.
- Stuns, Roots, Snares, Oh MY!
- God of war Fighting Style
- Enviroment fighting style
- PvP Kill Trophy
- A plea to developer's: Keep this game how it SHOULD be.
- Casters vs Melee
- Can solo player enjoy this game?
- what kind of melee and ranged(bows) combat system would you like to have in the game?
- Should levels/classes/names be displayed?
- Fighting the impossible
- A diferent combat sistem
- Forced Logout
- melee combat
- combat logs
- Finaly a new game for me?
- Dragons, Drops and Crafting
- Attributes linked to physical appearance
- Suggestion: The Mercy System
- Guild Banners!
- First person in the true sense?
- PvP, PvE, GvG
- Please make everyone be fully lootable when dead!
- Suggestions: Hit boxes and KillingBlows/Deaths
- if you don't get looted...
- Why permadeath is a nono
- pve and pkers
- Combat
- [pve] dynamic Monster activity, implementation
- Taking the best ideas of other mmos
- Siege and player status
- Balance during combat
- PvP - instanced or wild ?
- If I can loot mobs they should be able to loot me
- Is large scale combat with minimal pvp what you really want?
- Combat interface idea
- How long should combat be?
- More Realistic Combat Please
- Mounted Combat
- Targeting Body Parts
- Mob behaviour
- Rename this forum?
- Skills
- Long-term Nation/Guild wars
- This game isn't just PvP
- Suggestions - Intuitive Combat Features
- Raiding and pvp
- My magic suggestions
- Formations
- Plz no threat
- How should you ress?
- Will We have the UO criminal flagging system?
- FFA PvP: Pros and Cons
- PvP Colored
- My skill as a player matters?
- Blobbing...
- first person combat- a jumpfest?
- Friendly Fire On and Team Kill?
- PVP - races and hostilities
- PK penalty
- Full Loot = Bad Idea
- Why Limit Yourself?
- Made for PvP or PvP optional?
- A comparison to the combat system?
- PVP and PVE gear?
- THANKYOU THANKYOU FOR FULL (open) PVP! JEEZ!
- Factions or Guilds or something new?
- I Hope the AI is good.
- Stun/Mez
- In-game radar / Floating name tags?
- How to easily remove Ganking
- Loot options?
- Meaningful PvP
- Suggestion-reverse
- Dragon's and Demigods etc
- Whats your fighting style?
- Work is Gone
- How strong is too strong?
- Random Factor'd PvP
- Blocking Arrows
- Spear and shield
- Stealth
- The FPS
- Player Cities / Player Controlled Fortresses
- Uberweapons and armors
- The state of PvP in games today.
- Seige PVP
- Mounted combat?