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  1. giving the new players a fighting chance
  2. Question about flagging sytem
  3. The amount of magic in MO
  4. Instances
  5. Where did you guys get the funds to make MO become real project?
  6. To prone or not to prone... in MO
  7. Mortal online in The German Language?
  8. version for x64 architecture
  9. Race differentiation
  10. First Person Wiew
  11. Race specific starting locations?
  12. non-Roleplayer friendly?
  13. same worlds on all realms ?
  14. Is that introduction video acutal game play footage?
  15. Inventory
  16. Can we turn blood off?
  17. exp from pvp?
  18. additional user fields & other bbs suggestions
  19. Brain Control
  20. Credentials
  21. Weapons? Speculation
  22. Shields and spears
  23. Combat system
  24. tpv in player houses ?
  25. A couple questsion on skill gain
  26. Classes , and something about FP.
  27. Can items be dropped on the ground?
  28. Scams
  29. Will you create a dev blog ?
  30. Dear Star Vault - Any plans for fansite support.
  31. Unreal engine?
  32. Dual or Quad
  33. Monster loot
  34. player made UI translations
  35. Away from keyboard?
  36. head-tracking?
  37. Map-making
  38. crafting
  39. mmorpg.com?
  40. video
  41. Localization ?
  42. Personal Capacity - plus horse, mules and wagons.
  43. why 2 primary caps?
  44. Player Economy?
  45. Loading screens
  46. Fighting system
  47. Mac OS X version planned?
  48. Two Q's about pvp
  49. One Server
  50. beating, the dead horse on first-person view
  51. A forum related request
  52. Simple questions go here
  53. questions regarding last website content update
  54. advantage of laggers - how will u solve this problem
  55. Taking vanquished player's loot
  56. Question about weapons
  57. First/Third Person
  58. Real-estate Q&A
  59. Time estimate?
  60. Alcohol :D
  61. MO merchandise
  62. mortal online chat
  63. Hardware requirements?
  64. Crafting & PVP
  65. Death by aging.
  66. 2 part question (skilling+currency)
  67. Stopping RWT?
  68. General Random Questions
  69. Several Questions From The Newb
  70. Views of the Landscape
  71. 2 small Questions: 1 traversing landscapes, 2 racial attributes
  72. My 2 Cents...
  73. questions from the convention
  74. My question, not making it a title..
  75. When you die?
  76. Creature parts and Skill
  77. Questions regarding dynamics of the world
  78. P2P or F2P
  79. Monsters Getting Extinct?
  80. Cities
  81. 3 Medium size Ideas...
  82. Visible connection of the deva
  83. Alchemy
  84. coining our own currency?
  85. Dev tracker ?
  86. Time - night/day change
  87. avoiding / sprinting
  88. Mounts
  89. Character title
  90. Economics - not sure if this has been asked already.
  91. Q: To the devs regardning the general development of MO
  92. Designable armour/weapons
  93. Character Customization Beyond The Creation Screen
  94. Rare Monsters, Quests, Items, Etc
  95. Are the devs thinking about implementing navigation meshes for AI control in MO?
  96. Religion and/or Guild?
  97. Castle/Town/City Density and Locations
  98. Bags? Carrying limit?
  99. Beta Test?
  100. Skill system
  101. Cookie's!!!!!!!!
  102. First person view only?
  103. gaining levels
  104. Lit Up
  105. A couple of Q's
  106. Will monsters......(attack eachother /Mod)
  107. Display
  108. Character Choice Harassment
  109. Classes, PVP and CC
  110. blood and gore
  111. Thievery and Looting
  112. Loot and equipment
  113. Mini Games like Trading Card Game inside MO?
  114. day and night in MO !!!!
  115. Mini Games
  116. Housing, Towning, Crafting
  117. Dressing room
  118. Armour
  119. Questions on payment
  120. Mortal online in german?
  121. World Loot
  122. Level Cap
  123. Level Cap
  124. 1st person and combat.
  125. Unreal Technology?
  126. Will MO be multi-threaded?
  127. PVP question
  128. 10 Questions and a Suggestion!
  129. Nvidia or ATI ??
  130. Down the road of Expansion Packs?
  131. Bandage healing
  132. Physics Engine
  133. Why classes?
  134. Killing NPC's?
  135. Travel system/treasures/......
  136. The role of female NPCs and PCs
  137. How will it look
  138. Charakter Editor
  139. the world's name
  140. Linux...
  141. Armor.
  142. Pen & Paper influences?
  143. World Map/Nation Building
  144. free trails?
  145. Housing: Instanced, FFA, or Plots?
  146. Quests or Grind?
  147. Beta:Dis be serious thread.
  148. Question about fight order, formations, and politics
  149. a lot of questions
  150. Support team
  151. Editable city laws?
  152. How Do You Gain New Abilities?
  153. In-game music?
  154. About Healing
  155. Editable Terrain
  156. Punish and Discipline?
  157. Head movment in FPV
  158. I got one
  159. Playing the lone wolf
  160. Thieves
  161. Sieges
  162. Group vs 1 person PVP .....
  163. is faction membership restricted?
  164. voiceover and big fonts and skillups
  165. Have any of you played Asheron's Call?
  166. Is game play cinematic quality for next gen or more of the same old same old?
  167. Built In Voice Chat System
  168. How do I know if I look good with FPV?
  169. please change the FAQ
  170. Destructible vs. Non-Destructible Housing
  171. a PD server?
  172. Class restrictions. Are we restricted?
  173. Holphonics
  174. A few more questions...
  175. Videos... Screenshots!
  176. religious diversity
  177. Living in the city
  178. Atheism
  179. Concept art
  180. How will build houses work
  181. Large scale PVP
  182. it's first person but...
  183. a crapload of questions
  184. World design? Zones and Instances.
  185. what the skill overview left out...
  186. When can we play?
  187. /emote
  188. Lore Updates
  189. My questions
  190. skill system questions
  191. Healing,in/out?
  192. (suggestion) Crafting, building, magicking...
  193. The AI?
  194. (question for devs) Why different languages?
  195. Immersion, mood and armour?
  196. children?
  197. fps... only?
  198. bypassed the limits of speedtree?
  199. Unique encounters
  200. (question) Injuries?
  201. Guild Crests
  202. Can we fully expect to play summer 2009?
  203. Array of Question
  204. Game Designer In The Forum - Warning to the Game Design Team (Read at your own Risk)
  205. When will we have info about the lore?
  206. Pets in FPS combat
  207. (question) Game setting?
  208. umm when will the closed beta come out?
  209. will races have class restrictions?
  210. An Hello and some questions
  211. Halflings
  212. Anyone know?
  213. will there be any kind of skill caps?
  214. is the spirit channeler a player class?
  215. Ether world and morality alignment system
  216. Realistic Resurrection?
  217. No level cap?
  218. News:Zombie Attack for private adavantages?!Warnig Message!
  219. Stealing Mounts
  220. will we be able customize our avatar bodies?
  221. (suggestion) Unique abilities?
  222. character skill requirements for items?
  223. Point of view
  224. Magic system idea detailed, comments appreciated!
  225. Some questions concerning gameplay and features + Magic system suggestion!
  226. will your deva's different characters be able to trade with each other?
  227. Closed beta application?
  228. Durability
  229. Cities and the places
  230. Permadeath?
  231. Moved into the right thread!
  232. NPC's
  233. Starvault
  234. Will the game use U3's destructible environment?
  235. Castle Sieges
  236. Are you using Unreal 3 1.0 or 2.0? Draw distance?
  237. Unreal 3 Engine / Mortal Online / Multi-Threading
  238. Fighting system vs lag
  239. Large amount of questions and suggestions
  240. Graphics
  241. G15 supprort
  242. quests - clarification needed
  243. Billing System
  244. BOT Prohibited by Development System in the core of game?
  245. Teaser
  246. Beta Tools
  247. Stat Points
  248. Environments
  249. Mob loot
  250. Physics??