first off a little quote from the recent rewiev: Mob AI, for example, is so wacky sometimes that I ended up too frustrated to try to kill things. It shouldn't be surprising that gaining combat skills by killing mobs is a pretty common activity, but I simply had to put it to the side before I pulled my hair out. Pigs or deer would run off, come back to fight me, or just walk away without ever responding to my hits. Often the mobs would fade into the ground or would disappear, only to appear yards away, bucking and going through combat animations. It was more than frustrating and fell into the "pathetic" category at times. I'd even go so far as to say that half of my time spent in combat was spent attempting to fight a bugged-out mob. extra quote: Friendly NPC AI was just plain silly. Pretty much every guard or moving NPC I came across would suddenly start to run, then stop and finally turn around to do it all again. thats a rewiev made after a patch that was supposed to deliver us the: Mortal online's new AI is one that is sure to surprise you, with incredible features never yet seen in an MMORPG this leaves me with one question, is there some/a bug with the AI that is stopping SV from adding all this new behavior, or did it simply proove to hard to finish on time? Or is it actually there but just really full of bugs, and the last one: why aint there any trolls picking up and eating people? =( dont take this as a flame or rant, i would just simply like to know seing as its understanderble(spelled?) if it simply prooved to hard or something.