Patch Discussion

Discussion in 'Round Table' started by Vaith, May 2, 2018.

  1. Vaith

    Vaith Well-Known Member


    • You can now join factions. Read more about it here.
    • Added Weapon Repair Kits that can be crafted at tinkering tables. These kits can be used by Weaponsmiths by combining the kit with a weapon and it will set the max durability to the items current durability making it 100%


    • Dye Tubes now weight 5kg so they cant be stolen as easy as a cuprum coin.
    • Ecumenical Spells no longer requires 20 in magic school to be unlocked.
    • You can no longer force guild wars on a guild that are at war with one of your allies when they are trying to cancel the war. (This could cause loops of wars where the guild who wanted to give up never could.)
    • Alliance chat now goes out to everyone that is rank 6 or up.
    • Removed decals from the spurt spell as they were way too costly.
    • Guild Guards and Mercenaries no longer attack allies.
    • AI ranged attacks now use the size of the target in a better way to calculate a hit or a miss.


    • Fixed some keep hit boxes that did not have the correct collision.
    • Fixed some upgrade issues on a few TC structures.
    • Fixed issue with naming crafted items "training" that made them be used as if you had the "Discard Item" box checked.
    • AOE attacks from Pets can no longer "damage" dead players turning it's owner grey.
    • Fixed glitch where you could loot houses if you instantly opened it's storage when it was destroyed.
    • Improved the owner check on destroyed houses.
    • Fixed a rare login crash.
    • Rebuilt large parts of the flagging code for alliance, war and factions to make it safer.
    • Optimized server code for loot bags a bit.
    • Fixed description in allied loot window saying looting from it would turn you criminal.
    • Like Like x 5
    • Dislike Dislike x 2
    • Agree Agree x 1
  2. arissarpl

    arissarpl Member

    what the heck ?
    • Agree Agree x 1
    • Funny Funny x 1
  3. ruben ibarruri

    ruben ibarruri Well-Known Member

    ohh ahhaha i like factions! remember me my role historys!!!

    i will join nobilitas in tindrem! eyeah!!! sure much pvp for all i hope!

    i will die all days sure! ajjajajajaja
    • Like Like x 2
  4. Rulant

    Rulant Well-Known Member

    Seems like another situation of SV hearing that people want something in game and putting it in horribly
    • Funny Funny x 1
  5. Speznat

    Speznat Honored Member

    finally weapon repair sv i love you, but shit that i need again 100 primarys for that, or another alternative charackter that can tinker to do it, so thx star vault. :mad:

    i love the patch very thx for actually doing stuff the people ask for. but please again 100 primarys or alt account for just reapiring a weapon? why cant an weapon smith repair a weapon, i mean logic?

    anyway please continue with good patches sv, and the community will grow again :)
    party hard.
    • Agree Agree x 3
    • Useful Useful x 1
  6. arissarpl

    arissarpl Member

    I always dreamed of armor made from Wolfbush. PLS ADD SV NEXT PATCH.
    • Funny Funny x 1
  7. Tehmudjin

    Tehmudjin Honored Member

    What is this expensive spurt decal that was removed? The icon itself?

    Explain yourselves!
    • Agree Agree x 1
    • Informative Informative x 1
  8. Sebastian Persson

    Sebastian Persson Lead Programmer Staff Member Developer

    The water that was created under the target when it hit
    • Informative Informative x 3
  9. Tehmudjin

    Tehmudjin Honored Member

    I see. RIP making little rivers ;(
    • Funny Funny x 5
  10. ruben ibarruri

    ruben ibarruri Well-Known Member

    please said me that repair weapons not is a primary skill!
  11. Speznat

    Speznat Honored Member

    its primary tinkering is primary.
    • Informative Informative x 2
    • Disagree x 1
  12. Komodor

    Komodor Oghmium Supporter

    It looks like SV actually started constantly listening to commnunity :eek:

    I've never felt so insecure
    • Funny Funny x 3
    • Like Like x 2
    • Agree Agree x 2
  13. WragG

    WragG Trial Member

    no sarducan relatid faction?
    • Creative Creative x 2
  14. Nefan

    Nefan Well-Known Member


    Interested to see interguild faction relations.

    Also what are the flagging colors for factions?

    Gonna log in today for the first time in ages, after work. :D
    • Like Like x 3
  15. ruben ibarruri

    ruben ibarruri Well-Known Member

    • Agree Agree x 4
    • Winner Winner x 2
    • Funny Funny x 1
  16. ruben ibarruri

    ruben ibarruri Well-Known Member

    Soldeus bless Komodor I the exiled, the first of his name!
    • Friendly Friendly x 1
  17. Sebastian Persson

    Sebastian Persson Lead Programmer Staff Member Developer

    Colors are same as allied and war but the shield will tell you why they are that color.
    We want to keep the current quick way of seeing if you can or can not hit the person.
    • Informative Informative x 2
    • Like Like x 1
  18. KhaoticKaos

    KhaoticKaos Well-Known Member

    There seems to be very little content to this factions system, just join and fight. I think its good this way.

    But its still meaningless pvp.

    really hope that now we can see the TC system reworked so that it actually promotes player interaction.
    • Agree Agree x 1
  19. Nefan

    Nefan Well-Known Member

    Cool. What about if you are in the same guild, as someone who is in a different faction?
  20. Nefan

    Nefan Well-Known Member

    You should already know they are working on TC. They have updated us a couple of times now, regarding that they are meeting, planning and making sure they do it in a good way.

    As for "meaningless pvp", what do you mean? Define meaningless. Each Faction has a background and a purpose. Join one you align with and fight for it wholeheartedly. It only has no meaning if you want it to have no meaning.
    • Agree Agree x 2
    • Like Like x 1

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