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Magic Development Update 14

Progress update

Patch 1.87.02.00 is released and with it the biggest magic school ever to be added to Mortal Online is finally completed.
We put together a little teaser to show of a couple of the 11 new spells that this phase brings to the game:


Phase 3 introduces a spell that raises the temperature in your zone.
This means that you can now create lightning storms by casting a cold wave and then a heat wave.
Lightning storms are dangerous but required to cast some of the new spells.
Be careful when you are playing around with mother nature however because too much weather changing will cause a new type of weather; chaotic weather.

Chaotic weather brings in a thick red fog that limits your viewing distance, it also heavily increases the amount of lightning strikes in the area.
This weather might be dangerous on its own but the spells you can cast by draining power from it are even more dangerous.
Call down massive meteor strikes, summon deadly fire protectors or blast several enemies with a chaotic blast.

What’s next?

It’s been great fun to create this new school together with you the community.
We are very happy to see that most people really enjoy the new more projectile based magic and we plan to use this new projectile type even in future schools.
But that’s for a later date, before that we have a two major changes that we have been working on for a while now.
Changes that will hopefully bring both new players and seasoned vets a lot more enjoyment from the very early and late game.

We will give more information about this at a later date so stay tuned.

That’s all for now!

Discuss the patch on the official thread here.